Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

65 lines
2.9 KiB
Go

package dnfbridge
import "longheng.io/server/internal/modules/dnf/dnfenum"
func skillGameplayModule() gameplayModuleDefinition {
layoutOpcode := uint16(dnfenum.CmdPacketChangeSkillslot)
buyOpcode := uint16(dnfenum.CmdPacketBuySkill)
resetOpcode := uint16(dnfenum.CmdPacketSkillInit)
characterOptionOpcode := uint16(dnfenum.CmdPacketSaveCharacterOption)
comboOpcode := uint16(dnfenum.CmdPacketComboSkillInfo)
comboResetOpcode := uint16(dnfenum.CmdPacketComboSkillExtensionQuickSlotReset)
dojoOpcode := uint16(dnfenum.CmdPacketArcadePVPDataCopy)
characterOptionHandler := func(service *Service, session *gameSession, request gameplayRequest) error {
return service.handleCurrentSaveCharacterOption(session, request.Body)
}
return gameplayModuleDefinition{
Name: "skill",
LegacyHandlers: map[uint16]gameplayHandler{
dojoOpcode: func(service *Service, session *gameSession, request gameplayRequest) error {
return service.handleCurrentPVPDojoSkillMode(session, request.Body)
},
characterOptionOpcode: characterOptionHandler,
comboOpcode: func(service *Service, session *gameSession, request gameplayRequest) error {
return service.handleCurrentDarkKnightComboSkillInfo(session, request.Body)
},
comboResetOpcode: func(service *Service, session *gameSession, request gameplayRequest) error {
return service.handleCurrentDarkKnightComboQuickSlotReset(session, request.Body)
},
},
UpperHandlers: map[uint16]gameplayHandler{
dojoOpcode: defaultClassGameplayHandler("game-pvp-dojo-mode-class-blocked",
"current_exe_dojo_mode_requires_default_class", (*Service).handleCurrentPVPDojoSkillMode),
characterOptionOpcode: defaultClassGameplayHandler(
"game-save-character-option-ignored",
"current_exe_op447_command_class_mismatch",
func(service *Service, session *gameSession, body []byte) error {
return service.handleCurrentSaveCharacterOption(session, body)
},
),
comboOpcode: defaultClassGameplayHandler(
"game-dark-knight-combo-skill-info-blocked",
"current_exe_op508_command_class_mismatch",
(*Service).handleCurrentDarkKnightComboSkillInfo,
),
comboResetOpcode: defaultClassGameplayHandler(
"game-dark-knight-combo-quick-slot-reset-blocked",
"current_exe_op510_command_class_mismatch",
(*Service).handleCurrentDarkKnightComboQuickSlotReset,
),
},
LegacyNormalizers: map[uint16]gameplayLegacyNormalizer{
dojoOpcode: func(body []byte) []byte { return stripLegacyTransportTrailer(body, 1) },
layoutOpcode: func(body []byte) []byte {
return stripLegacyTransportTrailer(body, 8)
},
buyOpcode: stripLegacyBuySkillTransportTrailer,
resetOpcode: func(body []byte) []byte { return stripLegacyTransportTrailer(body, 2) },
comboOpcode: normalizeLegacyDarkKnightComboSkillInfoBody,
comboResetOpcode: func(body []byte) []byte {
return stripLegacyTransportTrailer(body, 2)
},
},
}
}