服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
24 lines
1.4 KiB
TypeScript
24 lines
1.4 KiB
TypeScript
import { describe, expect, it } from 'vitest';
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import { effectFrameIndex, particleInstances, type ParticleMotion } from '../src/gui/effectPlayback';
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describe('特效预览时序与粒子运动', () => {
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it('按原始时序循环或停在尾帧,处理空动画及零时长', () => {
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expect(effectFrameIndex([],0,true)).toBe(-1);
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expect(effectFrameIndex([100,200],150,true)).toBe(1);
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expect(effectFrameIndex([100,200],350,true)).toBe(0);
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expect(effectFrameIndex([100,200],350,false)).toBe(1);
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expect(effectFrameIndex([0,0],20,true)).toBe(1);
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});
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const meta: ParticleMotion={life:1000,frequency:100,maximum:1000,maximumTime:0,gravity:100,position:[10,0,0],area:[0,0,0],alpha:[100,0],velocity:[20,0,0],acceleration:[0,0,0]};
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it('限制实例数量,按寿命、速度、重力和透明度计算', () => {
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const instances=particleInstances(meta,500);
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expect(instances).toHaveLength(6); expect(instances[0]).toEqual({x:20,y:12.5,alpha:.5,age:500});
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expect(particleInstances({...meta,life:60000,frequency:16},2000).length).toBeLessThanOrEqual(64);
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});
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it('生成时间截止后不创建新粒子,重播保持确定性', () => {
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const value={...meta,maximumTime:100};
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expect(particleInstances(value,500)).toHaveLength(2);
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expect(particleInstances(meta,500)).toEqual(particleInstances(meta,500));
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expect(particleInstances({...meta,frequency:-1},200)).toHaveLength(1);
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});
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});
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