Files
90CNServer/server/internal/services/dnfbridge/altar_admission_pvf.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

75 lines
3.4 KiB
Go

package dnfbridge
import (
"fmt"
dnfaltar "longheng.io/server/internal/modules/dnf/dungeonaltar"
dnfpvf "longheng.io/server/internal/modules/dnf/pvf"
)
const currentDungeonAltarAdmissionDefinitionPath = "etc/serverparameter.etc"
func loadCurrentDungeonAltarAdmissionRule(source dnfpvf.Source) (dnfaltar.AdmissionRule, error) {
document, err := parseDungeonCardPVFDocument(source, currentDungeonAltarAdmissionDefinitionPath)
if err != nil {
return dnfaltar.AdmissionRule{}, err
}
prices, err := currentDungeonAltarPVFInts(document, "price average")
if err != nil || len(prices) == 0 || len(prices)%3 != 0 {
return dnfaltar.AdmissionRule{}, currentDungeonAltarAdmissionShapeError("price average", len(prices), 3, err)
}
increases, err := currentDungeonAltarPVFInts(document, "admission increase")
if err != nil || len(increases) == 0 || len(increases)%2 != 0 {
return dnfaltar.AdmissionRule{}, currentDungeonAltarAdmissionShapeError("admission increase", len(increases), 2, err)
}
lottoPoints, err := currentDungeonAltarPVFInts(document, "lotto point")
if err != nil || len(lottoPoints) == 0 || len(lottoPoints)%2 != 0 {
return dnfaltar.AdmissionRule{}, currentDungeonAltarAdmissionShapeError("lotto point", len(lottoPoints), 2, err)
}
lottoCost, err := currentDungeonAltarPVFInts(document, "lotto cost")
if err != nil || len(lottoCost) != 1 {
return dnfaltar.AdmissionRule{}, currentDungeonAltarAdmissionShapeError("lotto cost", len(lottoCost), 1, err)
}
rule := dnfaltar.AdmissionRule{
PriceBands: make([]dnfaltar.PriceBand, 0, len(prices)/3),
AdmissionIncrease: make([]dnfaltar.AdmissionIncrease, 0, len(increases)/2),
LottoPoints: make([]dnfaltar.LottoPoint, 0, len(lottoPoints)/2),
LottoCost: lottoCost[0],
}
for offset := 0; offset < len(prices); offset += 3 {
minimum, maximum, price := prices[offset], prices[offset+1], prices[offset+2]
if minimum <= 0 || maximum < minimum || maximum > int64(^uint16(0)) || price < 0 {
return dnfaltar.AdmissionRule{}, fmt.Errorf("invalid altar price band: %d %d %d", minimum, maximum, price)
}
rule.PriceBands = append(rule.PriceBands, dnfaltar.PriceBand{
MinimumLevel: uint16(minimum), MaximumLevel: uint16(maximum), Price: price,
})
}
for offset := 0; offset < len(increases); offset += 2 {
threshold, percent := increases[offset], increases[offset+1]
if threshold <= 0 || threshold > int64(^uint32(0)) || percent < 0 {
return dnfaltar.AdmissionRule{}, fmt.Errorf("invalid altar admission increase: %d %d", threshold, percent)
}
rule.AdmissionIncrease = append(rule.AdmissionIncrease, dnfaltar.AdmissionIncrease{
UpperExclusiveEnterCount: uint32(threshold), Percent: percent,
})
}
for offset := 0; offset < len(lottoPoints); offset += 2 {
threshold, points := lottoPoints[offset], lottoPoints[offset+1]
if threshold <= 0 || threshold > int64(^uint32(0)) || points < 0 || points > int64(^uint32(0)) {
return dnfaltar.AdmissionRule{}, fmt.Errorf("invalid altar lotto point: %d %d", threshold, points)
}
rule.LottoPoints = append(rule.LottoPoints, dnfaltar.LottoPoint{
UpperExclusiveEnterCount: uint32(threshold), Points: uint32(points),
})
}
return rule, nil
}
func currentDungeonAltarAdmissionShapeError(section string, count, width int, cause error) error {
if cause != nil {
return fmt.Errorf("invalid altar %s table: %w", section, cause)
}
return fmt.Errorf("invalid altar %s table: values=%d width=%d", section, count, width)
}