服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
189 lines
6.7 KiB
Go
189 lines
6.7 KiB
Go
package dnfbridge
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import (
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"bytes"
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"context"
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"testing"
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"longheng.io/server/internal/modules/dnf/channelcatalog"
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"longheng.io/server/internal/modules/dnf/dnfenum"
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dnfproto "longheng.io/server/internal/modules/dnf/protocol"
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dnfpvf "longheng.io/server/internal/modules/dnf/pvf"
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dnfquest "longheng.io/server/internal/modules/dnf/quest"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
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)
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func TestCurrentGiveUpQuestLiveLegacyFramePersistsRemovalBeforeNativeAck(t *testing.T) {
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repositories := dnfrepomemory.NewMemoryGroup()
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if err := repositories.Character.Save(context.Background(), dnfrepo.CharacterRecord{
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CharacterID: "1",
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AccountID: defaultAccountPrefix + "1",
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Job: "2",
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Level: 90,
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}); err != nil {
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t.Fatal(err)
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}
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if err := repositories.Quest.Save(context.Background(), dnfrepo.QuestRecord{
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CharacterID: "1",
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States: map[int64]dnfrepo.QuestState{
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5760: {Status: "active", ProgressValue: 1},
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},
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}); err != nil {
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t.Fatal(err)
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}
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source := questListTestSource{
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dnfquest.DefaultList: "5760 `giveup.qst`\n",
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"n_quest/giveup.qst": "[grade]\n`[epic]`\n[type]\n`[clear map]`\n[int data]\n76126\n",
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}
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index, err := dnfpvf.Build(context.Background(), source, dnfpvf.BuildOptions{Lists: []string{dnfquest.DefaultList}})
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if err != nil {
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t.Fatal(err)
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}
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catalog, err := dnfquest.Load(context.Background(), index)
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if err != nil {
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t.Fatal(err)
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}
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connection := &bufferConn{}
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service := &Service{
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options: options{gameUpperBodyCodec: gameUpperBodyCodecPlain},
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questCatalog: catalog,
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repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
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}
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session := &gameSession{
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conn: connection,
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connID: "give-up-quest-live-legacy-test",
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channel: channelcatalog.Channel{ID: 121},
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selectedCharacterID: 1,
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}
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// Exact 17-byte frame observed from the reported current client. Its body
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// is u16(op32) + u16(quest 5760), not a class-1 channel packet.
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liveFrame := []byte{
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0x01, 0x20, 0x00, 0x11, 0x00, 0x00, 0x00, 0xe9, 0x43, 0x9f, 0x92, 0xd5, 0x04,
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0x20, 0x00, 0x80, 0x16,
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}
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if err := service.handleLegacyGamePacket(session, liveFrame); err != nil {
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t.Fatal(err)
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}
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stored, ok, err := repositories.Quest.Load(context.Background(), "1")
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if err != nil || !ok {
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t.Fatalf("load persisted quest ok=%t err=%v", ok, err)
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}
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if _, exists := stored.States[5760]; exists {
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t.Fatalf("legacy op32 left quest 5760 active: %+v", stored.States[5760])
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}
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packet, rest := splitGameServerUpperPacket(t, connection.write.Bytes())
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if len(rest) != 0 || packet.Header.Classification != dnfproto.DefaultChannelClassification ||
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packet.Header.MsgID != uint16(dnfenum.CmdPacketGiveupQuest) {
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t.Fatalf("give-up ACK header=%+v trailing=%x", packet.Header, rest)
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}
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if want := []byte{0x01, 0x80, 0x16}; !bytes.Equal(packet.Body, want) {
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t.Fatalf("give-up ACK body=%x want=%x", packet.Body, want)
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}
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}
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func TestCurrentGiveUpQuestPersistsRemovalBeforeExactCurrentEXEAck(t *testing.T) {
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repositories := dnfrepomemory.NewMemoryGroup()
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if err := repositories.Character.Save(context.Background(), dnfrepo.CharacterRecord{
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CharacterID: "17",
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AccountID: defaultAccountPrefix + "1",
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Job: "2",
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Level: 90,
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}); err != nil {
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t.Fatal(err)
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}
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if err := repositories.Quest.Save(context.Background(), dnfrepo.QuestRecord{
