Files
90CNServer/server/internal/modules/dnf/profession/growup_change_experience_test.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

86 lines
3.6 KiB
Go

package profession
import (
"context"
"testing"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
)
func TestApplyGrowupExperienceFreeAndNoCountAdvance(t *testing.T) {
ctx := context.Background()
profiles, catalog := growupChangeProfessionResources(t)
if profiles == nil || catalog == nil {
t.Fatal("profession resources unexpectedly nil")
}
repos := growupChangeSeed(t, ctx, func(r *dnfrepo.CharacterRecord) {
r.Level = 20
r.Stats = map[string]int64{"gold": 50000, "grow_type": 1, "growup_change_count": 1}
})
result, err := ApplyGrowupExperience(ctx, repos, growupChangeInput(2))
if err != nil {
t.Fatal(err)
}
if !result.Success || result.ResultCode != GrowupChangeAckResultCodeSuccess {
t.Fatalf("result=%+v", result)
}
if result.NewGrowType != 2 {
t.Fatalf("new grow type=%d want 2", result.NewGrowType)
}
if result.GoldCost != 0 || result.UpdatedGold != 50000 {
t.Fatalf("experience must be free: result=%+v", result)
}
if result.NewChangeCount != 1 || result.PreviousChangeCount != 1 {
t.Fatalf("experience must not advance change count: result=%+v", result)
}
persisted, ok, err := repos.Character.Load(ctx, "19")
if err != nil || !ok {
t.Fatalf("load persisted ok=%t err=%v", ok, err)
}
if persisted.Stats["grow_type"] != 2 || persisted.Stats["growup_change_count"] != 1 || persisted.Stats["gold"] != 50000 {
t.Fatalf("persisted stats=%+v", persisted.Stats)
}
}
func TestApplyGrowupExperienceRejectsByState(t *testing.T) {
ctx := context.Background()
cases := []struct {
name string
mutate func(r *dnfrepo.CharacterRecord)
target byte
wantAck int
wantGrowType int64
wantGrowCount int64
}{
{name: "level-below-min", mutate: func(r *dnfrepo.CharacterRecord) { r.Level = 14 }, target: 2, wantAck: GrowupChangeAckResultCodeInvalidState, wantGrowType: 1},
{name: "level-above-max", mutate: func(r *dnfrepo.CharacterRecord) { r.Level = 50 }, target: 2, wantAck: GrowupChangeAckResultCodeInvalidState, wantGrowType: 1},
{name: "not-transferred", mutate: func(r *dnfrepo.CharacterRecord) { r.Stats = map[string]int64{"gold": 200000, "grow_type": 0} }, target: 2, wantAck: GrowupChangeAckResultCodeInvalidState, wantGrowType: 0},
{name: "already-awakened", mutate: func(r *dnfrepo.CharacterRecord) { r.Stats = map[string]int64{"gold": 200000, "grow_type": 0x11} }, target: 2, wantAck: GrowupChangeAckResultCodeInvalidState, wantGrowType: 0x11},
{name: "target-unchanged", mutate: func(r *dnfrepo.CharacterRecord) { r.Stats = map[string]int64{"gold": 200000, "grow_type": 1} }, target: 1, wantAck: GrowupChangeAckResultCodeInvalidState, wantGrowType: 1},
{name: "target-unsupported", mutate: func(r *dnfrepo.CharacterRecord) { r.Stats = map[string]int64{"gold": 200000, "grow_type": 1} }, target: 5, wantAck: GrowupChangeAckResultCodeInvalidState, wantGrowType: 1},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
repos := growupChangeSeed(t, ctx, tc.mutate)
result, err := ApplyGrowupExperience(ctx, repos, growupChangeInput(tc.target))
if err != nil {
t.Fatal(err)
}
if result.Success || result.ResultCode != tc.wantAck {
t.Fatalf("result=%+v", result)
}
persisted, ok, err := repos.Character.Load(ctx, "19")
if err != nil || !ok {
t.Fatalf("load persisted ok=%t err=%v", ok, err)
}
if persisted.Stats["grow_type"] != tc.wantGrowType {
t.Fatalf("rejected experience mutated grow_type stats=%+v", persisted.Stats)
}
if persisted.Stats["growup_change_count"] != tc.wantGrowCount {
t.Fatalf("rejected experience advanced change count stats=%+v", persisted.Stats)
}
})
}
}