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71 lines
1.6 KiB
Go
71 lines
1.6 KiB
Go
package itemlock
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import "encoding/binary"
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const (
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msgItemLockList uint16 = 0x00FB
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msgItemUnlockNotice uint16 = 0x00FC
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itemLockStateActive byte = 1
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itemLockStatePending byte = 2
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)
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// LockListMessageID is the class-0 notification that replaces the client's
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// complete item-lock cache for the selected character.
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const LockListMessageID = msgItemLockList
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type packetWriter struct {
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data []byte
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}
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func (w *packetWriter) writeByte(value byte) {
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w.data = append(w.data, value)
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}
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func (w *packetWriter) writeUint16(value uint16) {
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var buf [2]byte
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binary.LittleEndian.PutUint16(buf[:], value)
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w.data = append(w.data, buf[:]...)
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}
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func (w *packetWriter) writeInt16(value int16) {
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w.writeUint16(uint16(value))
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}
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func (w *packetWriter) writeInt32(value int32) {
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var buf [4]byte
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binary.LittleEndian.PutUint32(buf[:], uint32(value))
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w.data = append(w.data, buf[:]...)
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}
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func (w *packetWriter) bytes() []byte {
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return append([]byte(nil), w.data...)
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}
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func buildLockAck(listType byte, slotIndex int16) []byte {
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var writer packetWriter
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writer.writeByte(listType)
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writer.writeInt16(slotIndex)
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return writer.bytes()
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}
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func buildUnlockAck(listType byte, slotIndex int16, remainingSeconds int32) []byte {
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var writer packetWriter
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writer.writeByte(listType)
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writer.writeInt16(slotIndex)
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writer.writeInt32(remainingSeconds)
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return writer.bytes()
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}
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func buildLockListDelta(listType byte, slotIndex int16, state byte, remainingSeconds int32) []byte {
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var writer packetWriter
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writer.writeUint16(1)
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writer.writeByte(listType)
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writer.writeInt16(slotIndex)
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writer.writeByte(state)
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if state == 2 {
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writer.writeInt32(remainingSeconds)
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}
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return writer.bytes()
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}
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