服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
72 lines
2.6 KiB
Go
72 lines
2.6 KiB
Go
package dnfbridge
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import (
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"encoding/hex"
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"errors"
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"testing"
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)
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func TestCurrentDungeonContextBuildMinimumMatchesCurrentEXEReader(t *testing.T) {
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body, err := (currentDungeonContext{}).Build()
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if err != nil {
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t.Fatal(err)
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}
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if len(body) != 37 {
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t.Fatalf("op27 minimum body len=%d want=37 body=%x", len(body), body)
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}
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if got := hex.EncodeToString(body); got != "00000000000000000000000000000000000000000000000000000000000000000000000000" {
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t.Fatalf("op27 minimum body=%s", got)
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}
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}
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func TestCurrentDungeonContextBuildMatchesCurrentEXEReader(t *testing.T) {
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body, err := (currentDungeonContext{
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Value0: 1,
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Value1: 2,
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List0: []uint16{3},
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List1: []uint16{4},
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Groups: []currentDungeonContextGroup{{ObjectOrActorKey: 5, Rows: []currentDungeonContextGroupRow{{ValueA: 6, ValueB: 7, ValueC: 8}}}},
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ContextValue0: 9,
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ContextValue1: 10,
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ContextValue2: 11,
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ContextValue3: 12,
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OptionalTablePresent: true,
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OptionalRows: []currentDungeonContextOptionalRow{{Key: 13, Value0: 14, Value1: 15}},
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BooleanLikeValue: 1,
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LargeContextValue0: 16,
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LargeContextValue1: 17,
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BoundedMode: 7,
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CappedValue: 100,
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Pairs: []currentDungeonContextPair{{Key: 18, Value: 19}},
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}).Build()
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if err != nil {
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t.Fatal(err)
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}
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const want = "010000000200000001030001040001050001060000000700000008000000090000000a000b000c00000001010d0000000e000f00011000000011000000076400011200000013000000"
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if got := hex.EncodeToString(body); got != want {
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t.Fatalf("op27 body=%s want=%s", got, want)
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}
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}
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func TestCurrentDungeonContextBuildRejectsUnsafeRanges(t *testing.T) {
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tests := []struct {
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name string
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packet currentDungeonContext
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want error
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}{
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{name: "first list", packet: currentDungeonContext{List0: make([]uint16, 9)}, want: errDungeonContextListCount},
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{name: "second list", packet: currentDungeonContext{List1: make([]uint16, 9)}, want: errDungeonContextListCount},
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{name: "optional rows without flag", packet: currentDungeonContext{OptionalRows: []currentDungeonContextOptionalRow{{}}}, want: errDungeonContextOptionalCount},
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{name: "bounded mode", packet: currentDungeonContext{BoundedMode: 8}, want: errDungeonContextBoundedMode},
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{name: "capped value", packet: currentDungeonContext{CappedValue: 101}, want: errDungeonContextCappedValue},
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}
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for _, test := range tests {
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t.Run(test.name, func(t *testing.T) {
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_, err := test.packet.Build()
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if !errors.Is(err, test.want) {
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t.Fatalf("error=%v want=%v", err, test.want)
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}
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})
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}
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}
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