服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
172 lines
5.8 KiB
Go
172 lines
5.8 KiB
Go
package dnfbridge
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import (
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"errors"
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"fmt"
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"longheng.io/server/internal/modules/dnf/dnfenum"
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)
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var (
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errDungeonContextListCount = errors.New("dnf dungeon-context list count exceeds current EXE range")
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errDungeonContextGroupCount = errors.New("dnf dungeon-context group count exceeds current EXE range")
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errDungeonContextOptionalCount = errors.New("dnf dungeon-context optional-table count exceeds current EXE range")
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errDungeonContextPairCount = errors.New("dnf dungeon-context pair count exceeds current EXE range")
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errDungeonContextBoundedMode = errors.New("dnf dungeon-context bounded mode exceeds current EXE range")
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errDungeonContextCappedValue = errors.New("dnf dungeon-context capped value exceeds current EXE range")
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)
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const currentDungeonContextMsgID = uint16(dnfenum.CmdPacketUseLotteryItem)
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type currentDungeonContextGroupRow struct {
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ValueA uint32
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ValueB uint32
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ValueC uint32
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}
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type currentDungeonContextGroup struct {
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ObjectOrActorKey uint16
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Rows []currentDungeonContextGroupRow
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}
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type currentDungeonContextOptionalRow struct {
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Key uint32
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Value0 uint16
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Value1 uint16
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}
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type currentDungeonContextPair struct {
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Key uint32
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Value uint32
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}
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type currentDungeonContext struct {
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Value0 uint32
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Value1 uint32
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List0 []uint16
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List1 []uint16
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Groups []currentDungeonContextGroup
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ContextValue0 uint32
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ContextValue1 uint16
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ContextValue2 uint16
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ContextValue3 uint32
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OptionalTablePresent bool
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OptionalRows []currentDungeonContextOptionalRow
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BooleanLikeValue byte
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LargeContextValue0 uint32
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LargeContextValue1 uint32
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BoundedMode byte
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CappedValue uint16
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Pairs []currentDungeonContextPair
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}
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func (packet currentDungeonContext) Build() ([]byte, error) {
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if len(packet.List0) > 8 || len(packet.List1) > 8 {
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return nil, fmt.Errorf("%w: list0=%d list1=%d", errDungeonContextListCount, len(packet.List0), len(packet.List1))
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}
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if len(packet.Groups) > int(^byte(0)) {
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return nil, fmt.Errorf("%w: count=%d", errDungeonContextGroupCount, len(packet.Groups))
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}
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for groupIndex, group := range packet.Groups {
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if len(group.Rows) > int(^byte(0)) {
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return nil, fmt.Errorf("%w: group=%d rows=%d", errDungeonContextGroupCount, groupIndex, len(group.Rows))
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}
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}
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if len(packet.OptionalRows) > int(^byte(0)) {
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return nil, fmt.Errorf("%w: count=%d", errDungeonContextOptionalCount, len(packet.OptionalRows))
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}
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if !packet.OptionalTablePresent && len(packet.OptionalRows) != 0 {
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return nil, fmt.Errorf("%w: rows=%d without table-present flag", errDungeonContextOptionalCount, len(packet.OptionalRows))
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}
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if len(packet.Pairs) > int(^byte(0)) {
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return nil, fmt.Errorf("%w: count=%d", errDungeonContextPairCount, len(packet.Pairs))
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}
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if packet.BoundedMode >= 8 {
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return nil, fmt.Errorf("%w: value=%d", errDungeonContextBoundedMode, packet.BoundedMode)
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}
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if packet.CappedValue > 100 {
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return nil, fmt.Errorf("%w: value=%d", errDungeonContextCappedValue, packet.CappedValue)
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}
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var writer packetWriter
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writer.writeUint32(packet.Value0)
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writer.writeUint32(packet.Value1)
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writer.writeByte(byte(len(packet.List0)))
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for _, value := range packet.List0 {
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writer.writeUint16(value)
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}
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writer.writeByte(byte(len(packet.List1)))
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for _, value := range packet.List1 {
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writer.writeUint16(value)
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}
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writer.writeByte(byte(len(packet.Groups)))
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for _, group := range packet.Groups {
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writer.writeUint16(group.ObjectOrActorKey)
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writer.writeByte(byte(len(group.Rows)))
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for _, row := range group.Rows {
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writer.writeUint32(row.ValueA)
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writer.writeUint32(row.ValueB)
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writer.writeUint32(row.ValueC)
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}
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}
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writer.writeUint32(packet.ContextValue0)
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writer.writeUint16(packet.ContextValue1)
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writer.writeUint16(packet.ContextValue2)
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writer.writeUint32(packet.ContextValue3)
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if packet.OptionalTablePresent {
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writer.writeByte(1)
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writer.writeByte(byte(len(packet.OptionalRows)))
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for _, row := range packet.OptionalRows {
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writer.writeUint32(row.Key)
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writer.writeUint16(row.Value0)
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writer.writeUint16(row.Value1)
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}
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} else {
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writer.writeByte(0)
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}
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writer.writeByte(packet.BooleanLikeValue)
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writer.writeUint32(packet.LargeContextValue0)
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writer.writeUint32(packet.LargeContextValue1)
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writer.writeByte(packet.BoundedMode)
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writer.writeUint16(packet.CappedValue)
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writer.writeByte(byte(len(packet.Pairs)))
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for _, pair := range packet.Pairs {
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writer.writeUint32(pair.Key)
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writer.writeUint32(pair.Value)
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}
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return writer.bytes(), nil
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}
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func (s *Service) sendCurrentDungeonContextOp27(session *gameSession, source string) error {
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packet := currentDungeonContext{}
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// list0 is the world map page's hell-party eligibility list: an entry means
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// "this party slot may not challenge the current area's hell party", and the
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// client greys the 挑战深渊派对 button as soon as the list is non-empty. Empty
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// (the historical body) means "no member is blocked". See
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// dungeon_hell_party_button.go for the client evidence.
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blockedSlots := s.currentHellPartyButtonBlockedSlots(session, source)
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if len(blockedSlots) != 0 {
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packet.List0 = blockedSlots
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}
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body, err := packet.Build()
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if err != nil {
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return err
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}
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s.logGameEvent(session, "game-upper-current-dungeon-context-op27-send",
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"source", source,
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"char_id", session.selectedCharacterID,
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"msg_id", currentDungeonContextMsgID,
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"classification", 0,
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"body_len", len(body),
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"list0_count", len(packet.List0),
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"list0_slots", blockedSlots,
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"list1_count", 0,
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"group_count", 0,
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"optional_table_present", false,
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"pair_count", 0,
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"body_source", "current_exe_sub_1D868B0_typed_minimum",
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"context_source", "no_confirmed_current_context_owner",
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"list0_source", "current_exe_list0_hell_quest_blocked_slots")
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return s.sendGameUpperRawClass(session, currentDungeonContextMsgID, body, 0)
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}
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