Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

258 lines
9.0 KiB
Go

package dnfbridge
import (
"context"
"errors"
"fmt"
"strconv"
"strings"
"time"
"longheng.io/server/internal/modules/dnf/alignedcmd"
dnfdungeon "longheng.io/server/internal/modules/dnf/dungeon"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
)
// 本文件实现 GmTool90CN 需要的"道具发放 / 删除"admin 能力:
//
// POST /local/dnf-gm/item/grant 按 item_id 发道具进背包(服务端决定格位)
// POST /local/dnf-gm/item/delete 按 (list_type, slot) 删除一整行
//
// 为什么复用副本拾取的那套逻辑
// 服务端已经有一份经过线上验证的"把道具放进背包"实现:
// dungeon.currentDungeonPickupPlacement + PlacePickupItem。它负责
// - 按道具种类(stackable / equipment)推导容器与槽位区间(含公会勋章 list 38)
// - 已有的可堆叠行先并堆,否则找最小空格开新行
// - 装备行构造设备品质/耐久/封印象 etc.
// 所以 GM 发放直接走同一条路,不另外发明一套格位规则。
var (
// ErrGMItemGrantUnavailable 表示仓储或道具目录不可用。
ErrGMItemGrantUnavailable = errors.New("gm item grant unavailable")
// ErrGMItemNotFound 表示 item_id 在当前 PVF 里解析不到。
ErrGMItemNotFound = errors.New("gm item not found in pvf")
// ErrGMItemRowNotFound 表示要删除的背包行不存在。
ErrGMItemRowNotFound = errors.New("gm item row not found")
// ErrGMInventoryNotFound 表示该角色还没有背包记录。
ErrGMInventoryNotFound = errors.New("gm character inventory not found")
)
// GMItemGrantRequest 对应 POST /local/dnf-gm/item/grant。
type GMItemGrantRequest struct {
CharacterID string `json:"character_id"`
ItemID uint32 `json:"item_id"`
Count uint32 `json:"count,omitempty"`
}
// GMItemGrantResult 描述一次发放的落点。
type GMItemGrantResult struct {
CharacterID string `json:"character_id"`
ItemID uint32 `json:"item_id"`
Count uint32 `json:"count"`
ListType byte `json:"list_type"`
Slot int `json:"slot"`
EntryKey string `json:"entry_key"`
Merged bool `json:"merged"`
ItemName string `json:"item_name,omitempty"`
PVFPath string `json:"pvf_path,omitempty"`
}
const gmItemDefaultCount uint32 = 1
// GMGrantItem 把 count 个 item_id 放进角色背包,返回实际落点。
//
// 容器与槽位区间完全由服务端的 PVF 定义推导(见 currentDungeonPickupPlacement),
// 因此公会勋章会落到 list 38、装备会落到装备段,玩家端不会再出现"捡到不对、
// 重登才正常"。
func (s *Service) GMGrantItem(ctx context.Context, request GMItemGrantRequest) (GMItemGrantResult, error) {
result := GMItemGrantResult{}
if s == nil {
return result, ErrGMItemGrantUnavailable
}
if ctx == nil {
ctx = context.Background()
}
characterID := strings.TrimSpace(request.CharacterID)
if characterID == "" {
return result, fmt.Errorf("%w: character_id is required", ErrGMRequestInvalid)
}
if request.ItemID == 0 {
return result, fmt.Errorf("%w: item_id is required", ErrGMRequestInvalid)
}
count := request.Count
if count == 0 {
count = gmItemDefaultCount
}
result.CharacterID = characterID
result.ItemID = request.ItemID
result.Count = count
catalog, err := s.currentPVFItemCatalog()
if err != nil {
return result, fmt.Errorf("%w: %v", ErrGMItemGrantUnavailable, err)
}
definition, err := catalog.ResolveItem(request.ItemID)
if err != nil {
return result, fmt.Errorf("%w: item=%d resolved=false", ErrGMItemNotFound, request.ItemID)
}
result.ItemName = definition.Name
result.PVFPath = definition.PVFPath
// 可堆叠道具不能超过 PVF 的堆叠上限。
if definition.StackLimit > 0 && int64(count) > definition.StackLimit {
count = uint32(definition.StackLimit)
result.Count = count
}
placement := currentDungeonPickupPlacement(definition, count)
repositories, available := s.repositoryGroup()
if !available {
return result, ErrGMRepositoryUnavailable
}
owner, err := dnfdungeon.NewOwner(repositories)
if err != nil {
return result, fmt.Errorf("%w: %v", ErrGMItemGrantUnavailable, err)
}
// 发放前先记录该容器里是否已有同 id 行,用来区分"并堆"与"开新行"。
merged := false
grant, err := owner.GrantPickupItem(ctx, dnfdungeon.PickupItemCommand{
CharacterID: characterID,
Placement: placement,
Finalize: func(slot int16, stack dnfrepo.ItemStack) (dnfrepo.ItemStack, error) {
if stack.Count > int64(count) {
merged = true
stack.Count = int64(count)
}
if stack.Extra == nil {
stack.Extra = map[string]string{}
}
stack.Extra["source"] = "gm_tool_grant"
stack.Extra["granted_at"] = time.Now().UTC().Format(time.RFC3339)
return stack, nil
},
