Files
90CNServer/server/internal/modules/dnf/town/load_test.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

125 lines
3.8 KiB
Go

package town
import (
"context"
"fmt"
"strings"
"testing"
)
type memorySource map[string]string
func (s memorySource) ReadText(name string) (string, error) {
value, ok := s[name]
if !ok {
return "", fmt.Errorf("missing %s", name)
}
return value, nil
}
func TestLoadTownAreasAndPermissions(t *testing.T) {
townName := "\u827e\u5c14\u6587\u9632\u7ebf"
source := memorySource{
"town/town.lst": "38 `new_Elvengard.twn`",
"town/new_Elvengard.twn": strings.Join([]string{
"[area]",
"0 `Cataclysm/Town/Elvengard/new_Elvengard.map`",
"[permission]",
"[need level]",
"1",
"[/permission]",
"`[normal]`",
"[/area]",
"[area]",
"1 `Cataclysm/Town/Elvengard/new_seria_room.map`",
"[permission]",
"[need level]",
"1",
"[/permission]",
"`[gate]` 450 234",
"[/area]",
"[area]",
"3 `Cataclysm/Town/Elvengard/Elvengard_hendon.map`",
"[permission]",
"[need level]",
"12",
"[need quest]",
"3155",
"[/need quest]",
"[/permission]",
"`[dungeon gate]` 2",
"[/area]",
"[name]",
"`" + townName + "`",
}, "\n"),
}
table, err := Load(context.Background(), source, Options{})
if err != nil {
t.Fatal(err)
}
if snapshot := table.Snapshot(); snapshot.Towns != 1 || snapshot.Areas != 3 {
t.Fatalf("snapshot=%+v", snapshot)
}
town, ok := table.Find(38)
if !ok || town.Name != townName || len(town.Areas) != 3 {
t.Fatalf("town=(%+v,%t)", town, ok)
}
area, ok := table.FindArea(38, 1)
if !ok || area.MapPath != "Cataclysm/Town/Elvengard/new_seria_room.map" ||
area.Kind != "gate" || area.Gate == nil || area.Gate.X != 450 || area.Gate.Y != 234 || area.MinLevel != 1 {
t.Fatalf("seria area=(%+v,%t)", area, ok)
}
gateArea, ok := table.FindGateArea(38)
if !ok || gateArea.ID != 1 || gateArea.MapPath != "Cataclysm/Town/Elvengard/new_seria_room.map" ||
gateArea.Gate == nil || gateArea.Gate.X != 450 || gateArea.Gate.Y != 234 {
t.Fatalf("gate area=(%+v,%t)", gateArea, ok)
}
gateArea.Gate.X = 999
gateAgain, ok := table.FindGateArea(38)
if !ok || gateAgain.Gate == nil || gateAgain.Gate.X != 450 {
t.Fatalf("gate area clone leaked mutation=(%+v,%t)", gateAgain, ok)
}
area, ok = table.FindArea(38, 3)
if !ok || area.MinLevel != 12 || len(area.NeedQuests) != 1 || area.NeedQuests[0] != 3155 ||
area.DungeonGate == nil || *area.DungeonGate != 2 {
t.Fatalf("quest area=(%+v,%t)", area, ok)
}
}
func TestLoadBuildsPVFProvenNPCEnterTownRoute(t *testing.T) {
source := memorySource{
"town/town.lst": "107 `event.twn`",
"town/event.twn": strings.Join([]string{
"[area]",
"0 `Town/Event/event.map` `[dungeon gate]` 114",
"[/area]",
}, "\n"),
"npc/npc.lst": "20275 `entry.npc` 20276 `exit.npc` 20277 `unrelated.npc`",
"npc/entry.npc": "[role]\n`[enter town]` 20276\n[/role]",
"npc/exit.npc": "[role]\n`[exit town]` 0\n[/role]",
"npc/unrelated.npc": "[role]\n`[exit town]` 0\n[/role]",
"map/Town/Event/event.map": "[NPC]\n20276 `[left]` 100 200 0 20277 `[left]` 300 400 0\n[/NPC]",
}
table, err := Load(context.Background(), source, Options{})
if err != nil {
t.Fatal(err)
}
if !table.AllowsNPCEnterTown(107, 0, 20276) {
t.Fatal("PVF [enter town] target with target-map [exit town] NPC was not indexed")
}
if table.AllowsNPCEnterTown(107, 0, 20277) || table.AllowsNPCEnterTown(107, 0, 99999) ||
table.AllowsNPCEnterTown(107, 1, 20276) {
t.Fatal("unproved NPC enter-town target was accepted")
}
area, ok := table.FindArea(107, 0)
if !ok || len(area.NPCs) != 2 || area.NPCs[0].NPCID != 20276 || area.NPCs[0].X != 100 || area.NPCs[0].Y != 200 ||
area.NPCs[1].NPCID != 20277 || area.NPCs[1].X != 300 || area.NPCs[1].Y != 400 {
t.Fatalf("town NPC spawns=%+v found=%t", area.NPCs, ok)
}
area.NPCs[0].X = 999
again, _ := table.FindArea(107, 0)
if again.NPCs[0].X != 100 {
t.Fatalf("town NPC clone leaked mutation: %+v", again.NPCs)
}
}