服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
270 lines
9.4 KiB
Go
270 lines
9.4 KiB
Go
package inventory
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import (
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"context"
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"fmt"
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"math"
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"strconv"
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"strings"
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"longheng.io/server/internal/modules/dnf/alignedcmd"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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)
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const (
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chronicleEquipmentLevelOffset = 0x58
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chronicleEquipmentRawSize = 0x77
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)
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var (
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ErrChronicleResolverRequired = fmt.Errorf("chronicle growth PVF resolver required")
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ErrChronicleRestricted = fmt.Errorf("chronicle growth target restricted")
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ErrChronicleMaterial = fmt.Errorf("chronicle growth material insufficient")
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)
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type ChronicleGrowthConsumption struct {
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ListType byte
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Slot int16
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ItemID int64
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Count int64
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Remain int64
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}
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type ChronicleGrowthResult struct {
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TicketSlot, TargetSlot, MaterialSlot int16
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OldLevel, NewLevel int
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MaterialCount int64
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OutputItemID int64
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Conversion bool
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Succeeded bool
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Consumptions []ChronicleGrowthConsumption
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}
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// UpgradeChronicle commits the target byte and both consumed stacks in one
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// inventory transaction. The client owns decrementing stacks after the ACK,
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// so the server persists the same mutation only once and reports it in the
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// result envelope.
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func (o *Owner) UpgradeChronicle(ctx context.Context, cmd Command, resolve alignedcmd.ChronicleGrowthResolver) (ChronicleGrowthResult, error) {
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if o == nil || o.repo == nil || cmd.SelectedCharacterID == 0 {
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return ChronicleGrowthResult{}, ErrOwnerUnavailable
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}
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if resolve == nil {
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return ChronicleGrowthResult{}, ErrChronicleResolverRequired
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}
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policy, err := resolve(cmd.ChronicleTicketID, cmd.ChronicleTargetID)
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if err != nil {
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return ChronicleGrowthResult{}, err
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}
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if policy.Conversion != nil {
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return o.convertChronicleEquipment(ctx, cmd, policy)
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}
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if policy.TicketItemID == 0 || policy.MaterialItemID == 0 || policy.UpgradeLevel <= 0 ||
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policy.ConditionMaximum <= 0 || policy.CostPolicy.BaseCount <= 0 || policy.CostPolicy.Multiplier <= 0 {
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return ChronicleGrowthResult{}, ErrChronicleRestricted
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}
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if chronicleProbabilityWeightAt(policy.Probability, policy.TargetMinimumLevel) != 100000 {
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return ChronicleGrowthResult{}, ErrChronicleRestricted
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}
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characterID := strconv.FormatUint(uint64(cmd.SelectedCharacterID), 10)
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var result ChronicleGrowthResult
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apply := func(txOwner *Owner) error {
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record, ok, loadErr := txOwner.repo.Load(ctx, characterID)
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if loadErr != nil {
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return loadErr
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}
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if !ok {
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return ErrInventoryNotFound
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}
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record = dnfrepo.CloneInventory(record)
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ticketKey := slotKey(listTypeMain, cmd.ChronicleTicketSlot)
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targetKey := slotKey(listTypeMain, cmd.ChronicleTargetSlot)
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materialKey := slotKey(listTypeMain, cmd.ChronicleMaterialSlot)
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ticket, ticketOK := record.Slots[ticketKey]
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target, targetOK := record.Slots[targetKey]
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material, materialOK := record.Slots[materialKey]
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if !ticketOK || ticket.Count <= 0 || ticket.ItemID != cmd.ChronicleTicketID ||
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!targetOK || target.ItemID != cmd.ChronicleTargetID ||
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!materialOK || material.ItemID != policy.MaterialItemID || cmd.ChronicleMaterialID != policy.MaterialItemID {
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return ErrChronicleMaterial
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}
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if policy.TargetRarity > 0 {
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if raw, ok := parseExtraInt(target.Extra, "rarity"); ok && raw != policy.TargetRarity {
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return ErrChronicleRestricted
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}
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}
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// Legacy rows without raw+0x58 start at their PVF minimum. Request
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// field12 is an independent tagged value and is not used as energy.
