服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
26 lines
1005 B
Go
26 lines
1005 B
Go
package dnfbridge
|
|
|
|
import "longheng.io/server/internal/modules/dnf/dnfenum"
|
|
|
|
func privateStoreGameplayModule() gameplayModuleDefinition {
|
|
handler := func(service *Service, session *gameSession, request gameplayRequest) error {
|
|
return service.handleCurrentPrivateStoreCommand(session, request.Opcode, request.Body)
|
|
}
|
|
opcodes := []uint16{
|
|
uint16(dnfenum.CmdPacketBuyPrivateStoreItem),
|
|
uint16(dnfenum.CmdPacketEnterPrivateStore),
|
|
uint16(dnfenum.CmdPacketExitPrivateStore),
|
|
uint16(dnfenum.CmdPacketCreatePrivateStore),
|
|
uint16(dnfenum.CmdPacketRemovePrivateStore),
|
|
87, // COMPLETE_PRIVATE_STORE_DISPLAY in the current executable.
|
|
uint16(dnfenum.CmdPacketVerifyPrivateStoreItem),
|
|
}
|
|
legacy := make(map[uint16]gameplayHandler, len(opcodes))
|
|
upper := make(map[uint16]gameplayHandler, len(opcodes))
|
|
for _, opcode := range opcodes {
|
|
legacy[opcode] = handler
|
|
upper[opcode] = handler
|
|
}
|
|
return gameplayModuleDefinition{Name: "private-store", LegacyHandlers: legacy, UpperHandlers: upper}
|
|
}
|