Files
90CNServer/client-patch/90CN_dungeon_assist_presence.h
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

30 lines
1.3 KiB
C++

#pragma once
#include <stddef.h>
#include <stdint.h>
namespace dnf90_dungeon_assist {
constexpr uint16_t kOpcode = 0x7f47;
constexpr size_t kHeaderSize = 46;
constexpr size_t kMaxKeys = 128;
inline uint16_t U16(const unsigned char* p) { return uint16_t(p[0]) | uint16_t(p[1]) << 8; }
inline uint32_t U32(const unsigned char* p) { return uint32_t(U16(p)) | uint32_t(U16(p + 2)) << 16; }
// A native active wave or a completed hit threshold must never be advanced
// again, even while a spawn animation has not produced its actors yet.
inline bool CanAdvanceGate(bool wavePresent, bool spawning, int hits, int threshold) {
return !wavePresent && !spawning && hits >= 0 && threshold > 0 && hits < threshold;
}
inline bool ValidQuery(const unsigned char* body, size_t size) {
if (!body || size < kHeaderSize + 1 || body[0] != 1 ||
body[33] > 1 || !U16(body + 1) || !U32(body + 19) || !U32(body + 23) || !U32(body + 27)) return false;
const size_t count = body[kHeaderSize];
if (!count || count > kMaxKeys || size != kHeaderSize + 1 + count * 2) return false;
for (size_t i = 0; i < count; ++i) {
const uint16_t key = U16(body + kHeaderSize + 1 + i * 2);
if (!key || key == 0xffff) return false;
for (size_t j = 0; j < i; ++j)
if (key == U16(body + kHeaderSize + 1 + j * 2)) return false;
}
return true;
}
}