服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
278 lines
7.0 KiB
Go
278 lines
7.0 KiB
Go
package redeem
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import (
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"context"
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"encoding/json"
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"errors"
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"os"
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"sort"
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"strings"
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"sync"
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"time"
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platformdb "longheng.io/server/internal/platform/db"
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)
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type StateStore interface {
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Load(context.Context) (State, bool, error)
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Save(context.Context, State) error
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Close() error
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}
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type State struct {
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Codes []Code `json:"codes,omitempty"`
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Claims []ClaimResult `json:"claims,omitempty"`
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Uses map[string]int `json:"uses,omitempty"`
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}
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type PersistentStore struct {
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mu sync.Mutex
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// saveMu 串行化完整快照保存,避免慢后端把旧快照写回覆盖新状态。
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saveMu sync.Mutex
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memory *MemoryStore
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store StateStore
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version uint64
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}
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func NewPersistentStore(ctx context.Context, store StateStore) (*PersistentStore, error) {
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if err := ctxErr(ctx); err != nil {
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return nil, err
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}
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if store == nil {
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return nil, ErrStoreRequired
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}
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memory := NewMemoryStore()
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if state, ok, err := store.Load(ctx); err != nil {
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return nil, err
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} else if ok {
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memory.importState(state)
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}
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return &PersistentStore{memory: memory, store: store}, nil
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}
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func (s *PersistentStore) PutCode(ctx context.Context, code Code) (Code, error) {
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if err := ctxErr(ctx); err != nil {
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return Code{}, err
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}
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if err := s.requireWritable(); err != nil {
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return Code{}, err
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}
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s.saveMu.Lock()
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s.mu.Lock()
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before := s.memory.exportState()
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result, err := s.memory.PutCode(ctx, code)
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if err != nil {
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s.mu.Unlock()
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s.saveMu.Unlock()
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return result, err
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}
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after := s.memory.exportState()
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s.version++
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version := s.version
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s.mu.Unlock()
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return result, s.persistAfterUnlock(ctx, before, after, version)
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}
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func (s *PersistentStore) Claim(ctx context.Context, request ClaimRequest, now time.Time) (ClaimResult, error) {
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if err := ctxErr(ctx); err != nil {
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return ClaimResult{}, err
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}
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if err := s.requireWritable(); err != nil {
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return ClaimResult{}, err
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}
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s.saveMu.Lock()
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s.mu.Lock()
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before := s.memory.exportState()
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result, err := s.memory.Claim(ctx, request, now)
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if err != nil || result.Duplicate {
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s.mu.Unlock()
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s.saveMu.Unlock()
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return result, err
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}
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after := s.memory.exportState()
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s.version++
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version := s.version
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s.mu.Unlock()
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return result, s.persistAfterUnlock(ctx, before, after, version)
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}
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func (s *PersistentStore) RollbackClaim(ctx context.Context, result ClaimResult) error {
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if err := ctxErr(ctx); err != nil {
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return err
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}
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if s == nil || s.memory == nil || s.store == nil {
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return ErrStoreRequired
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}
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s.saveMu.Lock()
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s.mu.Lock()
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before := s.memory.exportState()
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if err := s.memory.RollbackClaim(ctx, result); err != nil {
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s.mu.Unlock()
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s.saveMu.Unlock()
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return err
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}
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after := s.memory.exportState()
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s.version++
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version := s.version
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s.mu.Unlock()
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return s.persistAfterUnlock(ctx, before, after, version)
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}
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func (s *PersistentStore) Snapshot(ctx context.Context) (Snapshot, error) {
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if s == nil || s.memory == nil {
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return Snapshot{}, ErrStoreRequired
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}
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return s.memory.Snapshot(ctx)
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}
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func (s *PersistentStore) Close() error {
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if s == nil || s.store == nil {
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return nil
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}
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s.saveMu.Lock()
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defer s.saveMu.Unlock()
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return s.store.Close()
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}
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func (s *PersistentStore) requireWritable() error {
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if s == nil || s.memory == nil || s.store == nil {
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return ErrStoreRequired
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}
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return nil
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}
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func (s *PersistentStore) persistAfterUnlock(ctx context.Context, before, after State, version uint64) error {
