服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
221 lines
8.4 KiB
Go
221 lines
8.4 KiB
Go
package dnfbridge
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import (
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"context"
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"encoding/hex"
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"fmt"
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"strconv"
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"strings"
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"time"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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)
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const (
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newCharacterInitialLevel = 1
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newCharacterInitialGrowType = 0
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// These are the durable first-login / tutorial-return location only. Current
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// runtime Script.pvf maps town 38 to new_Elvengard.twn; its area 1 is
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// new_seria_room.map and declares the gate at (450, 234). They must never
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// be used as a dungeon player-spawn fallback: the client owns that position
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// from the selected dungeon map's real PVF [dungeon start area].
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newCharacterInitialTownID = 38
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newCharacterInitialAreaID = 1
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newCharacterInitialPosX = 450
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newCharacterInitialPosY = 234
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newCharacterInitialDirection = 5
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newCharacterInitialAreaState = 3
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newCharacterInitialChannelID = 2
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newCharacterInitialFatigue = 156
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newCharacterFatigueLimit = 156
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csharpSubtype1ProtocolStatLevel = 100
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csharpSubtype1StatBlockMarker = 83
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currentExeInventoryMainListType = 0
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currentExeInventoryAvatarListType = 1
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currentExeInventoryPersonalCargoListType = 2
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// The working Python new-character default is bag_expand_level=0, encoded
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// directly as op13 list0 param16=0. Existing characters retain their saved
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// 8/16/24 expansion value.
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currentExeInitialMainSlotCount = 0
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currentExeInitialAvatarExpansion = 0
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currentExeInitialPersonalCargoSlotCount = 8
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csharpAvatarUnknownFixed30 = 0x00001E00
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csharpAvatarUnknownFixed4 = 0x0400
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csharpReviveCoinItemID = 1
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csharpReviveCoinWalletSlot = 1
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csharpCreatorMageJob = 10
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csharpHotkeyUnassignedKey = 0x86
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csharpHotkeyAccountScopedSlotSize = 1
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csharpCreatorHotkeyPVFPath = "clientonly/hotkeysystemforcreator_ver2.co"
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csharpNormalHotkeyPVFPath = "clientonly/hotkeysystem_ver2.co"
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)
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var csharpDefaultHotkeySlots = []byte{
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0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0x4E, 0x00, 0x39, 0x00, 0x50, 0x00, 0x0D, 0x00,
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0x4C, 0x00, 0x43, 0x00, 0x41, 0x00, 0x3F, 0x00, 0x45, 0x00, 0x52, 0x00, 0x4B, 0x00, 0x55, 0x00,
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0x44, 0x00, 0x56, 0x00, 0x54, 0x00, 0x51, 0x00, 0x37, 0x00, 0x49, 0x00, 0x3A, 0x00, 0x3C, 0x00,
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0x3D, 0x00, 0x3E, 0x00, 0x47, 0x00, 0x4D, 0x00, 0x3B, 0x00, 0x48, 0x00, 0x4A, 0x00, 0x4F, 0x00,
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0x2E, 0x00, 0x2F, 0x00, 0x30, 0x00, 0x31, 0x00, 0x32, 0x00, 0x33, 0x00, 0x86, 0x00, 0x1C, 0x00,
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0x53, 0x00, 0x57, 0x00, 0x86, 0x00, 0x6C, 0x00, 0x86, 0x00, 0x86, 0x00, 0x86, 0x00, 0x86, 0x00,
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0x1A, 0x00, 0x46, 0x00, 0x68, 0x00, 0x69, 0x00, 0x42, 0x00, 0x1B, 0x00, 0x6A, 0x00, 0x86, 0x00,
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0x86, 0x00, 0x86, 0x00, 0x38, 0x00, 0x86, 0x00, 0x86, 0x00, 0x86, 0x00, 0x86, 0x00, 0x86, 0x00,
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0x86, 0x00, 0x86, 0x00, 0x07, 0x00, 0x86, 0x00, 0x86, 0x00, 0x86, 0x00, 0x86, 0x00, 0x86, 0x00,
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0x86, 0x00, 0x86, 0x00, 0x59, 0x00, 0x86, 0x00, 0x86, 0x00, 0x86, 0x00, 0x86, 0x00, 0x58, 0x00,
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0x86, 0x00, 0x5A, 0x00, 0x5B, 0x00, 0x5C, 0x00, 0x86, 0x00, 0x86, 0x00, 0x86, 0x00, 0x86, 0x00,
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0x1F, 0x00, 0x86, 0x00, 0x86, 0x00, 0x86, 0x00, 0x86, 0x00, 0x86, 0x00, 0x86, 0x00, 0x15, 0x00,
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0x86, 0x00, 0x18, 0x00, 0x86, 0x00,
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}
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func newCharacterInventoryRecord(characterID string, now time.Time) dnfrepo.InventoryRecord {
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return dnfrepo.InventoryRecord{
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CharacterID: characterID,
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Slots: map[string]dnfrepo.ItemStack{
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csharpReviveCoinSlotKey(): csharpReviveCoinStack(),
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},
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Warehouse: map[string]dnfrepo.ItemStack{},
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UpdatedAt: now,
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}
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}
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func csharpReviveCoinSlotKey() string {
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return fmt.Sprintf("%d:%d", currentExeInventoryMainListType, csharpReviveCoinWalletSlot)
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}
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func csharpReviveCoinStack() dnfrepo.ItemStack {
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return dnfrepo.ItemStack{
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ItemID: csharpReviveCoinItemID,
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Count: 0,
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Extra: map[string]string{
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"source": "csharp_revive_coin_wallet_slot",
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"item_kind": "stackable",
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"amount_or_count": "0",
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"count": "0",
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"value_a": "0",
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"durability": "0",
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"marker_16": "0",
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},
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}
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}
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func (s *Service) newCharacterCSharpDefaultSettings(ctx context.Context, record dnfrepo.CharacterRecord, now time.Time) []dnfrepo.SettingsRecord {
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if strings.TrimSpace(record.CharacterID) == "" {
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return nil
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}
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if ctx == nil {
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ctx = context.Background()
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}
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job, _ := characterJobByte(record)
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return []dnfrepo.SettingsRecord{
