服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
95 lines
2.9 KiB
Go
95 lines
2.9 KiB
Go
package inventory
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import (
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"context"
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"fmt"
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"time"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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)
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type GuildItemCompoundCommand struct {
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CharacterID string
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GuardianGem bool
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Slots []int16
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Rarity int64
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Now time.Time
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ResolveRarity func(int64) (int64, error)
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CreateResult func(int16) (dnfrepo.ItemStack, error)
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}
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func (o *Owner) CompoundGuildItems(ctx context.Context, cmd GuildItemCompoundCommand) (dnfrepo.ItemStack, error) {
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if o == nil || o.repo == nil || cmd.CharacterID == "" || cmd.ResolveRarity == nil || cmd.CreateResult == nil || len(cmd.Slots) < 2 || len(cmd.Slots) > 4 {
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return dnfrepo.ItemStack{}, fmt.Errorf("invalid guild item compound command")
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}
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var output dnfrepo.ItemStack
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err := o.withinInventoryTransaction(ctx, cmd.CharacterID, func(owner *Owner) error {
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record, found, err := owner.repo.Load(ctx, cmd.CharacterID)
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if err != nil {
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return err
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}
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if !found {
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return ErrInventoryNotFound
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}
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record = dnfrepo.CloneInventory(record)
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start, end := int16(0), int16(48)
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if cmd.GuardianGem {
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start, end = 49, 97
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}
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used := make(map[int16]int64, len(cmd.Slots))
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for _, slot := range cmd.Slots {
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if slot < start || slot > end || (!cmd.GuardianGem && used[slot] != 0) {
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return fmt.Errorf("invalid or duplicate guild item slot %d", slot)
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}
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used[slot]++
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stack, found := record.Slots[slotKey(listTypeGuildMedal, slot)]
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if !found || stack.Count < used[slot] || (!cmd.GuardianGem && stack.Count != 1) || isEquipmentLocked(stack) || (!stack.ExpireAt.IsZero() && !stack.ExpireAt.After(cmd.Now)) {
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return fmt.Errorf("guild item slot %d missing, short, locked or expired", slot)
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}
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rarity, err := cmd.ResolveRarity(stack.ItemID)
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if err != nil {
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return err
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}
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if rarity != cmd.Rarity {
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return fmt.Errorf("guild item rarity mismatch at slot %d", slot)
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}
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}
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for slot, count := range used {
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key := slotKey(listTypeGuildMedal, slot)
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stack := record.Slots[key]
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stack.Count -= count
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if stack.Count == 0 {
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delete(record.Slots, key)
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} else {
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updateStackRawAmount(&stack)
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record.Slots[key] = stack
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}
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}
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outputSlot := cmd.Slots[0]
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if cmd.GuardianGem {
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for outputSlot = start; outputSlot <= end; outputSlot++ {
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if _, occupied := record.Slots[slotKey(listTypeGuildMedal, outputSlot)]; !occupied {
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break
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}
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}
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if outputSlot > end {
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return fmt.Errorf("guardian gem page is full")
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}
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}
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output, err = cmd.CreateResult(outputSlot)
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if err != nil {
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return err
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}
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if output.ItemID <= 0 || output.Count != 1 {
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return fmt.Errorf("invalid guild compound output")
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}
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record.Slots[slotKey(listTypeGuildMedal, outputSlot)] = output
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record.UpdatedAt = cmd.Now
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return dnfrepo.SaveInventoryFields(ctx, owner.repo, record, dnfrepo.InventoryFieldSlots)
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})
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if err != nil {
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return dnfrepo.ItemStack{}, err
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}
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return output, nil
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}
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