服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
304 lines
11 KiB
Go
304 lines
11 KiB
Go
package dnfbridge
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import (
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"bytes"
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"testing"
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"longheng.io/server/internal/modules/dnf/dnfenum"
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)
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func TestNormalizeLegacyGameBodyStripsExactChangeSkillSlotTransportTrailer(t *testing.T) {
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semantic := []byte{0, 1, 199, 0xff, 0xff, 0xff, 0xff, 0}
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liveBody := append(append([]byte(nil), semantic...), 0x67, 0xc1, 0x19, 0x3b)
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got := normalizeLegacyGameBody(uint16(dnfenum.CmdPacketChangeSkillslot), liveBody)
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if !bytes.Equal(got, semantic) {
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t.Fatalf("normalized op28 body = %x, want %x", got, semantic)
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}
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if &got[0] == &liveBody[0] {
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t.Fatal("normalized op28 body aliases the transport packet")
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}
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}
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func TestNormalizeLegacyGameBodyKeepsStrictChangeSkillSlotBoundaries(t *testing.T) {
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tests := []struct {
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name string
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typ uint16
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body []byte
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}{
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{name: "semantic body", typ: uint16(dnfenum.CmdPacketChangeSkillslot), body: make([]byte, 8)},
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{name: "old opaque protected body", typ: uint16(dnfenum.CmdPacketChangeSkillslot), body: make([]byte, 16)},
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{name: "unrelated twelve byte body", typ: uint16(dnfenum.CmdPacketChangeSkillslot) + 1, body: make([]byte, 12)},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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got := normalizeLegacyGameBody(tt.typ, tt.body)
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if len(got) != len(tt.body) || !bytes.Equal(got, tt.body) {
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t.Fatalf("normalized body = %x (len %d), want unchanged len %d", got, len(got), len(tt.body))
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}
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})
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}
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}
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func TestNormalizeLegacyGameBodyStripsExactMoveItemspaceTransportTrailer(t *testing.T) {
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semantic := make([]byte, 28)
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semantic[0] = 0
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semantic[1] = 65
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semantic[11] = 0
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semantic[12] = 3
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liveBody := append(append([]byte(nil), semantic...), 0xde, 0xad, 0xbe, 0xef)
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got := normalizeLegacyGameBody(uint16(dnfenum.CmdPacketMoveItemspace), liveBody)
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if !bytes.Equal(got, semantic) {
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t.Fatalf("normalized op19 body = %x, want %x", got, semantic)
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}
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if &got[0] == &liveBody[0] {
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t.Fatal("normalized op19 body aliases the transport packet")
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}
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}
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func TestNormalizeLegacyGameBodyKeepsStrictMoveItemspaceBoundaries(t *testing.T) {
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for _, body := range [][]byte{make([]byte, 28), make([]byte, 16)} {
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got := normalizeLegacyGameBody(uint16(dnfenum.CmdPacketMoveItemspace), body)
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if len(got) != len(body) || !bytes.Equal(got, body) {
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t.Fatalf("op19 body len %d normalized to len %d", len(body), len(got))
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}
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}
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unrelated := make([]byte, 32)
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got := normalizeLegacyGameBody(uint16(dnfenum.CmdPacketMoveItemspace)+1, unrelated)
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if len(got) != len(unrelated) || !bytes.Equal(got, unrelated) {
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t.Fatalf("unrelated 32-byte body normalized to len %d", len(got))
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}
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}
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func TestNormalizeLegacyGameBodyStripsProvenBuySkillTransportTrailer(t *testing.T) {
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// Live trace: tree=0,count=1,skill=190,learn,+1,finalMode=0.
