服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
114 lines
2.3 KiB
Go
114 lines
2.3 KiB
Go
package pvf
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import (
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"container/list"
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"sync"
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"sync/atomic"
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)
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const (
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DefaultChunkCacheBytes int64 = 96 * 1024 * 1024
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DefaultTextCacheBytes int64 = 64 * 1024 * 1024
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)
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type byteLRUEntry struct {
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key int
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value any
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bytes int64
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}
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type byteLRUSnapshot struct {
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entries int
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bytes int64
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hits uint64
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misses uint64
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evictions uint64
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}
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// byteLRU bounds decoded PVF data by resident bytes. Cached values are never
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// mutated by callers: raw reads return copies and decoded text is immutable.
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type byteLRU struct {
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mu sync.Mutex
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limitB int64
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bytesB int64
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entries map[int]*list.Element
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order *list.List
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hits atomic.Uint64
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misses atomic.Uint64
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evictions atomic.Uint64
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}
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func newByteLRU(limit int64) *byteLRU {
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if limit <= 0 {
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limit = 1
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}
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return &byteLRU{limitB: limit, entries: make(map[int]*list.Element), order: list.New()}
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}
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func (c *byteLRU) get(key int) (any, bool) {
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if c == nil {
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return nil, false
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}
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c.mu.Lock()
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defer c.mu.Unlock()
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element, ok := c.entries[key]
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if !ok {
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c.misses.Add(1)
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return nil, false
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}
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c.order.MoveToFront(element)
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c.hits.Add(1)
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return element.Value.(byteLRUEntry).value, true
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}
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func (c *byteLRU) add(key int, value any, size int64) {
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if c == nil || value == nil || size <= 0 {
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return
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}
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c.mu.Lock()
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defer c.mu.Unlock()
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if existing, ok := c.entries[key]; ok {
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entry := existing.Value.(byteLRUEntry)
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c.bytesB -= entry.bytes
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entry.value = value
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entry.bytes = size
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existing.Value = entry
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c.bytesB += size
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c.order.MoveToFront(existing)
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} else {
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element := c.order.PushFront(byteLRUEntry{key: key, value: value, bytes: size})
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c.entries[key] = element
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c.bytesB += size
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}
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for c.bytesB > c.limitB && c.order.Len() > 0 {
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oldest := c.order.Back()
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entry := oldest.Value.(byteLRUEntry)
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delete(c.entries, entry.key)
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c.order.Remove(oldest)
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c.bytesB -= entry.bytes
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c.evictions.Add(1)
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}
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}
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func (c *byteLRU) snapshot() byteLRUSnapshot {
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if c == nil {
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return byteLRUSnapshot{}
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}
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c.mu.Lock()
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entries, bytes := c.order.Len(), c.bytesB
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c.mu.Unlock()
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return byteLRUSnapshot{
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entries: entries, bytes: bytes,
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hits: c.hits.Load(), misses: c.misses.Load(), evictions: c.evictions.Load(),
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}
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}
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func (c *byteLRU) limit() int64 {
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if c == nil {
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return 0
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}
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c.mu.Lock()
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defer c.mu.Unlock()
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return c.limitB
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}
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