Files
90CNServer/server/internal/services/dnfbridge/account_adventure_selector_owner.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

61 lines
1.6 KiB
Go

package dnfbridge
import (
"context"
"strconv"
"strings"
"longheng.io/server/internal/modules/dnf/adventuregroup"
)
func currentSelectorAdventureInfoSlot(metadata map[string]string) (int, bool) {
if metadata == nil {
return 0, false
}
slot, err := strconv.Atoi(strings.TrimSpace(metadata[currentSelectorAdventureInfoSlotMetadata]))
if err != nil || slot < 0 || slot >= maxCharacterSlots {
return 0, false
}
return slot, true
}
// persistCurrentSelectorAdventureInfoSlot records only a slot that the
// SELECT_CHARACTER handler already resolved against the real account roster.
func (s *Service) persistCurrentSelectorAdventureInfoSlot(
ctx context.Context,
session *gameSession,
slot int,
) {
if s == nil || slot < 0 || slot >= maxCharacterSlots {
return
}
repositories, ok := s.repositoryGroup()
if !ok {
return
}
owner, err := adventuregroup.NewOwner(repositories)
if err != nil {
return
}
accountID := strings.TrimSpace(s.accountIDForSession(session))
result, err := owner.RememberSelectorSlot(ctx, adventuregroup.RememberSelectorSlotCommand{
AccountID: accountID,
Slot: slot,
// 扩栏账号的“上次选中角色”可以坐在 32..59 号槽位上,按基线判会把它当成
// 越界记录丢掉,返回选角页时光标永远跳回第一格。
SlotLimit: maxCharacterSlots,
})
if err != nil {
s.logGameEvent(session, "game-selector-adventure-slot-persist-failed",
"account_id", accountID,
"slot", slot,
"error", err)
return
}
if result.Changed {
s.logGameEvent(session, "game-selector-adventure-slot-persisted",
"account_id", accountID,
"slot", slot)
}
}