服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
29 lines
846 B
Go
29 lines
846 B
Go
package repository
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import (
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"context"
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"fmt"
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"sort"
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"strings"
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)
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// PVPTotalUnitOfWork is implemented by the account asset owner. A frozen
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// three-character roster and its account progress commit in one transaction.
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type PVPTotalUnitOfWork interface {
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WithinPVPTotal(context.Context, string, [3]string, func(AccountRepository, CharacterRepository) error) error
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}
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func PVPTotalTransactionIDs(accountID string, ids [3]string) ([]string, error) {
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if strings.TrimSpace(accountID) == "" {
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return nil, fmt.Errorf("PVP total account missing")
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}
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result := append([]string(nil), ids[:]...)
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sort.Strings(result)
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for i, id := range result {
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if strings.TrimSpace(id) == "" || id != strings.TrimSpace(id) || i > 0 && id == result[i-1] {
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return nil, fmt.Errorf("PVP total requires three distinct character IDs")
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}
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}
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return result, nil
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}
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