服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
159 lines
3.1 KiB
Go
159 lines
3.1 KiB
Go
package health
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import (
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"context"
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"strings"
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"sync"
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"time"
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healthpb "google.golang.org/grpc/health/grpc_health_v1"
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)
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const (
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defMonitorEvery = 5 * time.Second
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defMonitorTimeout = 2 * time.Second
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)
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type ProbeTarget struct {
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Name string
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Service string
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Client healthpb.HealthClient
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}
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type ProbeResult struct {
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Target string `json:"target"`
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Service string `json:"service,omitempty"`
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State State `json:"state"`
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Error string `json:"error,omitempty"`
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CheckedAt time.Time `json:"checked_at"`
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}
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type MonitorOptions struct {
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Interval time.Duration
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Timeout time.Duration
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Targets []ProbeTarget
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Notify func(ProbeResult)
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Now func() time.Time
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}
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type Monitor struct {
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interval time.Duration
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timeout time.Duration
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targets []ProbeTarget
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notify func(ProbeResult)
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now func() time.Time
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mu sync.Mutex
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last map[string]State
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}
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func NewMonitor(options MonitorOptions) *Monitor {
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interval := options.Interval
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if interval <= 0 {
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interval = defMonitorEvery
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}
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timeout := options.Timeout
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if timeout <= 0 {
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timeout = defMonitorTimeout
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}
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now := options.Now
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if now == nil {
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now = func() time.Time { return time.Now().UTC() }
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}
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targets := make([]ProbeTarget, 0, len(options.Targets))
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for _, target := range options.Targets {
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target.Name = strings.TrimSpace(target.Name)
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target.Service = strings.TrimSpace(target.Service)
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if target.Name == "" {
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target.Name = target.Service
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}
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if target.Name == "" {
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continue
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}
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targets = append(targets, target)
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}
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return &Monitor{
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interval: interval,
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timeout: timeout,
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targets: targets,
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notify: options.Notify,
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now: now,
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last: make(map[string]State),
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}
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}
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func (m *Monitor) CheckOnce(ctx context.Context) []ProbeResult {
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if m == nil {
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return nil
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}
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if ctx == nil {
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ctx = context.Background()
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}
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results := make([]ProbeResult, 0, len(m.targets))
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for _, target := range m.targets {
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result := m.probe(ctx, target)
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results = append(results, result)
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m.notifyIfChanged(result)
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}
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return results
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}
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func (m *Monitor) Run(ctx context.Context) error {
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if m == nil {
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return nil
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}
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if ctx == nil {
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ctx = context.Background()
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}
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if err := ctx.Err(); err != nil {
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return err
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}
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m.CheckOnce(ctx)
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ticker := time.NewTicker(m.interval)
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defer ticker.Stop()
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for {
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select {
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case <-ctx.Done():
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return ctx.Err()
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case <-ticker.C:
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m.CheckOnce(ctx)
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}
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}
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}
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func (m *Monitor) probe(ctx context.Context, target ProbeTarget) ProbeResult {
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probeCtx := ctx
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cancel := func() {}
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if m.timeout > 0 {
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probeCtx, cancel = context.WithTimeout(ctx, m.timeout)
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}
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defer cancel()
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state, err := ProbeGRPC(probeCtx, target.Client, target.Service)
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result := ProbeResult{
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Target: target.Name,
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Service: target.Service,
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State: state,
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CheckedAt: m.now().UTC(),
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}
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if err != nil {
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result.Error = err.Error()
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}
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return result
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}
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func (m *Monitor) notifyIfChanged(result ProbeResult) {
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if m.notify == nil {
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return
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}
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key := result.Target + "\x00" + result.Service
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m.mu.Lock()
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last, ok := m.last[key]
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if ok && last == result.State {
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m.mu.Unlock()
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return
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}
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m.last[key] = result.State
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m.mu.Unlock()
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m.notify(result)
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}
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