Files
90CNServer/server/internal/services/dnfbridge/dungeon_entry_fatigue_prompt.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

22 lines
592 B
Go

package dnfbridge
func (s *Service) sendSelectDungeonFatigueFailure(
session *gameSession,
reason byte,
) error {
if err := s.sendSelectDungeonFailure(session, reason); err != nil {
return err
}
scope := "solo"
if reason == currentSelectDungeonPartyFatigueExhaustedReason {
scope = "party"
}
s.logGameEvent(session, "game-dungeon-entry-fatigue-prompt-sent",
"char_id", session.selectedCharacterID,
"transport", "class1_op16_text_free_selector_prompt",
"reason", reason,
"scope", scope,
"ordering", "native_selector_restore_then_native_selector_and_chat")
return nil
}