Files
90CNServer/server/internal/services/dnfbridge/aura_skin_slot_test.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

222 lines
8.9 KiB
Go

package dnfbridge
import (
"bytes"
"context"
"encoding/binary"
"math"
"testing"
"longheng.io/server/internal/modules/dnf/dnfenum"
dnfproto "longheng.io/server/internal/modules/dnf/protocol"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
)
func TestCurrentOpenAuraSkinSlotConsumesPVFTicketAndPersistsFlag(t *testing.T) {
ctx := context.Background()
repositories := dnfrepomemory.NewMemoryGroup()
if err := repositories.Character.Save(ctx, dnfrepo.CharacterRecord{
CharacterID: "19",
AccountID: "account-1",
Stats: map[string]int64{"aura_flag": 0},
}); err != nil {
t.Fatalf("save character: %v", err)
}
if err := repositories.Inventory.Save(ctx, dnfrepo.InventoryRecord{
CharacterID: "19",
Slots: map[string]dnfrepo.ItemStack{
"0:122": {ItemID: 490700411, Count: 1},
},
}); err != nil {
t.Fatalf("save inventory: %v", err)
}
catalog := mustTestAuraSkinSlotCatalog(t)
service := &Service{
options: options{accountID: "account-1", gameUpperHeader: gameUpperHeaderChannel13, gameUpperBodyCodec: gameUpperBodyCodecPlain},
pvfItemCatalog: catalog,
repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
}
conn := &bufferConn{}
session := &gameSession{conn: conn, connID: "aura-skin-slot-test", selectedCharacterID: 19}
var request [4]byte
binary.LittleEndian.PutUint32(request[:], 122)
if err := service.handleGameCommand(session, byte(dnfenum.GameCmdCommand), uint16(dnfenum.CmdPacketOpenAuraSkinSlot), request[:]); err != nil {
t.Fatalf("handle open aura skin slot: %v", err)
}
character, found, err := repositories.Character.Load(ctx, "19")
if err != nil || !found {
t.Fatalf("load character found=%t err=%v", found, err)
}
if got := character.Stats["aura_flag"]; got != 1 {
t.Fatalf("aura_flag=%d want 1", got)
}
inventory, found, err := repositories.Inventory.Load(ctx, "19")
if err != nil || !found {
t.Fatalf("load inventory found=%t err=%v", found, err)
}
if _, ok := inventory.Slots["0:122"]; ok {
t.Fatalf("source ticket slot still present after consume: %+v", inventory.Slots["0:122"])
}
ack, rest := splitGameServerUpperPacket(t, conn.write.Bytes())
if ack.Header.Classification != dnfproto.DefaultChannelClassification ||
ack.Header.MsgID != uint16(dnfenum.CmdPacketOpenAuraSkinSlot) {
t.Fatalf("ack header class=%d msg=%d", ack.Header.Classification, ack.Header.MsgID)
}
if len(ack.Body) != 1 || ack.Body[0] != 1 {
t.Fatalf("ack body=%x", ack.Body)
}
update, rest := splitGameServerUpperPacket(t, rest)
if update.Header.Classification != 0 || update.Header.MsgID != uint16(dnfenum.CmdPacketWalkoutPartyMember) {
t.Fatalf("update header class=%d msg=%d", update.Header.Classification, update.Header.MsgID)
}
if len(update.Body) != 1+2+currentItemListEntryWireSize ||
update.Body[0] != dnfrepo.MainInventoryListType ||
binary.LittleEndian.Uint16(update.Body[1:3]) != 1 {
headerLen := len(update.Body)
if headerLen > 8 {
headerLen = 8
}
t.Fatalf("update body header=%x len=%d", update.Body[:headerLen], len(update.Body))
}
row := update.Body[3:]
if binary.LittleEndian.Uint16(row[0:2]) != 122 ||
binary.LittleEndian.Uint32(row[2:6]) != math.MaxUint32 ||
binary.LittleEndian.Uint32(row[6:10]) != 0 {
t.Fatalf("remove row=%x", row[:10])
}
marker, rest := splitGameServerUpperPacket(t, rest)
if len(rest) != 0 || marker.Header.Classification != dnfproto.DefaultChannelClassification ||
marker.Header.MsgID != uint16(dnfenum.CmdPacketOpenAuraSkinSlot) ||
!bytes.Equal(marker.Body, []byte{1, 'A', 'U', 'R', 'A'}) {
t.Fatalf("persistent marker header=%+v body=%x trailing=%d", marker.Header, marker.Body, len(rest))
}
}
func TestCurrentOpenAuraSkinSlotAlreadyOpenDoesNotConsumeAgain(t *testing.T) {
ctx := context.Background()
repositories := dnfrepomemory.NewMemoryGroup()
if err := repositories.Character.Save(ctx, dnfrepo.CharacterRecord{
CharacterID: "19",
AccountID: "account-1",
Stats: map[string]int64{"aura_flag": 1},
}); err != nil {
t.Fatalf("save character: %v", err)
}
if err := repositories.Inventory.Save(ctx, dnfrepo.InventoryRecord{
CharacterID: "19",
Slots: map[string]dnfrepo.ItemStack{
"0:122": {ItemID: 490700411, Count: 1},
},
}); err != nil {
t.Fatalf("save inventory: %v", err)
}
service := &Service{
