服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
176 lines
6.4 KiB
Go
176 lines
6.4 KiB
Go
package dnfbridge
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import (
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"bytes"
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"context"
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"encoding/binary"
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"strconv"
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"testing"
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"time"
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"longheng.io/server/internal/modules/dnf/dnfenum"
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"longheng.io/server/internal/modules/dnf/premium"
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dnfproto "longheng.io/server/internal/modules/dnf/protocol"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
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)
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func newPremiumServiceTestRuntime(
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t *testing.T,
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activeSlots ...int64,
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) (*Service, *gameSession, dnfrepo.Group, *bufferConn) {
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t.Helper()
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repositories := dnfrepomemory.NewMemoryGroup()
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now := time.Now().UTC()
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account := dnfrepo.AccountRecord{
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AccountID: "account-1",
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Metadata: make(map[string]string),
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}
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for _, slot := range activeSlots {
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premium.Upsert(&account, premium.DevilSlotType(slot), 7*24*60*60, 1, now)
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}
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ctx := context.Background()
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if err := repositories.Account.Save(ctx, account); err != nil {
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t.Fatal(err)
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}
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if err := repositories.Character.Save(ctx, dnfrepo.CharacterRecord{
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CharacterID: "19",
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AccountID: account.AccountID,
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Stats: make(map[string]int64),
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}); err != nil {
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t.Fatal(err)
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}
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if err := repositories.Inventory.Save(ctx, dnfrepo.InventoryRecord{
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CharacterID: "19",
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Slots: make(map[string]dnfrepo.ItemStack),
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}); err != nil {
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t.Fatal(err)
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}
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if err := repositories.Equipment.Save(ctx, dnfrepo.EquipmentRecord{
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CharacterID: "19",
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Entries: make(map[string]dnfrepo.EquipmentEntry),
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}); err != nil {
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t.Fatal(err)
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}
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connection := &bufferConn{}
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service := &Service{
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options: options{
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accountID: account.AccountID,
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gameUpperHeader: gameUpperHeaderChannel13,
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gameUpperBodyCodec: gameUpperBodyCodecPlain,
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},
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repositoryProvider: func() (dnfrepo.Group, bool) {
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return repositories, true
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},
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}
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return service, &gameSession{
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conn: connection,
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connID: "premium-service-test",
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selectedCharacterID: 19,
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}, repositories, connection
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}
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func premiumServicePacketUsage(t *testing.T, packetBytes []byte, slot int64) uint8 {
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t.Helper()
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packet, trailing := splitGameServerUpperPacket(t, packetBytes)
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if len(trailing) != 0 ||
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packet.Header.Classification != dnfproto.DefaultChannelClassification ||
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packet.Header.MsgID != uint16(dnfenum.CmdPacketPremiumService) {
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t.Fatalf("premium packet header=%+v trailing=%d", packet.Header, len(trailing))
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}
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// Every non-tail premium send is the silent variant (serviceType 4); only the
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// login/entry scene tail uses 1, which also consumes the client's one-shot
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// contract-panel flag.
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if len(packet.Body) != 77 || !bytes.Equal(packet.Body[:3], []byte{1, byte(premium.ServiceTypeSilent), 0}) {
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t.Fatalf("premium packet body=%x", packet.Body)
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}
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return packet.Body[3+10+slot*9]
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}
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func TestCurrentPremiumServiceExplicitRequestReturnsSingleOp903State(t *testing.T) {
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service, session, _, connection := newPremiumServiceTestRuntime(
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t,
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premium.DevilSlotAutoRepair,
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)
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if err := service.handleCurrentPremiumService(session, nil); err != nil {
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t.Fatal(err)
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}
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packet, trailing := splitGameServerUpperPacket(t, connection.write.Bytes())
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if len(trailing) != 0 ||
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packet.Header.Classification != dnfproto.DefaultChannelClassification ||
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packet.Header.MsgID != uint16(dnfenum.CmdPacketPremiumService) {
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t.Fatalf("explicit premium request packet header=%+v trailing=%x", packet.Header, trailing)
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}
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// The client's own op903 request is answered with the silent serviceType: the
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// one-shot contract-panel flag belongs to the login/entry scene tail.
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if len(packet.Body) != 77 || !bytes.Equal(packet.Body[:3], []byte{1, byte(premium.ServiceTypeSilent), 0}) {
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t.Fatalf("explicit premium request body=%x", packet.Body)
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}
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expiryOffset := 3 + 6 + premium.DevilSlotAutoRepair*9
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if got := binary.LittleEndian.Uint32(packet.Body[expiryOffset : expiryOffset+4]); got == 0 {
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t.Fatalf("explicit premium request auto-repair expiry=%d, want active absolute expiry", got)
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}
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}
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func TestCurrentPremiumSevenBuffUseConsumesOneDailyUse(t *testing.T) {
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service, session, repositories, connection := newPremiumServiceTestRuntime(
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t,
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premium.DevilSlotSevenBuff,
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)
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body := make([]byte, 2+currentPremiumServiceBlobSize)
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binary.LittleEndian.PutUint16(body[:2], 1)
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binary.LittleEndian.PutUint16(body[2:4], uint16(premium.DevilSlotSevenBuff))
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if err := service.handleCurrentPremiumService(session, body); err != nil {
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t.Fatal(err)
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}
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if got := premiumServicePacketUsage(t, connection.write.Bytes(), premium.DevilSlotSevenBuff); got != 1 {
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t.Fatalf("wire seven-buff usage=%d, want 1", got)
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}
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character, found, err := repositories.Character.Load(context.Background(), strconv.Itoa(int(session.selectedCharacterID)))
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if err != nil || !found {
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t.Fatalf("load character found=%t err=%v", found, err)
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}
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if got := premium.DailyUsage(character, premium.DevilSlotSevenBuff, time.Now().UTC()); got != 1 {
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t.Fatalf("persisted seven-buff usage=%d, want 1", got)
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}
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}
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// op9 on a character that is not weakened must be refused on both routes, and
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// must spend nothing. This replaces the previous expectation - that the
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// contract flag alone spent a daily quota - which was the "魔王契约 is consumed
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// even when it did nothing" defect: the client's flag is a request, and the
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// server decides.
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func TestCurrentPremiumFreeWeaknessRefusesAHealthyCharacterAndSpendsNothing(t *testing.T) {
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for name, body := range map[string][]byte{
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"paid route": {0, 0},
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"contract route": {1, 0},
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} {
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t.Run(name, func(t *testing.T) {
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service, session, repositories, connection := newPremiumServiceTestRuntime(
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t,
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premium.DevilSlotFreeWeakness,
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)
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if err := service.handleCurrentPremiumFreeWeakness(session, body); err != nil {
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t.Fatal(err)
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}
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packet, trailing := splitGameServerUpperPacket(t, connection.write.Bytes())
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if packet.Header.MsgID != uint16(dnfenum.CmdPacketRecoverStamina) ||
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len(packet.Body) != 2 || packet.Body[0] != 0 ||
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packet.Body[1] != currentWeaknessReasonNotWeakened || len(trailing) != 0 {
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t.Fatalf("healthy refusal packet=%+v body=%x trailing=%x",
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packet.Header, packet.Body, trailing)
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}
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character, found, err := repositories.Character.Load(context.Background(), "19")
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if err != nil || !found {
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t.Fatalf("load character found=%t err=%v", found, err)
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}
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if got := premium.DailyUsage(character, premium.DevilSlotFreeWeakness, service.gameplayNow()); got != 0 {
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t.Fatalf("a refused recovery spent %d contract quota", got)
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}
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})
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}
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}
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