服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
38 lines
1.1 KiB
Go
38 lines
1.1 KiB
Go
package services
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import (
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"context"
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"database/sql"
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"os"
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)
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// Clone only a checkpointed main database while excluding concurrent writers.
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// The SQLite backup API remains the portable fallback, including busy WALs.
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func copyPrivateSQLiteIndex(db *sql.DB, source, target string) error {
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ctx := context.Background()
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conn, err := db.Conn(ctx)
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if err != nil {
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return err
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}
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var busy, pages, copied int
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checkpointErr := conn.QueryRowContext(ctx, "PRAGMA wal_checkpoint(TRUNCATE)").Scan(&busy, &pages, &copied)
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cloned := false
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if checkpointErr == nil && busy == 0 {
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if _, err := conn.ExecContext(ctx, "BEGIN IMMEDIATE"); err == nil {
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// A writer could have committed between checkpoint and BEGIN.
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info, statErr := os.Stat(source + "-wal")
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if os.IsNotExist(statErr) || (statErr == nil && info.Size() == 0) {
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cloned = cloneIndexFile(source, target) == nil
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}
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_, _ = conn.ExecContext(ctx, "ROLLBACK")
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}
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}
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_ = conn.Close()
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if cloned {
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developmentLog("[pvfine:index] private SQLite snapshot mode=clone")
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return nil
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}
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_ = os.Remove(target)
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return backupSQLiteDatabase(ctx, db, target)
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}
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