服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
197 lines
6.7 KiB
Go
197 lines
6.7 KiB
Go
// Package skillcmd decodes skill-related C2S bodies for the current NoPack EXE.
|
|
package skillcmd
|
|
|
|
import (
|
|
"encoding/binary"
|
|
"fmt"
|
|
)
|
|
|
|
const (
|
|
changeSkillSlotBodySize = 8
|
|
buySkillHeaderSize = 2
|
|
buySkillEntrySize = 4
|
|
buySkillTailSize = 1
|
|
skillInitBodySize = 2
|
|
changeSkillTreeBodySize = 5
|
|
)
|
|
|
|
// ChangeSkillSlotRequest is the current EXE type-28 request.
|
|
// ContextIndex is intentionally neutral until its runtime owner is proven.
|
|
type ChangeSkillSlotRequest struct {
|
|
SkillTree byte
|
|
From byte
|
|
To byte
|
|
ContextIndex int32
|
|
Mode byte
|
|
}
|
|
|
|
// BuySkillRequest is the current EXE type-29 learn/refund request.
|
|
type BuySkillRequest struct {
|
|
RawSkillTree byte
|
|
Count byte
|
|
Entries []BuySkillEntry
|
|
FinalMode byte
|
|
}
|
|
|
|
// BuySkillEntry carries a job-scoped uint16 skill ID and a level delta.
|
|
type BuySkillEntry struct {
|
|
SkillID uint16
|
|
RefundFlag byte
|
|
LevelDelta byte
|
|
}
|
|
|
|
// SkillInitRequest is the current EXE type-491 reset request. The live
|
|
// Skill(K) initialize confirmation path writes exactly u8 tree, u8 mode.
|
|
type SkillInitRequest struct {
|
|
SkillTree byte
|
|
Mode byte
|
|
}
|
|
|
|
// SignedDelta returns the requested level change without assigning policy to
|
|
// non-zero refund flag values.
|
|
func (e BuySkillEntry) SignedDelta() int {
|
|
if e.RefundFlag != 0 {
|
|
return -int(e.LevelDelta)
|
|
}
|
|
return int(e.LevelDelta)
|
|
}
|
|
|
|
// ChangeAnotherSkillTreeRequest is the current EXE type-260 request.
|
|
type ChangeAnotherSkillTreeRequest struct {
|
|
// SkillTree is the currently selected tree. The server switches to the
|
|
// other tree only after matching this value against persisted state.
|
|
SkillTree byte
|
|
// TransportTail is the four-byte transport-owned suffix observed in the
|
|
// live current-EXE writer. It is retained for diagnostics and has no domain
|
|
// authority.
|
|
TransportTail [4]byte
|
|
}
|
|
|
|
// SkillCommandRequest is the current EXE type-331 command customization body.
|
|
type SkillCommandRequest struct {
|
|
Count byte
|
|
Records []SkillCommandRecord
|
|
}
|
|
|
|
// SkillCommandRecord is one command customization record.
|
|
type SkillCommandRecord struct {
|
|
SkillID uint16
|
|
CommandBytes []byte
|
|
}
|
|
|
|
// DecodeChangeSkillSlotRequest decodes:
|
|
// u8 tree, u8 from, u8 to, i32 context index, u8 mode.
|
|
func DecodeChangeSkillSlotRequest(body []byte) (ChangeSkillSlotRequest, error) {
|
|
if len(body) != changeSkillSlotBodySize {
|
|
return ChangeSkillSlotRequest{}, fmt.Errorf("invalid body length: got %d want %d", len(body), changeSkillSlotBodySize)
|
|
}
|
|
return ChangeSkillSlotRequest{
|
|
SkillTree: body[0],
|
|
From: body[1],
|
|
To: body[2],
|
|
ContextIndex: int32(binary.LittleEndian.Uint32(body[3:7])),
|
|
Mode: body[7],
|
|
}, nil
|
|
}
|
|
|
|
// DecodeBuySkillRequest decodes:
|
|
// u8 tree, u8 count, count * (u16 skill ID, u8 refund flag, u8 delta), u8 mode.
|
|
func DecodeBuySkillRequest(body []byte) (BuySkillRequest, error) {
|
|
if len(body) < buySkillHeaderSize+buySkillTailSize {
|
|
return BuySkillRequest{}, fmt.Errorf("body too short: got %d want >= %d", len(body), buySkillHeaderSize+buySkillTailSize)
|
|
}
|
|
req := BuySkillRequest{RawSkillTree: body[0], Count: body[1]}
|
|
expected := buySkillHeaderSize + int(req.Count)*buySkillEntrySize + buySkillTailSize
|
|
if len(body) != expected {
|
|
return BuySkillRequest{}, fmt.Errorf("invalid body length: got %d want %d for count %d", len(body), expected, req.Count)
|
|
}
|
|
|
|
req.Entries = make([]BuySkillEntry, 0, int(req.Count))
|
|
offset := buySkillHeaderSize
|
|
for i := 0; i < int(req.Count); i++ {
|
|
req.Entries = append(req.Entries, BuySkillEntry{
|
|
SkillID: binary.LittleEndian.Uint16(body[offset : offset+2]),
|
|
RefundFlag: body[offset+2],
|
|
LevelDelta: body[offset+3],
|
|
})
|
|
offset += buySkillEntrySize
|
|
}
|
|
req.FinalMode = body[offset]
|
|
return req, nil
|
|
}
|
|
|
|
// DecodeSkillInitRequest decodes the two bytes written by current EXE
|
|
// sub_1FE6070/sub_2209BC0.
