服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
182 lines
4.9 KiB
Go
182 lines
4.9 KiB
Go
package dnfbridge
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import (
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"context"
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"encoding/binary"
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"errors"
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"fmt"
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"net"
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"net/netip"
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"sort"
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"sync"
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)
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const (
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currentPartyUDPProbeRequestSize = 1
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currentPartyUDPProbeResponseSize = 7
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currentPartyUDPProbeResponseType = 2
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)
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// currentPartyUDPProbe owns the two native reachability endpoints advertised
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// in CHANNELINFO. The current client sends a one-byte datagram and expects its
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// observed IPv4/source-port tuple back in the seven-byte response below.
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type currentPartyUDPProbe struct {
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observe func(netip.AddrPort)
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log func(string, ...any)
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mu sync.Mutex
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conns []*net.UDPConn
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closed bool
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closeWG sync.WaitGroup
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}
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func newCurrentPartyUDPProbe(
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ctx context.Context,
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bindIP string,
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ports []int,
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observe func(netip.AddrPort),
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log func(string, ...any),
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) (*currentPartyUDPProbe, error) {
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address, err := netip.ParseAddr(bindIP)
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if err != nil || !address.Is4() {
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return nil, fmt.Errorf("party UDP probe requires an IPv4 bind address, got %q", bindIP)
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}
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unique := make(map[int]struct{}, len(ports))
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for _, port := range ports {
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if port < 0 || port > 0xffff {
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return nil, fmt.Errorf("party UDP probe port %d is invalid", port)
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}
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unique[port] = struct{}{}
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}
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ordered := make([]int, 0, len(unique))
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for port := range unique {
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ordered = append(ordered, port)
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}
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sort.Ints(ordered)
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if len(ordered) == 0 {
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return nil, errors.New("party UDP probe requires at least one port")
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}
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probe := ¤tPartyUDPProbe{observe: observe, log: log}
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for _, port := range ordered {
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conn, listenErr := net.ListenUDP("udp4", &net.UDPAddr{
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IP: net.IP(address.AsSlice()),
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Port: port,
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})
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if listenErr != nil {
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_ = probe.Close()
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return nil, fmt.Errorf("listen party UDP probe %s:%d: %w", address, port, listenErr)
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}
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probe.conns = append(probe.conns, conn)
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probe.closeWG.Add(1)
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go probe.readLoop(ctx, conn)
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}
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return probe, nil
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}
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func (p *currentPartyUDPProbe) Close() error {
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if p == nil {
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return nil
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}
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p.mu.Lock()
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if p.closed {
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p.mu.Unlock()
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p.closeWG.Wait()
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return nil
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}
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p.closed = true
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conns := append([]*net.UDPConn(nil), p.conns...)
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p.conns = nil
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p.mu.Unlock()
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var closeErr error
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for _, conn := range conns {
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closeErr = errors.Join(closeErr, conn.Close())
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}
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p.closeWG.Wait()
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return closeErr
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}
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func (p *currentPartyUDPProbe) readLoop(ctx context.Context, conn *net.UDPConn) {
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defer p.closeWG.Done()
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buffer := make([]byte, 256)
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for {
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n, remote, err := conn.ReadFromUDP(buffer)
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if err != nil {
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if ctx.Err() == nil && !p.isClosed() {
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p.logMessage("party UDP probe read failed", "local", conn.LocalAddr(), "error", err)
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}
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return
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}
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if n != currentPartyUDPProbeRequestSize {
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p.logMessage("party UDP probe ignored", "remote", remote, "body_bytes", n, "reason", "unexpected_size")
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continue
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}
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endpoint, endpointErr := currentPartyUDPEndpoint(remote)
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if endpointErr != nil {
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p.logMessage("party UDP probe ignored", "remote", remote, "reason", endpointErr)
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continue
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}
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if p.observe != nil {
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p.observe(endpoint)
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}
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// State 5 emits a one-way zero heartbeat after reachability has already
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// been classified. The current EXE no longer calls recvfrom in that state.
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if buffer[0] == 0 {
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continue
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}
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response := buildCurrentPartyUDPProbeResponse(endpoint)
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if _, err := conn.WriteToUDP(response, remote); err != nil {
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if ctx.Err() == nil && !p.isClosed() {
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p.logMessage("party UDP probe response failed", "remote", remote, "error", err)
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}
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continue
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}
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p.logMessage("party UDP probe answered", "remote", remote, "request_type", buffer[0])
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}
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}
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func (p *currentPartyUDPProbe) isClosed() bool {
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p.mu.Lock()
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defer p.mu.Unlock()
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return p.closed
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}
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func (p *currentPartyUDPProbe) logMessage(message string, args ...any) {
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if p != nil && p.log != nil {
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p.log(message, args...)
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}
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}
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func currentPartyUDPEndpoint(remote *net.UDPAddr) (netip.AddrPort, error) {
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if remote == nil || remote.Port <= 0 || remote.Port > 0xffff {
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return netip.AddrPort{}, fmt.Errorf("invalid UDP remote endpoint %v", remote)
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}
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ipv4 := remote.IP.To4()
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if ipv4 == nil {
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return netip.AddrPort{}, fmt.Errorf("UDP remote endpoint %v is not IPv4", remote)
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}
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address, ok := netip.AddrFromSlice(ipv4)
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if !ok {
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return netip.AddrPort{}, fmt.Errorf("UDP remote endpoint %v cannot be represented", remote)
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}
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return netip.AddrPortFrom(address.Unmap(), uint16(remote.Port)), nil
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}
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func buildCurrentPartyUDPProbeResponse(endpoint netip.AddrPort) []byte {
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response := make([]byte, currentPartyUDPProbeResponseSize)
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response[0] = currentPartyUDPProbeResponseType
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if !endpoint.IsValid() || !endpoint.Addr().Is4() {
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return response
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}
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ipv4 := endpoint.Addr().As4()
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// NoPack reads host-order integers and then calls htonl/htons, so these
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// reflected fields are intentionally little-endian on the wire.
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response[1] = ipv4[3]
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response[2] = ipv4[2]
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response[3] = ipv4[1]
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response[4] = ipv4[0]
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binary.LittleEndian.PutUint16(response[5:7], endpoint.Port())
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return response
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}
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