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newCharacterContainerStateSettings(record.CharacterID, now),
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newCharacterInitBodiesSettings(record.CharacterID, now),
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s.newCharacterHotkeySettings(ctx, record.CharacterID, job, now),
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}
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}
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func newCharacterContainerStateSettings(characterID string, now time.Time) dnfrepo.SettingsRecord {
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return dnfrepo.SettingsRecord{
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Scope: dnfrepo.CharacterContainerStateScope(characterID),
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Values: map[string]string{
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"source": "current_exe_86jp_op13_container_state",
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"main_list_type": strconv.Itoa(currentExeInventoryMainListType),
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"main_list_param16": strconv.Itoa(currentExeInitialMainSlotCount),
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"avatar_list_type": strconv.Itoa(currentExeInventoryAvatarListType),
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"avatar_list_param16": strconv.Itoa(currentExeInitialAvatarExpansion),
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"personal_cargo_list_type": strconv.Itoa(currentExeInventoryPersonalCargoListType),
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"personal_cargo_list_param16": strconv.Itoa(currentExeInitialPersonalCargoSlotCount),
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"avatar_unknown_fixed30": strconv.Itoa(csharpAvatarUnknownFixed30),
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"avatar_unknown_fixed4": strconv.Itoa(csharpAvatarUnknownFixed4),
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"revive_coin_item_id": strconv.Itoa(csharpReviveCoinItemID),
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"revive_coin_wallet_slot": strconv.Itoa(csharpReviveCoinWalletSlot),
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"account_cargo_selection_key": "0",
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"account_cargo_item_count": "0",
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"account_cargo_value32": "0",
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"account_cargo_create_on_signup": "false",
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},
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UpdatedAt: now,
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}
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}
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func newCharacterContainerStateSettingsScope(characterID string) string {
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return dnfrepo.CharacterContainerStateScope(characterID)
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}
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func newCharacterInitBodiesSettings(characterID string, now time.Time) dnfrepo.SettingsRecord {
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values := map[string]string{
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"source": "csharp_SeedNewCharacterStructuredData",
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}
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for _, body := range []struct {
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noti int
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occurrence int
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data []byte
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}{
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{noti: 0x0035, occurrence: 0, data: make([]byte, 13)},
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{noti: 0x0077, occurrence: 0, data: []byte{0x00}},
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{noti: 0x0111, occurrence: 0, data: make([]byte, 8)},
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{noti: 0x019F, occurrence: 0, data: []byte{0x00, 0x00}},
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{noti: 0x0300, occurrence: 0, data: []byte{0x00, 0x00}},
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{noti: 0x0357, occurrence: 0, data: []byte{0x7B, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}},
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{noti: 0x03D8, occurrence: 0, data: make([]byte, 204)},
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{noti: 0x0077, occurrence: 1, data: []byte{0x00}},
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} {
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prefix := fmt.Sprintf("noti_%04x_occurrence_%d_", body.noti, body.occurrence)
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values[prefix+"hex"] = hex.EncodeToString(body.data)
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values[prefix+"len"] = strconv.Itoa(len(body.data))
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}
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return dnfrepo.SettingsRecord{
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Scope: newCharacterInitBodiesSettingsScope(characterID),
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Values: values,
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UpdatedAt: now,
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}
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}
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func newCharacterInitBodiesSettingsScope(characterID string) string {
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return "character:" + strings.TrimSpace(characterID) + ":init_bodies"
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}
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func (s *Service) newCharacterHotkeySettings(ctx context.Context, characterID string, job byte, now time.Time) dnfrepo.SettingsRecord {
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slots, keyType, source := s.csharpHotkeySlotsForJob(ctx, job)
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return characterHotkeySettingsRecord(characterID, job, keyType, slots, source, now)
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}
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func newCharacterHotkeySettingsScope(characterID string) string {
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return "character:" + strings.TrimSpace(characterID) + ":hotkeys"
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}
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func (s *Service) csharpHotkeySlotsForJob(ctx context.Context, job byte) ([]byte, byte, string) {
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if job != csharpCreatorMageJob {
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return cloneCSharpDefaultHotkeySlots(), 0, "csharp_account_settings_default_hotkey_slots"
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}
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slots, err := s.csharpCreatorHotkeySlots(ctx)
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if err != nil || len(slots) == 0 {
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if s != nil {
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s.logPacketEvent("dnf-character-creator-hotkey-pvf-missing", "error", err)
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}
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return cloneCSharpDefaultHotkeySlots(), 1, "csharp_creator_default_hotkey_fallback"
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}
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return slots, 1, "pvf_clientonly_hotkeysystemforcreator_ver2_indexed"
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}
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func (s *Service) csharpCreatorHotkeySlots(ctx context.Context) ([]byte, error) {
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profile, err := s.currentCreatorHotkeyProfile(ctx)
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if err != nil {
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return nil, err
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}
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return append([]byte(nil), profile.slots...), nil
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}
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func cloneCSharpDefaultHotkeySlots() []byte {
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return append([]byte(nil), csharpDefaultHotkeySlots...)
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}
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func minInt(a, b int) int {
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if a < b {
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return a
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}
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return b
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}
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