服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
203 lines
7.3 KiB
Go
203 lines
7.3 KiB
Go
package dnfbridge
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import (
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"context"
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"encoding/binary"
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"errors"
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"fmt"
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"math"
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"strconv"
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"strings"
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"longheng.io/server/internal/modules/dnf/dnfenum"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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)
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const currentPetSealOpcode uint16 = uint16(dnfenum.CmdPacketSealCreature)
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var currentPetSealCapsuleIDs = map[int64]struct{}{
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2683240: {},
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2683241: {},
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2683804: {},
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}
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type currentPetSealRequest struct {
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TargetSlot int16
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TargetItemID uint32
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MaterialSlot int16
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}
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type currentPetSealResult struct {
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TargetSlot int16
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EggStack dnfrepo.ItemStack
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MaterialSlot int16
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MaterialStack dnfrepo.ItemStack
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MaterialRemaining int64
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}
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func decodeCurrentPetSealRequest(body []byte) (currentPetSealRequest, error) {
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if len(body) != 21 {
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return currentPetSealRequest{}, fmt.Errorf("pet seal body length=%d want=21", len(body))
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}
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return currentPetSealRequest{
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TargetSlot: int16(binary.LittleEndian.Uint16(body[13:15])),
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TargetItemID: binary.LittleEndian.Uint32(body[15:19]),
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MaterialSlot: int16(binary.LittleEndian.Uint16(body[19:21])),
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}, nil
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}
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func (s *Service) handleCurrentPetSeal(session *gameSession, body []byte) error {
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request, err := decodeCurrentPetSealRequest(body)
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if err != nil || request.TargetSlot < 0 || request.TargetSlot > 139 || request.MaterialSlot < 0 || request.TargetItemID == 0 {
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return s.sendGameUpperFailure(session, currentPetSealOpcode, 1)
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}
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ctx, cancel := context.WithTimeout(context.Background(), createWriteTimeout)
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defer cancel()
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repositories, ok := s.repositoryGroup()
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if !ok || repositories.CharacterPets == nil {
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return s.sendGameUpperFailure(session, currentPetSealOpcode, 2)
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}
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itemCatalog, err := s.currentPVFItemCatalog()
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if err != nil {
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return s.sendGameUpperFailure(session, currentPetSealOpcode, 2)
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}
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petCatalog, err := s.currentPetPVFCatalog()
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if err != nil {
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return s.sendGameUpperFailure(session, currentPetSealOpcode, 2)
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}
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characterID := selectedCharacterIDString(session)
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var committed currentPetSealResult
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err = dnfrepo.WithinCharacterPetsScoped(ctx, repositories.CharacterPets, characterID, func(inventories dnfrepo.InventoryRepository, _ dnfrepo.EquipmentRepository, pets dnfrepo.PetRepository) error {
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inventory, found, loadErr := inventories.Load(ctx, characterID)
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if loadErr != nil || !found {
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return firstNonNilError(loadErr, errors.New("pet seal inventory missing"))
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}
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petRecord, found, loadErr := pets.Load(ctx, characterID)
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if loadErr != nil || !found {
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return firstNonNilError(loadErr, errors.New("pet seal durable state missing"))
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}
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inventory = dnfrepo.CloneInventory(inventory)
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petRecord = dnfrepo.ClonePet(petRecord)
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materialKey := currentMainInventorySlotKey(request.MaterialSlot)
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material, found := inventory.Slots[materialKey]
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if !found || material.Count <= 0 {
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return errors.New("pet seal capsule missing")
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}
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if _, supported := currentPetSealCapsuleIDs[material.ItemID]; !supported {
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return errors.New("pet seal capsule unsupported")
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}
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if material.ItemID <= 0 || material.ItemID > math.MaxUint32 {
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return errors.New("pet seal capsule id invalid")
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}
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materialDefinition, resolveErr := itemCatalog.ResolveItem(uint32(material.ItemID))
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if resolveErr != nil || materialDefinition.Kind != dungeonDropItemStackable {
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return errors.New("pet seal capsule PVF mismatch")
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}
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targetKey := fmt.Sprintf("7:%d", request.TargetSlot)
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target, found := inventory.Slots[targetKey]
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if !found || target.ItemID != int64(request.TargetItemID) || target.Count != 1 {
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return errors.New("pet seal target mismatch")
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}
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var petKey string
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var petEntry dnfrepo.PetEntry
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for key, entry := range petRecord.Entries {
