Files
90CNServer/server/internal/services/dnfbridge/adventure_expedition_reward_test.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

115 lines
4.7 KiB
Go

package dnfbridge
import (
"context"
"encoding/binary"
"os"
"strconv"
"testing"
"time"
"longheng.io/server/internal/modules/dnf/adventuregroup"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
platformpvf "longheng.io/server/internal/platform/pvf"
)
func TestRealAdventureExpeditionRewardOldSaveAndReplay(t *testing.T) {
path := os.Getenv("DNFBRIDGE_REAL_PVF_SMOKE")
if path == "" {
t.Skip("set DNFBRIDGE_REAL_PVF_SMOKE")
}
archive, err := platformpvf.LoadArchive(platformpvf.Options{Path: path})
if err != nil {
t.Fatal(err)
}
tables, err := adventuregroup.LoadComplete(context.Background(), archive)
if err != nil {
t.Fatal(err)
}
for _, balance := range []uint32{171, 9999} {
t.Run(strconv.FormatUint(uint64(balance), 10), func(t *testing.T) {
ctx := context.Background()
now := time.Date(2026, 9, 13, 6, 3, 19, 0, time.UTC)
repos := dnfrepomemory.NewMemoryGroup()
must := func(err error) {
t.Helper()
if err != nil {
t.Fatal(err)
}
}
must(repos.Character.Save(ctx, dnfrepo.CharacterRecord{CharacterID: "1", AccountID: "dnf:1", Slot: 0, Job: "0", Level: 90, Name: "expedition", Stats: map[string]int64{"grow_type": 0x22, "honor_expert_level": 41}}))
state := adventuregroup.RuntimeState{Version: 1}
state.Normalize(tables.Runtime(), now)
state.ShopPoints[adventuregroup.ShopPointGlory] = balance
encoded, err := state.Marshal()
must(err)
must(repos.Account.Save(ctx, dnfrepo.AccountRecord{AccountID: "dnf:1", UpdatedAt: now, Metadata: map[string]string{adventuregroup.RuntimeStateMetadataKey: encoded}}))
conn := &bufferConn{}
s := &Service{options: options{accountID: "dnf:1", gameUpperHeader: gameUpperHeaderServer16, gameUpperBodyCodec: gameUpperBodyCodecPlain}, adventureGroupTable: tables, repositoryProvider: func() (dnfrepo.Group, bool) { return repos, true }, gameplayTimers: &processGameplayTimeQueue{now: func() time.Time { return now }}}
session := &gameSession{conn: conn, selectedCharacterID: 1}
must(s.handleCurrentAdventureExpeditionStart(session, []byte{1, 0x60, 0x54, 0, 0, 1, 0, 0, 0, 2}))
ack, _ := splitLongHengGameServerUpperPacket(t, conn.write.Bytes())
if ack.Header.MsgID != 442 || ack.Body[0] != 1 {
t.Fatalf("start=%x", ack.Body)
}
account, _, err := repos.Account.Load(ctx, "dnf:1")
must(err)
state, err = adventuregroup.ParseRuntimeState(account, tables.Runtime(), now)
must(err)
expedition := state.Expeditions["1"]
if expedition.Reward != 1 {
t.Fatalf("departure estimate=%d", expedition.Reward)
}
conn.write.Reset()
must(s.handleCurrentAdventureExpeditionReward(session, []byte{1}))
ack, _ = splitLongHengGameServerUpperPacket(t, conn.write.Bytes())
if ack.Body[0] != 0 {
t.Fatal("claimed before completion")
}
// Reproduce the persisted estimate written by the previous binary.
expedition.Reward = 171
state.Expeditions["1"] = expedition
encoded, err = state.Marshal()
must(err)
account.Metadata[adventuregroup.RuntimeStateMetadataKey] = encoded
must(repos.Account.Save(ctx, account))
now = now.Add(6 * time.Hour)
fresh := &Service{options: s.options, adventureGroupTable: tables, repositoryProvider: s.repositoryProvider, gameplayTimers: s.gameplayTimers}
conn.write.Reset()
must(fresh.handleCurrentAdventureExpeditionReward(session, []byte{1}))
ack, rest := splitLongHengGameServerUpperPacket(t, conn.write.Bytes())
grant := min(uint32(1), 9999-balance)
if ack.Header.MsgID != 1408 || len(ack.Body) != 5 || ack.Body[0] != 1 || binary.LittleEndian.Uint32(ack.Body[1:]) != grant {
t.Fatalf("claim=%x want=%d", ack.Body, grant)
}
push, rest := splitLongHengGameServerUpperPacket(t, rest)
if push.Header.MsgID != 1342 {
t.Fatal("missing expedition refresh")
}
push, _ = splitLongHengGameServerUpperPacket(t, rest)
if push.Header.MsgID != 1340 {
t.Fatal("missing balance refresh")
}
account, _, err = repos.Account.Load(ctx, "dnf:1")
must(err)
state, err = adventuregroup.ParseRuntimeState(account, tables.Runtime(), now)
must(err)
if len(state.Expeditions) != 0 || state.ShopPoints[adventuregroup.ShopPointGlory] != balance+grant {
t.Fatalf("claimed state=%+v", state)
}
conn.write.Reset()
must(fresh.handleCurrentAdventureExpeditionReward(session, []byte{1}))
ack, _ = splitLongHengGameServerUpperPacket(t, conn.write.Bytes())
if ack.Body[0] != 0 {
t.Fatal("duplicate claim accepted")
}
after, _, err := repos.Account.Load(ctx, "dnf:1")
must(err)
if after.Metadata[adventuregroup.RuntimeStateMetadataKey] != account.Metadata[adventuregroup.RuntimeStateMetadataKey] {
t.Fatal("replay changed balance")
}
})
}
}