UpdatedAt: time.Now().UTC(),
})
if err != nil {
return result, err
}
result.ListType = placement.ListType
result.Slot = int(grant.Slot)
result.EntryKey = fmt.Sprintf("%d:%d", placement.ListType, grant.Slot)
result.Merged = merged
result.Count = uint32(grant.Stack.Count)
// 在线角色补发 op14 增量物品行,让塞进背包的道具即时出现在客户端背包里,
// 不必回到角色选择界面重拉全量快照。离线角色则无需推送:下次选角色时
// 会走 bootstrap 的全量背包刷新。
if _, numericID, idErr := gmCharacterID(characterID); idErr == nil {
if session, online := s.onlineGameSession(numericID); online {
if pushErr := s.sendSelectedIncrementalItemSlotRefreshes(
session,
"gm-item-grant",
[]alignedcmd.ItemSlotRefresh{{ListType: placement.ListType, SlotIndex: int16(grant.Slot)}},
); pushErr != nil {
s.logWarn("dnf90 GM item grant live refresh failed",
"character_id", characterID, "entry_key", result.EntryKey, "error", pushErr)
}
}
}
return result, nil
}
// GMItemDeleteRequest 对应 POST /local/dnf-gm/item/delete。
type GMItemDeleteRequest struct {
CharacterID string `json:"character_id"`
ListType *int `json:"list_type,omitempty"`
Slot *int `json:"slot,omitempty"`
EntryKey string `json:"entry_key,omitempty"`
}
// GMItemDeleteResult 描述删除结果。
type GMItemDeleteResult struct {
CharacterID string `json:"character_id"`
EntryKey string `json:"entry_key"`
ItemID int64 `json:"item_id"`
Removed int64 `json:"removed"`
}
// GMDeleteItem 删除背包里的一整行。
//
// entry_key 是 "<listType>:<slot>"(与客户端 ItemCore 的槽位编号一致),
// 也接受拆开的 list_type + slot。
func (s *Service) GMDeleteItem(ctx context.Context, request GMItemDeleteRequest) (GMItemDeleteResult, error) {
result := GMItemDeleteResult{}
if s == nil {
return result, ErrGMItemGrantUnavailable
}
if ctx == nil {
ctx = context.Background()
}
characterID := strings.TrimSpace(request.CharacterID)
if characterID == "" {
return result, fmt.Errorf("%w: character_id is required", ErrGMRequestInvalid)
}
result.CharacterID = characterID
listType, slot, err := gmResolveItemRow(request)
if err != nil {
return result, err
}
entryKey := fmt.Sprintf("%d:%d", listType, slot)
result.EntryKey = entryKey
repositories, available := s.repositoryGroup()
if !available || repositories.Inventory == nil || repositories.CharacterSettlement == nil {
return result, ErrGMRepositoryUnavailable
}
err = repositories.CharacterSettlement.WithinCharacterSettlement(ctx, characterID, func(tx dnfrepo.Group) error {
inventory, found, loadErr := tx.Inventory.Load(ctx, characterID)
if loadErr != nil {
return loadErr
}
if !found {
return ErrGMItemRowNotFound
}
inventory = dnfrepo.CloneInventory(inventory)
stack, present := inventory.Slots[entryKey]
if !present {
return fmt.Errorf("%w: entry_key=%s", ErrGMItemRowNotFound, entryKey)
}
result.ItemID = stack.ItemID
result.Removed = stack.Count
delete(inventory.Slots, entryKey)
inventory.UpdatedAt = time.Now().UTC()
return dnfrepo.SaveInventoryFields(ctx, tx.Inventory, inventory, dnfrepo.InventoryFieldSlots)
})
if err != nil {
return result, err
}
return result, nil
}
func gmResolveItemRow(request GMItemDeleteRequest) (byte, int, error) {
entryKey := strings.TrimSpace(request.EntryKey)
if entryKey != "" {
parts := strings.SplitN(entryKey, ":", 2)
if len(parts) != 2 {
return 0, 0, fmt.Errorf("%w: entry_key must be <list_type>:<slot>", ErrGMRequestInvalid)
}
listType, err := strconv.ParseUint(strings.TrimSpace(parts[0]), 10, 8)
if err != nil {
return 0, 0, fmt.Errorf("%w: list_type in entry_key is invalid", ErrGMRequestInvalid)
}
slot, err := strconv.ParseInt(strings.TrimSpace(parts[1]), 10, 32)
if err != nil || slot < 0 {
return 0, 0, fmt.Errorf("%w: slot in entry_key is invalid", ErrGMRequestInvalid)
}
return byte(listType), int(slot), nil
}
if request.ListType == nil || request.Slot == nil {
return 0, 0, fmt.Errorf("%w: list_type and slot are required", ErrGMRequestInvalid)
}
if *request.ListType < 0 || *request.ListType > 255 || *request.Slot < 0 {
return 0, 0, fmt.Errorf("%w: list_type or slot out of range", ErrGMRequestInvalid)
}
return byte(*request.ListType), *request.Slot, nil
}