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currentEnergy := chronicleCurrentEnergy(target)
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currentLevel := policy.TargetMinimumLevel + int(currentEnergy)
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if currentLevel < policy.ConditionMinimum || currentLevel >= policy.ConditionMaximum || chronicleProbabilityWeightAt(policy.Probability, currentLevel) != 100000 {
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return ErrChronicleRestricted
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}
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need, costErr := chronicleRequiredMaterial(policy, target, currentLevel)
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if costErr != nil {
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return costErr
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}
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if material.Count < need {
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return ErrChronicleMaterial
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}
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newLevel := currentLevel + policy.UpgradeLevel
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if newLevel > policy.ConditionMaximum {
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newLevel = policy.ConditionMaximum
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}
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newEnergy := newLevel - policy.TargetMinimumLevel
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if newEnergy < 0 || newEnergy > math.MaxUint8 {
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return ErrChronicleRestricted
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}
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ticketRemain := ticket.Count - 1
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if ticketRemain <= 0 {
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delete(record.Slots, ticketKey)
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} else {
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ticket = cloneStack(ticket)
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ticket.Count = ticketRemain
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updateStackRawAmount(&ticket)
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record.Slots[ticketKey] = ticket
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}
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materialRemain := material.Count - need
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if materialRemain <= 0 {
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delete(record.Slots, materialKey)
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} else {
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material = cloneStack(material)
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material.Count = materialRemain
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updateStackRawAmount(&material)
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record.Slots[materialKey] = material
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}
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target = cloneStack(target)
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if len(target.RawEntry) < chronicleEquipmentRawSize {
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raw := make([]byte, chronicleEquipmentRawSize)
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copy(raw, target.RawEntry)
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target.RawEntry = raw
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}
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target.RawEntry[chronicleEquipmentLevelOffset] = byte(newEnergy)
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if target.Extra == nil {
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target.Extra = make(map[string]string)
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}
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// Projection code prefers Extra when present, so keep it synchronized
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// with the authoritative raw row while preserving every adjacent field.
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target.Extra["byte_58"] = strconv.Itoa(int(newEnergy))
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target.Extra["value_58"] = strconv.Itoa(int(newEnergy))
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record.Slots[targetKey] = target
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if err := dnfrepo.SaveInventoryFields(ctx, txOwner.repo, record, dnfrepo.InventoryFieldSlots); err != nil {
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return err
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}
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result = ChronicleGrowthResult{
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TicketSlot: cmd.ChronicleTicketSlot, TargetSlot: cmd.ChronicleTargetSlot, MaterialSlot: cmd.ChronicleMaterialSlot,
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OldLevel: currentLevel, NewLevel: newLevel, MaterialCount: need, Succeeded: true,
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Consumptions: []ChronicleGrowthConsumption{
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{ListType: listTypeMain, Slot: cmd.ChronicleTicketSlot, ItemID: cmd.ChronicleTicketID, Count: 1, Remain: ticketRemain},
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{ListType: listTypeMain, Slot: cmd.ChronicleMaterialSlot, ItemID: cmd.ChronicleMaterialID, Count: need, Remain: materialRemain},
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},
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}
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return nil
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}
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if o.inItemTransaction {
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err = apply(o)
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} else {
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err = o.withinInventoryTransaction(ctx, characterID, apply)
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}
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return result, err
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}
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func chronicleCurrentEnergy(stack dnfrepo.ItemStack) byte {
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for _, key := range []string{"chronicle_energy", "emancipate_level", "byte_58", "value_58"} {
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if value, ok := parseExtraInt(stack.Extra, key); ok && value >= 0 && value <= math.MaxUint8 {
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return byte(value)
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}
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}
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if len(stack.RawEntry) > chronicleEquipmentLevelOffset {
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return stack.RawEntry[chronicleEquipmentLevelOffset]
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}
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return 0
