服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
40 lines
1.3 KiB
Go
40 lines
1.3 KiB
Go
package dnfbridge
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import (
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"encoding/binary"
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"testing"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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)
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func TestCurrentQuestDropOmittedPVFLimitStacksPastLegacy999Threshold(t *testing.T) {
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raw := make([]byte, currentItemListEntryWireSize)
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binary.LittleEndian.PutUint32(raw[0x06:0x0a], 1200)
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inventory := dnfrepo.InventoryRecord{Slots: map[string]dnfrepo.ItemStack{
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"0:177": {
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ItemID: 3244, Count: 1200, RawEntry: raw,
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Extra: map[string]string{"source": "old_quest_drop", "pvf_path": "stackable/old.stk"},
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},
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}}
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definition := dungeonDropItemDefinition{
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ItemID: 3244, Kind: dungeonDropItemStackable,
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PVFPath: "stackable/material/crystal_pure.stk", StackableType: "[material]",
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StackLimit: 0, SlotStart: 177, SlotEnd: 232,
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}
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slot, err := currentQuestDropGrantStack(&inventory, definition, 5)
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if err != nil {
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t.Fatal(err)
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}
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if slot != 177 || len(inventory.Slots) != 1 {
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t.Fatalf("slot=%d inventory=%+v", slot, inventory.Slots)
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}
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stack := inventory.Slots["0:177"]
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if stack.Count != 1205 || binary.LittleEndian.Uint32(stack.RawEntry[0x06:0x0a]) != 1205 {
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t.Fatalf("stack=%+v raw=%x", stack, stack.RawEntry[:10])
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}
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if stack.Extra["item_kind"] != "stackable" || stack.Extra["pvf_path"] != definition.PVFPath ||
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stack.Extra["stackable_type"] != "[material]" {
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t.Fatalf("normalized metadata=%+v", stack.Extra)
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}
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}
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