服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
58 lines
1.4 KiB
Go
58 lines
1.4 KiB
Go
package config
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import (
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"context"
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"errors"
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"strings"
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"time"
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)
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var (
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ErrConfigProviderRequired = errors.New("config provider is required")
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ErrConfigKeyRequired = errors.New("config key is required")
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ErrConfigSnapshotNotFound = errors.New("config snapshot not found")
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)
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type Snapshot struct {
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Key string `json:"key"`
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Data []byte `json:"data,omitempty"`
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Version string `json:"version,omitempty"`
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Metadata map[string]string `json:"metadata,omitempty"`
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UpdatedAt time.Time `json:"updated_at,omitempty"`
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}
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type Provider interface {
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LoadSnapshot(context.Context, string) (Snapshot, bool, error)
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}
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type WatchProvider interface {
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Provider
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WatchSnapshots(context.Context, string) (<-chan Snapshot, <-chan error)
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}
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type ProviderFunc func(context.Context, string) (Snapshot, bool, error)
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func (f ProviderFunc) LoadSnapshot(ctx context.Context, key string) (Snapshot, bool, error) {
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if f == nil {
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return Snapshot{}, false, ErrConfigProviderRequired
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}
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return f(ctx, key)
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}
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func LoadRequiredSnapshot(ctx context.Context, provider Provider, key string) (Snapshot, error) {
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if provider == nil {
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return Snapshot{}, ErrConfigProviderRequired
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}
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if strings.TrimSpace(key) == "" {
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return Snapshot{}, ErrConfigKeyRequired
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}
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snapshot, ok, err := provider.LoadSnapshot(ctx, key)
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if err != nil {
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return Snapshot{}, err
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}
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if !ok {
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return Snapshot{}, ErrConfigSnapshotNotFound
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}
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return snapshot, nil
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}
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