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if s == nil || s.memory == nil || s.store == nil {
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return ErrStoreRequired
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}
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defer s.saveMu.Unlock()
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// 礼包码扣次属于关键权益,仍需同步 durable;慢 I/O 不能占住内存状态锁。
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if saveErr := s.store.Save(ctx, after); saveErr != nil {
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s.mu.Lock()
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// 只回滚发起本次保存的版本,避免失败的旧保存覆盖后续成功领取或补码。
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if s.version == version {
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s.memory.importState(before)
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s.version++
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}
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s.mu.Unlock()
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return saveErr
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}
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return nil
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}
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type JSONFileStateStore struct {
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Path string
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}
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func NewJSONFileStateStore(path string) *JSONFileStateStore {
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return &JSONFileStateStore{Path: path}
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}
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func (s *JSONFileStateStore) Load(ctx context.Context) (State, bool, error) {
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if err := ctxErr(ctx); err != nil {
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return State{}, false, err
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}
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if s == nil || s.Path == "" {
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return State{}, false, ErrStoreRequired
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}
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data, err := os.ReadFile(s.Path)
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if errors.Is(err, os.ErrNotExist) {
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return State{}, false, nil
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}
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if err != nil {
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return State{}, false, err
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}
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var state State
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if err := json.Unmarshal(data, &state); err != nil {
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return State{}, false, err
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}
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return state, true, nil
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}
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func (s *JSONFileStateStore) Save(ctx context.Context, state State) error {
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if err := ctxErr(ctx); err != nil {
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return err
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}
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if s == nil || s.Path == "" {
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return ErrStoreRequired
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}
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data, err := json.MarshalIndent(state, "", " ")
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if err != nil {
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return err
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}
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return platformdb.WriteFileAtomically(ctx, s.Path, data, 0o600)
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}
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func (s *JSONFileStateStore) Close() error {
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return nil
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}
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func (s *MemoryStore) exportState() State {
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s.mu.Lock()
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defer s.mu.Unlock()
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codes := make([]Code, 0, len(s.codes))
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for _, code := range s.codes {
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codes = append(codes, cloneCode(code))
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}
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sort.Slice(codes, func(i, j int) bool { return codes[i].Code < codes[j].Code })
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claims := make([]ClaimResult, 0, len(s.claimsByKey))
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for _, claim := range s.claimsByKey {
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claim = cloneClaimResult(claim)
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claim.Duplicate = false
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claims = append(claims, claim)
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}
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sort.Slice(claims, func(i, j int) bool {
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if claims[i].Code != claims[j].Code {
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return claims[i].Code < claims[j].Code
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}
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if claims[i].AccountID != claims[j].AccountID {
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return claims[i].AccountID < claims[j].AccountID
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}
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return claims[i].IdempotencyKey < claims[j].IdempotencyKey
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})
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return State{Codes: codes, Claims: claims, Uses: cloneIntMap(s.uses)}
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}
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func (s *MemoryStore) importState(state State) {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.codes = make(map[string]Code, len(state.Codes))
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s.claimsByKey = make(map[string]ClaimResult, len(state.Claims))
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s.claimsByAccount = make(map[string]int, len(state.Claims))
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s.uses = cloneIntMap(state.Uses)
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if s.uses == nil {
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s.uses = make(map[string]int)
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}
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replayedUses := make(map[string]int)
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for _, code := range state.Codes {
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code = normalizeCode(code)
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if code.Code != "" {
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s.codes[code.Code] = cloneCode(code)
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}
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}
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for _, claim := range state.Claims {
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claim = cloneClaimResult(claim)
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claim.Code = strings.TrimSpace(claim.Code)
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claim.AccountID = strings.TrimSpace(claim.AccountID)
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claim.IdempotencyKey = strings.TrimSpace(claim.IdempotencyKey)
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if claim.Code == "" || claim.AccountID == "" || claim.IdempotencyKey == "" {
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continue
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}
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claim.Duplicate = false
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request := ClaimRequest{Code: claim.Code, AccountID: claim.AccountID, IdempotencyKey: claim.IdempotencyKey}
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s.claimsByKey[claimLookupKey(request)] = claim
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s.claimsByAccount[claim.Code+"\x00"+claim.AccountID]++
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replayedUses[claim.Code]++
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}
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for code, uses := range replayedUses {
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if uses > s.uses[code] {
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s.uses[code] = uses
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}
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}
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for _, claim := range state.Claims {
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if claim.Uses > s.uses[strings.TrimSpace(claim.Code)] {
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s.uses[strings.TrimSpace(claim.Code)] = claim.Uses
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}
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}
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}
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