options: options{accountID: "account-1", gameUpperHeader: gameUpperHeaderChannel13, gameUpperBodyCodec: gameUpperBodyCodecPlain},
pvfItemCatalog: mustTestAuraSkinSlotCatalog(t),
repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
}
conn := &bufferConn{}
session := &gameSession{conn: conn, connID: "aura-skin-slot-test", selectedCharacterID: 19}
var request [4]byte
binary.LittleEndian.PutUint32(request[:], 122)
if err := service.handleCurrentOpenAuraSkinSlot(session, request[:]); err != nil {
t.Fatalf("handle already-open aura slot: %v", err)
}
inventory, found, err := repositories.Inventory.Load(ctx, "19")
if err != nil || !found {
t.Fatalf("load inventory found=%t err=%v", found, err)
}
stack, ok := inventory.Slots["0:122"]
if !ok || stack.Count != 1 {
t.Fatalf("already-open ticket stack=%+v found=%t, want unchanged count 1", stack, ok)
}
ack, rest := splitGameServerUpperPacket(t, conn.write.Bytes())
if ack.Header.MsgID != uint16(dnfenum.CmdPacketOpenAuraSkinSlot) || len(ack.Body) != 1 || ack.Body[0] != 1 {
t.Fatalf("already-open ack header=%+v body=%x", ack.Header, ack.Body)
}
marker, rest := splitGameServerUpperPacket(t, rest)
if len(rest) != 0 || !bytes.Equal(marker.Body, []byte{1, 'A', 'U', 'R', 'A'}) {
t.Fatalf("already-open marker=%x trailing=%d", marker.Body, len(rest))
}
}
func TestCurrentAuraSkinSlotTownUIReadyStateSendsMarkedRestoreOnce(t *testing.T) {
ctx := context.Background()
repositories := dnfrepomemory.NewMemoryGroup()
if err := repositories.Character.Save(ctx, dnfrepo.CharacterRecord{
CharacterID: "19",
AccountID: "account-1",
Stats: map[string]int64{"aura_flag": 1},
}); err != nil {
t.Fatalf("save character: %v", err)
}
service := &Service{
options: options{accountID: "account-1", gameUpperHeader: gameUpperHeaderChannel13, gameUpperBodyCodec: gameUpperBodyCodecPlain},
repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
}
conn := &bufferConn{}
session := &gameSession{conn: conn, connID: "aura-skin-restore-test", selectedCharacterID: 19}
if err := service.sendCurrentAuraSkinSlotTownUIReadyState(session); err != nil {
t.Fatalf("send aura restore: %v", err)
}
if err := service.sendCurrentAuraSkinSlotTownUIReadyState(session); err != nil {
t.Fatalf("send duplicate aura restore: %v", err)
}
packet, rest := splitGameServerUpperPacket(t, conn.write.Bytes())
if len(rest) != 0 {
t.Fatalf("unexpected duplicate aura restore bytes=%d", len(rest))
}
if packet.Header.MsgID != uint16(dnfenum.CmdPacketOpenAuraSkinSlot) ||
packet.Header.Classification != dnfproto.DefaultChannelClassification ||
!bytes.Equal(packet.Body, []byte{1, 'A', 'U', 'R', 'A'}) {
t.Fatalf("aura restore header=%+v body=%x", packet.Header, packet.Body)
}
}
func TestCurrentAuraSkinSlotTownUIReadyStateSendsClosedState(t *testing.T) {
ctx := context.Background()
repositories := dnfrepomemory.NewMemoryGroup()
if err := repositories.Character.Save(ctx, dnfrepo.CharacterRecord{
CharacterID: "19",
AccountID: "account-1",
Stats: map[string]int64{"aura_flag": 0},
}); err != nil {
t.Fatalf("save character: %v", err)
}
service := &Service{
options: options{accountID: "account-1", gameUpperHeader: gameUpperHeaderChannel13, gameUpperBodyCodec: gameUpperBodyCodecPlain},
repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
}
conn := &bufferConn{}
session := &gameSession{conn: conn, connID: "aura-skin-closed-test", selectedCharacterID: 19}
if err := service.sendCurrentAuraSkinSlotTownUIReadyState(session); err != nil {
t.Fatalf("check closed aura slot: %v", err)
}
packet, rest := splitGameServerUpperPacket(t, conn.write.Bytes())
if len(rest) != 0 || packet.Header.MsgID != uint16(dnfenum.CmdPacketOpenAuraSkinSlot) ||
packet.Header.Classification != dnfproto.DefaultChannelClassification ||
!bytes.Equal(packet.Body, []byte{0, 'A', 'U', 'R', 'A'}) {
t.Fatalf("closed aura state header=%+v body=%x trailing=%d", packet.Header, packet.Body, len(rest))
}
}
func mustTestAuraSkinSlotCatalog(t *testing.T) *pvfDungeonDropCatalog {
t.Helper()
catalog, err := newPVFDungeonDropCatalog(dungeonDropCatalogTestSource{
"monster/monster.lst": "",
"stackable/stackable.lst": "490700411 `cash/chn_490700411.stk`\n",
"equipment/equipment.lst": "",
"stackable/cash/chn_490700411.stk": "[name] `光环幻化栏扩展券`\n[stackable type] `[material]`\n[stack limit] 1\n",
})
if err != nil {
t.Fatalf("build aura-slot catalog: %v", err)
}
return catalog
}