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CharacterID: "17",
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States: map[int64]dnfrepo.QuestState{
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3144: {Status: "completed", ProgressValue: 1},
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3145: {Status: "active", ProgressValue: 7},
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},
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}); err != nil {
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t.Fatal(err)
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}
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connection := &bufferConn{}
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service := &Service{
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options: options{gameUpperBodyCodec: gameUpperBodyCodecPlain},
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questCatalog: buildAcceptQuestTestCatalog(t, false),
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repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
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}
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session := &gameSession{
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conn: connection,
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connID: "give-up-quest-test",
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channel: channelcatalog.Channel{ID: 38},
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selectedCharacterID: 17,
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}
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request, err := dnfproto.BuildChannelPacket(
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uint16(dnfenum.CmdPacketGiveupQuest),
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[]byte{0x20, 0x00, 0x49, 0x0c},
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9,
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dnfproto.DefaultChannelClassification,
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)
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if err != nil {
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t.Fatal(err)
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}
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if err := service.handleGameUpper(session, request); err != nil {
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t.Fatal(err)
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}
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stored, ok, err := repositories.Quest.Load(context.Background(), "17")
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if err != nil || !ok {
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t.Fatalf("load persisted quest ok=%t err=%v", ok, err)
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}
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if _, exists := stored.States[3145]; exists {
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t.Fatalf("abandoned quest remains active: %+v", stored.States[3145])
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}
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if stored.States[3144].Status != "completed" {
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t.Fatalf("unrelated completed quest changed: %+v", stored.States[3144])
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}
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packet, rest := splitGameServerUpperPacket(t, connection.write.Bytes())
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if len(rest) != 0 || packet.Header.Classification != dnfproto.DefaultChannelClassification ||
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packet.Header.MsgID != uint16(dnfenum.CmdPacketGiveupQuest) {
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t.Fatalf("give-up ACK header=%+v trailing=%x", packet.Header, rest)
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}
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if want := []byte{0x01, 0x49, 0x0c}; !bytes.Equal(packet.Body, want) {
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t.Fatalf("give-up ACK body=%x want=%x", packet.Body, want)
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}
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connection.write.Reset()
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if err := service.handleGameUpper(session, request); err != nil {
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t.Fatal(err)
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}
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if connection.write.Len() != 0 {
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t.Fatalf("same-session give-up replay emitted packet=%x", connection.write.Bytes())
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}
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}
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func TestCurrentGiveUpQuestMalformedRequestDoesNotMutateOrAck(t *testing.T) {
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repositories := dnfrepomemory.NewMemoryGroup()
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if err := repositories.Character.Save(context.Background(), dnfrepo.CharacterRecord{
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CharacterID: "18", AccountID: defaultAccountPrefix + "1",
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}); err != nil {
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t.Fatal(err)
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}
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if err := repositories.Quest.Save(context.Background(), dnfrepo.QuestRecord{
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CharacterID: "18",
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States: map[int64]dnfrepo.QuestState{3145: {Status: "active"}},
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}); err != nil {
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t.Fatal(err)
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}
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connection := &bufferConn{}
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service := &Service{
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options: options{gameUpperBodyCodec: gameUpperBodyCodecPlain},
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questCatalog: buildAcceptQuestTestCatalog(t, false),
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repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
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}
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session := &gameSession{conn: connection, selectedCharacterID: 18}
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if err := service.handleCurrentGiveUpQuest(session, []byte{0x20, 0x00, 0x49, 0x0c, 0x00}); err != nil {
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t.Fatal(err)
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}
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stored, ok, err := repositories.Quest.Load(context.Background(), "18")
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if err != nil || !ok || stored.States[3145].Status != "active" {
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t.Fatalf("malformed give-up mutated state ok=%t err=%v state=%+v", ok, err, stored.States[3145])
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}
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if connection.write.Len() != 0 {
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t.Fatalf("malformed give-up emitted packet=%x", connection.write.Bytes())
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}
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}
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