|
|
func DecodeSkillInitRequest(body []byte) (SkillInitRequest, error) {
|
|
if len(body) != skillInitBodySize {
|
|
return SkillInitRequest{}, fmt.Errorf("invalid body length: got %d want %d", len(body), skillInitBodySize)
|
|
}
|
|
return SkillInitRequest{SkillTree: body[0], Mode: body[1]}, nil
|
|
}
|
|
|
|
// DecodeChangeAnotherSkillTreeRequest decodes the fixed five-byte live body.
|
|
// Only byte zero belongs to the writer; the remaining bytes are transport tail.
|
|
func DecodeChangeAnotherSkillTreeRequest(body []byte) (ChangeAnotherSkillTreeRequest, error) {
|
|
if len(body) != changeSkillTreeBodySize {
|
|
return ChangeAnotherSkillTreeRequest{}, fmt.Errorf("invalid body length: got %d want %d", len(body), changeSkillTreeBodySize)
|
|
}
|
|
if body[0] > 1 {
|
|
return ChangeAnotherSkillTreeRequest{}, fmt.Errorf("invalid current skill tree: got %d want 0 or 1", body[0])
|
|
}
|
|
request := ChangeAnotherSkillTreeRequest{SkillTree: body[0]}
|
|
copy(request.TransportTail[:], body[1:])
|
|
return request, nil
|
|
}
|
|
|
|
// DecodeSkillCommandRequest decodes:
|
|
// u8 record count, then count records: u16 skill ID, u8 length, raw command
|
|
// bytes. Current EXE sub_2689980 writes the size at object+12 before iterating
|
|
// the command map; sub_268A100 clears that same size after a successful ACK.
|
|
func DecodeSkillCommandRequest(body []byte) (SkillCommandRequest, error) {
|
|
if len(body) < 1 {
|
|
return SkillCommandRequest{}, fmt.Errorf("body too short: got %d want >= 1", len(body))
|
|
}
|
|
req := SkillCommandRequest{Count: body[0]}
|
|
offset := 1
|
|
for index := 0; index < int(req.Count); index++ {
|
|
if len(body)-offset < 3 {
|
|
return SkillCommandRequest{}, fmt.Errorf("record %d header too short: offset %d body %d", index, offset, len(body))
|
|
}
|
|
skillID := binary.LittleEndian.Uint16(body[offset : offset+2])
|
|
commandLen := int(body[offset+2])
|
|
offset += 3
|
|
if len(body)-offset < commandLen {
|
|
return SkillCommandRequest{}, fmt.Errorf("record %d command too short: offset %d len %d body %d", index, offset, commandLen, len(body))
|
|
}
|
|
req.Records = append(req.Records, SkillCommandRecord{
|
|
SkillID: skillID,
|
|
CommandBytes: append([]byte(nil), body[offset:offset+commandLen]...),
|
|
})
|
|
offset += commandLen
|
|
}
|
|
if offset != len(body) {
|
|
return SkillCommandRequest{}, fmt.Errorf("trailing command bytes: parsed %d body %d count %d", offset, len(body), req.Count)
|
|
}
|
|
return req, nil
|
|
}
|
|
|
|
func (r ChangeSkillSlotRequest) String() string {
|
|
return fmt.Sprintf("tree=%d from=%d to=%d context=%d mode=%d", r.SkillTree, r.From, r.To, r.ContextIndex, r.Mode)
|
|
}
|
|
|
|
func (r BuySkillRequest) String() string {
|
|
return fmt.Sprintf("tree=%d declared=%d entries=%d mode=%d", r.RawSkillTree, r.Count, len(r.Entries), r.FinalMode)
|
|
}
|
|
|
|
func (r SkillInitRequest) String() string {
|
|
return fmt.Sprintf("tree=%d mode=%d", r.SkillTree, r.Mode)
|
|
}
|
|
|
|
func (r ChangeAnotherSkillTreeRequest) String() string {
|
|
return fmt.Sprintf("tree=%d", r.SkillTree)
|
|
}
|
|
|
|
func (r SkillCommandRequest) String() string {
|
|
return fmt.Sprintf("declared=%d records=%d", r.Count, len(r.Records))
|
|
}
|