Files
90CNServer/server/internal/modules/dnf/itemlock/snapshot_test.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

54 lines
1.4 KiB
Go

package itemlock
import (
"bytes"
"testing"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
)
func TestBuildLockListSnapshotUsesPersistedRowsInContainerOrder(t *testing.T) {
record := dnfrepo.InventoryRecord{
Slots: map[string]dnfrepo.ItemStack{
"0:8": {ItemID: 1001, Count: 1, Extra: map[string]string{"equipment_lock_state": "1"}},
"1:3": {ItemID: 1002, Count: 1, Extra: map[string]string{"equipment_lock_state": "active"}},
"7:9": {
ItemID: 1003,
Count: 1,
Extra: map[string]string{
"equipment_lock_state": "2",
"equipment_lock_remaining_seconds": "540",
},
},
"0:12": {ItemID: 1004, Count: 1},
},
Warehouse: map[string]dnfrepo.ItemStack{
"2:5": {ItemID: 2001, Count: 1, Extra: map[string]string{"equipment_lock_state": "locked"}},
},
}
got := BuildLockListSnapshot(record)
want := []byte{
4, 0,
0, 8, 0, itemLockStateActive,
1, 3, 0, itemLockStateActive,
2, 5, 0, itemLockStateActive,
7, 9, 0, itemLockStatePending, 0x1c, 0x02, 0, 0,
}
if !bytes.Equal(got, want) {
t.Fatalf("snapshot=%x want=%x", got, want)
}
}
func TestBuildLockListSnapshotWritesExplicitEmptyList(t *testing.T) {
got := BuildLockListSnapshot(dnfrepo.InventoryRecord{
Slots: map[string]dnfrepo.ItemStack{
"0:108": {ItemID: 490701734, Count: 36},
"0:112": {ItemID: 490007240, Count: 1},
},
})
if want := []byte{0, 0}; !bytes.Equal(got, want) {
t.Fatalf("snapshot=%x want=%x", got, want)
}
}