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}
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func chronicleProbabilityWeightAt(rows []alignedcmd.ChronicleGrowthProbability, level int) int64 {
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for _, row := range rows {
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if level <= row.MaximumLevel {
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return row.Weight
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}
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}
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if len(rows) == 0 {
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return 0
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}
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return rows[len(rows)-1].Weight
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}
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func chronicleRequiredMaterial(policy alignedcmd.ChronicleGrowthResolution, target dnfrepo.ItemStack, equipmentLevel int) (int64, error) {
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cost := policy.CostPolicy
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part := strings.ToLower(strings.Trim(strings.TrimSpace(policy.EquipmentType), "`[] "))
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if part == "wrist" {
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part = "wrisat"
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}
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partWeight, partOK := cost.PartWeights[part]
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levelWeight, levelOK := chronicleInterpolatedWeight(cost.LevelWeights, equipmentLevel)
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if !partOK || !levelOK || cost.MaterialItemID != policy.MaterialItemID {
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return 0, ErrChronicleRestricted
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}
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upgradeLevel := int(upgradeLevelOf(target))
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ampType, ampValue := upgradeAmplifyState(target)
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upgradeWeight := 1.0
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ampWeight := 1.0
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if ampType != 0 && ampType&0x80 == 0 && ampValue > 0 {
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var weightOK bool
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ampWeight, weightOK = chronicleInterpolatedWeight(cost.AmplifyWeights, upgradeLevel)
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if !weightOK {
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return 0, ErrChronicleRestricted
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}
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} else {
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var weightOK bool
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upgradeWeight, weightOK = chronicleInterpolatedWeight(cost.UpgradeWeights, upgradeLevel)
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if !weightOK {
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return 0, ErrChronicleRestricted
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}
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}
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forgingLevel := chronicleForgingLevel(target)
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forgingWeight, forgingOK := chronicleInterpolatedWeight(cost.ForgingWeights, forgingLevel)
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if !forgingOK {
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return 0, ErrChronicleRestricted
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}
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combined := upgradeWeight*ampWeight + forgingWeight - 1
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required := math.Floor(float64(cost.BaseCount) * cost.Multiplier * partWeight * levelWeight * combined)
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if required < 1 || required > float64(math.MaxInt64) {
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return 0, ErrChronicleRestricted
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}
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return int64(required), nil
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}
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func chronicleForgingLevel(stack dnfrepo.ItemStack) int {
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if value, ok := parseExtraInt(stack.Extra, "byte_57", "value_57", "forging", "forge_level"); ok && value >= 0 {
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return int(value)
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}
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if len(stack.RawEntry) > 0x57 {
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return int(stack.RawEntry[0x57])
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}
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return 0
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}
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func chronicleInterpolatedWeight(segments []alignedcmd.ChronicleGrowthWeightSegment, value int) (float64, bool) {
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for _, segment := range segments {
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if value < segment.Minimum || value > segment.Maximum || segment.MinimumWeight <= 0 || segment.MaximumWeight <= 0 {
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continue
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}
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if segment.Maximum == segment.Minimum {
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return segment.MinimumWeight, true
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}
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ratio := float64(value-segment.Minimum) / float64(segment.Maximum-segment.Minimum)
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return segment.MinimumWeight + (segment.MaximumWeight-segment.MinimumWeight)*ratio, true
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}
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return 0, false
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}
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func parseExtraInt(extra map[string]string, keys ...string) (int64, bool) {
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for _, key := range keys {
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if raw := strings.TrimSpace(extra[key]); raw != "" {
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if value, err := strconv.ParseInt(raw, 0, 64); err == nil {
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return value, true
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}
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}
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}
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return 0, false
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}
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