服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
39 lines
1.3 KiB
Go
39 lines
1.3 KiB
Go
package dnfbridge
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import "math"
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func buildCurrentGoldStateBody(gold int64) []byte {
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if gold < 0 {
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gold = 0
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}
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if gold > math.MaxInt32 {
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gold = math.MaxInt32
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}
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var entry currentItemListEntry
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entry.patchCore(0, 0, uint32(gold))
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return buildCurrentItemUpdateBody(0, []currentItemListEntry{entry})
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}
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func buildCurrentItemUpdateBody(listType byte, entries []currentItemListEntry) []byte {
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var body packetWriter
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body.writeByte(listType)
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body.writeUint16(uint16(len(entries)))
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for _, entry := range entries {
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body.writeBytes(entry.data[:])
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if listType == 1 {
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// List-1 is not an ordinary raw item row. Current EXE list readers
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// consume two length-prefixed avatar extension blobs after every
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// 0x77-byte item record. The first blob carries avatar socket data
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// after open/embed mutations; omitting both length fields shifts the
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// next packet reader and can terminate the client immediately after
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// an avatar (especially a weapon-avatar) purchase.
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writeCurrentAvatarItemListOptionalBlobs(&body, entry)
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}
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// Do not append default blobs to normal list-3 equipment. Current
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// sub_225C960/sub_225C9B0 read them only when the item-table type is
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// <= 11; normal worn equipment starts at type 12. Extra length fields
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// on a gate-false row become bytes of the following packet.
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}
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return body.bytes()
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}
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