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semantic := []byte{0, 1, 0xbe, 0, 0, 1, 0}
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liveBody := append(append([]byte(nil), semantic...), 0xb8, 0x1a, 0, 0)
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got := normalizeLegacyGameBody(uint16(dnfenum.CmdPacketBuySkill), liveBody)
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if !bytes.Equal(got, semantic) {
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t.Fatalf("normalized op29 body = %x, want %x", got, semantic)
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}
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if &got[0] == &liveBody[0] {
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t.Fatal("normalized op29 body aliases the transport packet")
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}
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}
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func TestNormalizeLegacyGameBodyKeepsBuySkillBoundariesWithoutCountProof(t *testing.T) {
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tests := [][]byte{
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{0, 1, 0xbe, 0, 0, 1, 0},
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make([]byte, 16),
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{0, 2, 0xbe, 0, 0, 1, 0, 1, 2, 3, 4},
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}
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for _, body := range tests {
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got := normalizeLegacyGameBody(uint16(dnfenum.CmdPacketBuySkill), body)
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if !bytes.Equal(got, body) || len(got) != len(body) {
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t.Fatalf("op29 body %x normalized to %x", body, got)
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}
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}
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}
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func TestNormalizeLegacyGameBodySkillInitStrictBoundaries(t *testing.T) {
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semantic := []byte{0, 0}
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liveBody := append(append([]byte(nil), semantic...), 1, 2, 3, 4)
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got := normalizeLegacyGameBody(uint16(dnfenum.CmdPacketSkillInit), liveBody)
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if !bytes.Equal(got, semantic) {
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t.Fatalf("normalized op491 body = %x, want %x", got, semantic)
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}
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for _, body := range [][]byte{semantic, make([]byte, 8)} {
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got = normalizeLegacyGameBody(uint16(dnfenum.CmdPacketSkillInit), body)
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if !bytes.Equal(got, body) || len(got) != len(body) {
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t.Fatalf("op491 boundary len %d normalized to len %d", len(body), len(got))
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}
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}
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}
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func TestNormalizeLegacyGameBodyPreservesLiveSkillTreeSwitchTail(t *testing.T) {
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liveBody := []byte{0, 0x3e, 0x74, 0x5e, 0x7a}
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got := normalizeLegacyGameBody(uint16(dnfenum.CmdPacketChangeAnotherSkillTree), liveBody)
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if !bytes.Equal(got, liveBody) {
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t.Fatalf("normalized op260 body = %x, want full live body %x", got, liveBody)
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}
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}
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func TestNormalizeLegacyGameBodyDoesNotGuessTownPositionTransportTrailer(t *testing.T) {
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semantic := []byte{0x3c, 0x03, 0xd3, 0x00, 0x08, 0x64, 0x00}
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possibleTrailerBody := append(append([]byte(nil), semantic...), 1, 2, 3, 4)
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for _, body := range [][]byte{semantic, possibleTrailerBody} {
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got := normalizeLegacyGameBody(uint16(dnfenum.CmdPacketSetUserPosition), body)
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if !bytes.Equal(got, body) || len(got) != len(body) {
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t.Fatalf("unproved op35 transport body normalized from %x to %x", body, got)
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}
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}
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}
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func TestNormalizeLegacyGameBodyStripsExactUseStackableTransportTrailer(t *testing.T) {
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semantic := []byte{
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3, 0, 0,
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0x44, 0x33, 0x22, 0x11,
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0x1a, 0x21, 0, 0,
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0, 0, 0, 0,
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}
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liveBody := append(append([]byte(nil), semantic...), 0xde, 0xad, 0xbe, 0xef)
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got := normalizeLegacyGameBody(uint16(dnfenum.CmdPacketUseStackable), liveBody)
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if !bytes.Equal(got, semantic) {
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t.Fatalf("normalized op44 body = %x, want %x", got, semantic)
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}
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if &got[0] == &liveBody[0] {
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t.Fatal("normalized op44 body aliases the transport packet")
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}
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}
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func TestNormalizeLegacyGameBodyKeepsStrictUseStackableBoundaries(t *testing.T) {
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tests := []struct {
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name string
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typ uint16
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body []byte
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}{
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{name: "semantic body", typ: uint16(dnfenum.CmdPacketUseStackable), body: make([]byte, 15)},
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{name: "opaque protected body", typ: uint16(dnfenum.CmdPacketUseStackable), body: make([]byte, 16)},
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{name: "unrelated nineteen byte body", typ: uint16(dnfenum.CmdPacketUseStackable) + 1, body: make([]byte, 19)},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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got := normalizeLegacyGameBody(tt.typ, tt.body)
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if len(got) != len(tt.body) || !bytes.Equal(got, tt.body) {
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t.Fatalf("normalized body = %x (len %d), want unchanged len %d", got, len(got), len(tt.body))
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}
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})
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}
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}
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func TestNormalizeLegacyGameBodyStripsExactGuardianGemTransportTrailer(t *testing.T) {
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semantic := make([]byte, currentGuardianGemUseRequestWireSize)
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semantic[0] = 0x90
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semantic[4] = 32
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semantic[6] = 0xf1
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semantic[10] = 3
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liveBody := append(append([]byte(nil), semantic...), 0xde, 0xad, 0xbe, 0xef)
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got := normalizeLegacyGameBody(uint16(dnfenum.CmdPacketUseGem), liveBody)
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if !bytes.Equal(got, semantic) {
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t.Fatalf("normalized op829 body = %x, want %x", got, semantic)
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}
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if &got[0] == &liveBody[0] {
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t.Fatal("normalized op829 body aliases the transport packet")
