Files
90CNServer/server/internal/modules/dnf/quest/handler.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

117 lines
3.5 KiB
Go

package quest
import (
"context"
"fmt"
"longheng.io/server/internal/modules/dnf/alignedcmd"
"longheng.io/server/internal/modules/dnf/dnfenum"
)
type handler struct{}
func NewHandler() alignedcmd.Handler {
return handler{}
}
func (handler) Domain() dnfenum.AlignedDomain {
return dnfenum.AlignedDomainQuest
}
func (handler) Handle(ctx context.Context, req alignedcmd.Request) (alignedcmd.Result, error) {
switch dnfenum.CmdPacket(req.Opcode) {
case dnfenum.CmdPacketAcceptQuest:
parsed, err := DecodeQuestIDRequest(req.Body)
cmd := NewQuestIDCommand(req, "accept_quest", parsed)
return applyOwner(ctx, req, cmd, err), nil
case dnfenum.CmdPacketGiveupQuest:
parsed, err := DecodeQuestIDRequest(req.Body)
cmd := NewQuestIDCommand(req, "giveup_quest", parsed)
return applyOwner(ctx, req, cmd, err), nil
case dnfenum.CmdPacketSetQuestTrigger:
parsed, err := DecodeSetTriggerRequest(req.Body)
cmd := NewTriggerCommand(req, parsed)
return applyOwner(ctx, req, cmd, err), nil
case dnfenum.CmdPacketFinishQuest:
parsed, err := DecodeFinishQuestRequest(req.Body)
cmd := NewFinishCommand(req, parsed)
return applyOwner(ctx, req, cmd, err), nil
default:
return alignedcmd.Result{
Handled: false,
ResponseAllowed: false,
Operation: "unregistered",
Reason: fmt.Sprintf("quest module has no opcode %d handler", req.Opcode),
}, nil
}
}
func applyOwner(ctx context.Context, req alignedcmd.Request, cmd Command, parseErr error) alignedcmd.Result {
if parseErr != nil {
return blockedParsedResult(cmd.Operation, cmd.String(), parseErr)
}
owner, err := NewOwner(req.Repositories)
if err != nil {
return ownerBlockedResult(cmd, err)
}
var result PlanResult
if cmd.Operation == "set_quest_trigger" {
result, err = owner.ApplySetTrigger(ctx, cmd)
} else {
result, err = owner.Plan(ctx, cmd)
}
if err != nil {
return ownerBlockedResult(cmd, planError(cmd.Operation, err))
}
return ownerPlannedResult(cmd, result)
}
func blockedParsedResult(operation string, summary string, err error) alignedcmd.Result {
if err != nil {
return alignedcmd.Result{
Handled: true,
ResponseAllowed: false,
Operation: operation,
Reason: fmt.Sprintf("%s body parse failed: %v; success ACK is blocked", operation, err),
}
}
return alignedcmd.Result{
Handled: true,
ResponseAllowed: false,
Operation: operation,
Reason: fmt.Sprintf("parsed %s: %s; quest state, rewards, and NOTI order are not closed, success ACK is blocked", operation, summary),
}
}
func ownerBlockedResult(cmd Command, err error) alignedcmd.Result {
return alignedcmd.Result{
Handled: true,
ResponseAllowed: false,
Operation: cmd.Operation,
Reason: fmt.Sprintf("parsed %s: %s; quest owner preflight failed: %v; success ACK is blocked", cmd.Operation, cmd.String(), err),
}
}
func ownerPlannedResult(cmd Command, result PlanResult) alignedcmd.Result {
return alignedcmd.Result{
Handled: true,
ResponseAllowed: false,
Operation: cmd.Operation,
Reason: fmt.Sprintf(
"parsed %s: %s; quest owner verified account=%s char=%s quest=%d known=%t status=%s triggerType=%d progress=%d rewardSelect=%d hasReward=%t multiplier=%d; reward/USERINFO/NOTI order is not closed, success ACK is blocked",
cmd.Operation,
cmd.String(),
result.AccountID,
result.CharacterID,
result.QuestID,
result.Known,
result.Status,
result.TriggerType,
result.ProgressValue,
result.RewardSelectIndex,
result.HasRewardSelect,
result.Multiplier,
),
}
}