服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
72 lines
2.6 KiB
Go
72 lines
2.6 KiB
Go
package dnfbridge
|
|
|
|
import (
|
|
"strings"
|
|
|
|
"longheng.io/server/internal/modules/dnf/alignedcmd"
|
|
dnfpvf "longheng.io/server/internal/modules/dnf/pvf"
|
|
)
|
|
|
|
// parseEnchantRandomTicket reads the [enchant random] block shared by the two
|
|
// random ticket families in the current PVF: the op50 reinforcement scene
|
|
// (祝福强化券 2681908/2681909) and the op438 weapon-forging scene
|
|
// (+6锻造券 2683788). Both stackables declare the same child sections, so this
|
|
// is the single place that knows their layout:
|
|
//
|
|
// [er_grade] rarity whitelist (empty = any)
|
|
// [er_slot] 0 any, 1 weapon, 2 armor, 3 accessory
|
|
// [er_seal] 1 = sealed targets only
|
|
// [er_enchant] optional leading count, then (level, weight) pairs
|
|
//
|
|
// The second return value reports whether the stackable carries the block at
|
|
// all, so a caller can tell "not a random ticket" from "a random ticket whose
|
|
// candidate list is unusable".
|
|
func parseEnchantRandomTicket(document *dnfpvf.Document) (alignedcmd.EnchantRandomTicket, bool) {
|
|
if document == nil {
|
|
return alignedcmd.EnchantRandomTicket{}, false
|
|
}
|
|
if _, found := document.Section("enchant random"); !found {
|
|
return alignedcmd.EnchantRandomTicket{}, false
|
|
}
|
|
ticket := alignedcmd.EnchantRandomTicket{}
|
|
values := document.Ints("er_enchant")
|
|
start := 0
|
|
// The section may lead with an entry count; skip it when the remaining
|
|
// ints form exactly that many (level, weight) pairs.
|
|
if len(values) > 0 && int64(len(values)) == 1+values[0]*2 {
|
|
start = 1
|
|
}
|
|
for index := start; index+1 < len(values); index += 2 {
|
|
ticket.Entries = append(ticket.Entries, alignedcmd.UpgradeTicketRandomEntry{
|
|
TargetLevel: values[index],
|
|
Weight: values[index+1],
|
|
})
|
|
}
|
|
if slots := document.Ints("er_slot"); len(slots) > 0 {
|
|
ticket.SlotRestriction = slots[0]
|
|
}
|
|
ticket.Rarities = document.Ints("er_grade")
|
|
if seals := document.Ints("er_seal"); len(seals) > 0 {
|
|
ticket.SealRestriction = seals[0]
|
|
}
|
|
return ticket, true
|
|
}
|
|
|
|
// currentEnchantRandomForgingActionType separates the two [enchant random]
|
|
// families. A stackable whose [action type] is `[random upgrade separate]`
|
|
// (e.g. +6锻造券 2683788) rolls the weapon-forging level and belongs to op438;
|
|
// without the marker the block rolls the reinforcement level for the op50
|
|
// ticket scene. Claiming one family in the other's resolver would move the
|
|
// wrong level.
|
|
func currentEnchantRandomForgingActionType(document *dnfpvf.Document) bool {
|
|
if document == nil {
|
|
return false
|
|
}
|
|
for _, action := range document.Texts("action type") {
|
|
if strings.Contains(strings.ToLower(strings.Trim(action, "` []")), "upgrade separate") {
|
|
return true
|
|
}
|
|
}
|
|
return false
|
|
}
|