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if entry.SourceListType == 7 && entry.SourceSlotIndex == request.TargetSlot && entry.ItemID == target.ItemID {
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petKey, petEntry = key, entry
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break
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}
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}
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if petKey == "" || petRecord.EquippedKey == petKey {
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return errors.New("pet seal target missing or equipped")
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}
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eggItemID, parseErr := currentHatchedEggItemID(target, petEntry)
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if parseErr != nil {
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return parseErr
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}
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hatch, resolveErr := petCatalog.ResolveHatch(eggItemID)
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if resolveErr != nil || hatch.HatchedItemID != target.ItemID {
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return errors.New("pet seal hatch mapping mismatch")
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}
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eggDefinition, resolveErr := itemCatalog.ResolveItem(uint32(eggItemID))
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if resolveErr != nil || eggDefinition.Kind != dungeonDropItemEquipment {
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return errors.New("pet seal egg PVF mismatch")
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}
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egg := dnfrepo.ItemStack{
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ItemID: eggItemID,
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Count: 1,
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Bind: target.Bind,
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ExpireAt: target.ExpireAt,
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Extra: map[string]string{
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"pet_sealed_from_item_id": strconv.FormatInt(target.ItemID, 10),
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},
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}
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inventory.Slots[targetKey] = egg
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delete(petRecord.Entries, petKey)
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material.Count--
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if material.Count == 0 {
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delete(inventory.Slots, materialKey)
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material = dnfrepo.ItemStack{}
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} else {
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inventory.Slots[materialKey] = material
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}
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now := s.gameplayNow().UTC()
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inventory.UpdatedAt = now
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petRecord.UpdatedAt = now
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if saveErr := dnfrepo.SaveInventoryFields(ctx, inventories, inventory, dnfrepo.InventoryFieldSlots); saveErr != nil {
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return saveErr
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}
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if saveErr := dnfrepo.SavePetFields(ctx, pets, petRecord, dnfrepo.PetFieldEntries); saveErr != nil {
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return saveErr
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}
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committed = currentPetSealResult{
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TargetSlot: request.TargetSlot, EggStack: egg, MaterialSlot: request.MaterialSlot,
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MaterialStack: material, MaterialRemaining: material.Count,
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}
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return nil
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})
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if err != nil {
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s.logGameEvent(session, "game-pet-seal-blocked", "target_slot", request.TargetSlot, "target_item_id", request.TargetItemID, "material_slot", request.MaterialSlot, "err", err)
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return s.sendGameUpperFailure(session, currentPetSealOpcode, 3)
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}
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var response packetWriter
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response.writeUint32(0)
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response.writeUint32(uint32(uint16(committed.TargetSlot)) << 16)
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response.writeUint16(uint16(committed.MaterialSlot))
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response.writeUint32(uint32(committed.MaterialRemaining))
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if err := s.sendGameUpperSuccess(session, currentPetSealOpcode, response.bytes()); err != nil {
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return err
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}
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materialUpdate := currentItemListEntryFromStack(dnfrepo.MainInventoryListType, committed.MaterialSlot, committed.MaterialStack)
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if err := s.sendGameUpperRawClass(session, uint16(dnfenum.CmdPacketWalkoutPartyMember), buildCurrentItemUpdateBody(dnfrepo.MainInventoryListType, []currentItemListEntry{materialUpdate}), 0); err != nil {
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return err
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}
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eggUpdate := currentItemListEntryFromStack(7, committed.TargetSlot, committed.EggStack)
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return s.sendGameUpperRawClass(session, uint16(dnfenum.CmdPacketWalkoutPartyMember), buildCurrentItemUpdateBody(7, []currentItemListEntry{eggUpdate}), 0)
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}
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func currentHatchedEggItemID(stack dnfrepo.ItemStack, entry dnfrepo.PetEntry) (int64, error) {
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values := []string{stack.Extra["hatched_from_item_id"], entry.Extra["hatched_from_item_id"]}
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var resolved int64
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for _, raw := range values {
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raw = strings.TrimSpace(raw)
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if raw == "" {
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continue
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}
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value, err := strconv.ParseInt(raw, 10, 64)
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if err != nil || value <= 0 || value > math.MaxUint32 {
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return 0, errors.New("pet seal egg metadata invalid")
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}
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if resolved != 0 && resolved != value {
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return 0, errors.New("pet seal egg metadata conflict")
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}
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resolved = value
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}
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if resolved == 0 {
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return 0, errors.New("pet seal egg metadata missing")
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}
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return resolved, nil
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}
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