服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
129 lines
5.8 KiB
Go
129 lines
5.8 KiB
Go
package inventory
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import (
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"bytes"
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"context"
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"encoding/binary"
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"testing"
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"longheng.io/server/internal/modules/dnf/alignedcmd"
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"longheng.io/server/internal/modules/dnf/dnfenum"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
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)
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func testEquipmentRegenerationResolver() alignedcmd.EquipmentRegenerationResolver {
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return func(sourceItemID int64, mode uint16, part uint16) (alignedcmd.EquipmentRegenerationResolution, error) {
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return alignedcmd.EquipmentRegenerationResolution{
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Eligible: true, SourceItemID: sourceItemID, SourcePVFPath: "equipment/source.equ",
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ResultItemID: 2002, ResultPVFPath: "equipment/result.equ", ResultEquipmentType: "[shoes]",
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ResultRarity: 6, ResultMinimumLevel: 85, ResultDurability: 18, QualitySeed: 123456,
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Materials: []alignedcmd.EquipmentRegenerationMaterial{
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{ItemID: 10099775, Count: 6, AccountShared: true},
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{ItemID: 3167, Count: 300},
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},
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CandidateCount: 7,
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}, nil
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}
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}
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func saveEquipmentRegenerationFixture(t *testing.T, repos dnfrepo.Group, crystalCount int64) {
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t.Helper()
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ctx := context.Background()
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source := dnfrepo.ItemStack{ItemID: 1001, Count: 1, Bind: true, Extra: map[string]string{
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"item_kind": "equipment", "pvf_path": "equipment/source.equ", "seal_flag": "1", "durability": "18", "max_durability": "18",
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}}
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source.RawEntry = currentRawEntryForStack(11, source)
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if err := repos.Inventory.Save(ctx, dnfrepo.InventoryRecord{CharacterID: "77", Slots: map[string]dnfrepo.ItemStack{
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slotKey(listTypeMain, 11): source,
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slotKey(listTypeMain, 65): {ItemID: 3167, Count: crystalCount, Extra: map[string]string{"item_kind": "stackable"}},
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}}); err != nil {
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t.Fatal(err)
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}
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if err := repos.AccountInventory.Save(ctx, dnfrepo.AccountInventoryRecord{AccountID: "dnf:test", Slots: map[string]dnfrepo.ItemStack{
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slotKey(listTypeMain, 364): {ItemID: 10099775, Count: 10, Extra: map[string]string{"item_kind": "stackable"}},
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}}); err != nil {
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t.Fatal(err)
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}
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if err := repos.Character.Save(ctx, dnfrepo.CharacterRecord{CharacterID: "77"}); err != nil {
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t.Fatal(err)
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}
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}
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func TestDecodeEquipmentRegenerationRequestExactCurrentNoPackBody(t *testing.T) {
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request, err := DecodeEquipmentRegenerationRequest([]byte{0x0b, 0, 0, 0, 2, 0})
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if err != nil || request.SourceSlotIndex != 11 || request.Mode != 0 || request.Part != 2 {
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t.Fatalf("request=%+v err=%v", request, err)
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}
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if _, err := DecodeEquipmentRegenerationRequest([]byte{0x0b, 0, 0, 0, 2}); err == nil {
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t.Fatal("short request accepted")
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}
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}
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func TestHandlerEquipmentRegenerationConsumesMixedMaterialsAndOrdersTemplateReplacement(t *testing.T) {
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repos := dnfrepomemory.NewMemoryGroup()
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saveEquipmentRegenerationFixture(t, repos, 300)
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result, err := NewHandler().Handle(context.Background(), alignedcmd.Request{
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Opcode: uint16(dnfenum.CmdPacketRegenerationRandomOption), Body: []byte{0x0b, 0, 0, 0, 2, 0},
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AccountID: "dnf:test", SelectedCharacterID: 77, Repositories: repos,
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EquipmentRegenerationResolver: testEquipmentRegenerationResolver(),
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})
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if err != nil {
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t.Fatal(err)
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}
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if !result.Handled || !result.ResponseAllowed || len(result.UpperResponses) != 3 || len(result.PostActions) != 0 {
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t.Fatalf("result=%+v", result)
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}
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empty, final, ack := result.UpperResponses[0], result.UpperResponses[1], result.UpperResponses[2]
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// The clear row has to carry id -1. sub_1D73120 removes a slot only on -1
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// (0x1D73912); id 0 falls into the in-place update path, which refuses to
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// change an equipment object's item id (0x1D73AB2 bails unless the object
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// type is 2), so the client kept painting the source piece until relog.
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if empty.Classification != 0 || empty.MsgID != msgItemListUpdate || empty.Body[0] != 0 ||
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binary.LittleEndian.Uint16(empty.Body[1:3]) != 1 ||
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binary.LittleEndian.Uint32(empty.Body[5:9]) != ^uint32(0) {
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t.Fatalf("empty update=%+v body=% X", empty, empty.Body)
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}
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if final.Classification != 0 || final.MsgID != msgItemListUpdate || final.Body[0] != 0 || binary.LittleEndian.Uint16(final.Body[1:3]) != 3 {
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t.Fatalf("final update=%+v body=% X", final, final.Body)
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}
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if ack.Classification != 1 || ack.MsgID != uint16(dnfenum.CmdPacketRegenerationRandomOption) || !bytes.Equal(ack.Body, []byte{1, 11, 0}) {
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t.Fatalf("ack=%+v", ack)
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}
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inventory, found, loadErr := repos.Inventory.Load(context.Background(), "77")
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if loadErr != nil || !found {
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t.Fatalf("inventory found=%t err=%v", found, loadErr)
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}
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if got := inventory.Slots[slotKey(0, 11)]; got.ItemID != 2002 || got.Extra["quality_seed"] != "123456" || got.Extra["seal_flag"] != "1" {
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t.Fatalf("result stack=%+v", got)
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}
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if _, exists := inventory.Slots[slotKey(0, 65)]; exists {
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t.Fatalf("crystal material not removed: %+v", inventory.Slots)
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}
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account, found, loadErr := repos.AccountInventory.Load(context.Background(), "dnf:test")
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if loadErr != nil || !found || account.Slots[slotKey(0, 364)].Count != 4 {
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t.Fatalf("account materials found=%t err=%v slots=%+v", found, loadErr, account.Slots)
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}
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}
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func TestEquipmentRegenerationMaterialFailureRollsBackBothStores(t *testing.T) {
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repos := dnfrepomemory.NewMemoryGroup()
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saveEquipmentRegenerationFixture(t, repos, 299)
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owner, err := NewOwner(repos)
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if err != nil {
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t.Fatal(err)
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}
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result, err := owner.RegenerateEquipment(context.Background(), "dnf:test", 77, EquipmentRegenerationRequest{SourceSlotIndex: 11, Part: 2}, testEquipmentRegenerationResolver())
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if err != nil {
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t.Fatal(err)
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}
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if result.Success || result.Changed {
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t.Fatalf("unexpected result=%+v", result)
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}
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inventory, _, _ := repos.Inventory.Load(context.Background(), "77")
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account, _, _ := repos.AccountInventory.Load(context.Background(), "dnf:test")
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if inventory.Slots[slotKey(0, 11)].ItemID != 1001 || inventory.Slots[slotKey(0, 65)].Count != 299 || account.Slots[slotKey(0, 364)].Count != 10 {
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t.Fatalf("rollback inventory=%+v account=%+v", inventory.Slots, account.Slots)
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}
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}
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