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}
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}
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func TestNormalizeLegacyGameBodyKeepsStrictGuardianGemBoundaries(t *testing.T) {
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for _, body := range [][]byte{
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make([]byte, currentGuardianGemUseRequestWireSize),
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make([]byte, currentGuardianGemUseRequestWireSize+5),
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make([]byte, 16),
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} {
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got := normalizeLegacyGameBody(uint16(dnfenum.CmdPacketUseGem), body)
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if len(got) != len(body) || !bytes.Equal(got, body) {
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t.Fatalf("op829 body len %d normalized to len %d", len(body), len(got))
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}
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}
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}
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func TestNormalizeLegacyGameBodyStripsExactRentalTransportTrailer(t *testing.T) {
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semantic := make([]byte, currentRentalRequestWireSize)
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semantic[13] = 1
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semantic[17] = 3
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liveBody := append(append([]byte(nil), semantic...), 0xde, 0xad, 0xbe, 0xef)
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for _, typ := range []uint16{
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uint16(dnfenum.CmdPacketRentEquipmentItem),
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uint16(dnfenum.CmdPacketChargeRentpoint),
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} {
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got := normalizeLegacyGameBody(typ, liveBody)
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if !bytes.Equal(got, semantic) {
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t.Fatalf("normalized rental op%d body = %x, want %x", typ, got, semantic)
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}
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if &got[0] == &liveBody[0] {
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t.Fatalf("normalized rental op%d aliases transport packet", typ)
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}
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}
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}
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func TestNormalizeLegacyGameBodyKeepsOpaqueRentalBoundaries(t *testing.T) {
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for _, typ := range []uint16{
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uint16(dnfenum.CmdPacketRentEquipmentItem),
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uint16(dnfenum.CmdPacketChargeRentpoint),
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} {
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for _, body := range [][]byte{make([]byte, currentRentalRequestWireSize), make([]byte, 24)} {
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got := normalizeLegacyGameBody(typ, body)
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if len(got) != len(body) || !bytes.Equal(got, body) {
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t.Fatalf("rental op%d body len %d normalized to len %d", typ, len(body), len(got))
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}
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}
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}
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}
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func TestNormalizeLegacyGameBodyStripsExactSelectCardTransportTrailer(t *testing.T) {
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semantic := []byte{0, 3}
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liveBody := append(append([]byte(nil), semantic...), 0xde, 0xad, 0xbe, 0xef)
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got := normalizeLegacyGameBody(uint16(dnfenum.CmdPacketSelectCard), liveBody)
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if !bytes.Equal(got, semantic) {
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t.Fatalf("normalized op71 body = %x, want %x", got, semantic)
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}
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if &got[0] == &liveBody[0] {
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t.Fatal("normalized op71 body aliases the transport packet")
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}
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}
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func TestNormalizeLegacyGameBodyKeepsStrictSelectCardBoundaries(t *testing.T) {
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tests := []struct {
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name string
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typ uint16
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body []byte
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}{
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{name: "single semantic byte clone", typ: uint16(dnfenum.CmdPacketSelectCard), body: make([]byte, 5)},
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{name: "semantic body", typ: uint16(dnfenum.CmdPacketSelectCard), body: make([]byte, 2)},
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{name: "old opaque protected body", typ: uint16(dnfenum.CmdPacketSelectCard), body: make([]byte, 8)},
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{name: "unrelated six byte body", typ: uint16(dnfenum.CmdPacketSelectCard) + 2, body: make([]byte, 6)},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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got := normalizeLegacyGameBody(tt.typ, tt.body)
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if len(got) != len(tt.body) || !bytes.Equal(got, tt.body) {
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t.Fatalf("normalized body = %x (len %d), want unchanged len %d", got, len(got), len(tt.body))
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}
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})
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}
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}
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func TestNormalizeLegacyGameBodyStripsExactEplpTransportTrailer(t *testing.T) {
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semantic := []byte{1, 2}
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liveBody := append(append([]byte(nil), semantic...), 0xde, 0xad, 0xbe, 0xef)
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got := normalizeLegacyGameBody(uint16(dnfenum.CmdPacketEplpCommand), liveBody)
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if !bytes.Equal(got, semantic) {
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t.Fatalf("normalized op72 body = %x, want %x", got, semantic)
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}
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if &got[0] == &liveBody[0] {
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t.Fatal("normalized op72 body aliases the transport packet")
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}
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}
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func TestNormalizeLegacyGameBodyKeepsStrictEplpBoundaries(t *testing.T) {
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tests := []struct {
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name string
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typ uint16
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body []byte
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}{
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{name: "semantic body", typ: uint16(dnfenum.CmdPacketEplpCommand), body: make([]byte, 2)},
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{name: "old opaque protected body", typ: uint16(dnfenum.CmdPacketEplpCommand), body: make([]byte, 16)},
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{name: "unrelated six byte body", typ: uint16(dnfenum.CmdPacketEplpCommand) + 1, body: make([]byte, 6)},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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got := normalizeLegacyGameBody(tt.typ, tt.body)
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if len(got) != len(tt.body) || !bytes.Equal(got, tt.body) {
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t.Fatalf("normalized body = %x (len %d), want unchanged len %d", got, len(got), len(tt.body))
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}
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})
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}
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}
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