Files
90CNServer/server/cmd/scratch/pvfsurvey/q2.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

86 lines
2.6 KiB
Go

package main
import (
"fmt"
"sort"
"longheng.io/server/internal/modules/dnf/worldmap"
)
// runQ2 统计 SpecialPassiveObject 的 Spawns 中 Kind 归一化为 monster 的
// (ObjectID, monsterCode) 组合、出现次数与所在地图/dungeon。
func runQ2(table *worldmap.Table, usages map[int64][]mapUsage, _ map[int64]string, objRefs map[int64]string) map[string]any {
combos := map[comboKey]*comboInfo{}
kindCensus := map[string]int{}
totalSpecial := 0
totalWithSpawns := 0
for _, m := range table.Maps() {
for _, obj := range m.SpecialPassiveObjects {
totalSpecial++
if len(obj.Spawns) > 0 {
totalWithSpawns++
}
for _, spawn := range obj.Spawns {
kind := normSymbol(spawn.Kind)
kindCensus[kind]++
if kind != "monster" {
continue
}
key := comboKey{ObjectID: obj.ObjectID, Code: spawn.Code}
info, ok := combos[key]
if !ok {
info = &comboInfo{
ObjectID: obj.ObjectID, Code: spawn.Code,
Maps: map[int64]bool{}, Dungeons: map[int64]bool{},
Levels: map[int64]bool{}, RawKinds: map[string]bool{},
ObjRef: objRefs[obj.ObjectID],
}
combos[key] = info
}
info.Count++
info.Maps[m.ID] = true
info.Levels[spawn.Level] = true
info.RawKinds[spawn.Kind] = true
for _, u := range usages[m.ID] {
info.Dungeons[u.DungeonID] = true
}
}
}
}
var list []*comboInfo
for _, info := range combos {
info.MapList = sortedIDs(info.Maps)
info.DgList = sortedIDs(info.Dungeons)
info.LevelVal = sortedIDs(info.Levels)
list = append(list, info)
}
sort.Slice(list, func(i, j int) bool {
if list[i].ObjectID != list[j].ObjectID {
return list[i].ObjectID < list[j].ObjectID
}
return list[i].Code < list[j].Code
})
var lines []string
lines = append(lines, "object_id\tmonster_code\tcount\tmaps\tdungeons\tobj_ref")
for _, info := range list {
lines = append(lines, fmt.Sprintf("%d\t%d\t%d\t%v\t%v\t%s",
info.ObjectID, info.Code, info.Count, info.MapList, info.DgList, info.ObjRef))
}
writeLines("q2_special_spawn_combos.tsv", lines)
fmt.Printf("[Q2] special_objects=%d with_spawns=%d monster_combos=%d kind_census=%v\n",
totalSpecial, totalWithSpawns, len(list), kindCensus)
return map[string]any{
"total_special_objects": totalSpecial,
"with_spawns": totalWithSpawns,
"kind_census": kindCensus,
"monster_combo_count": len(list),
"combos": list,
"full_list_file": "out/q2_special_spawn_combos.tsv",
"count_semantics": "count = 全 PVF 地图上该 (ObjectID, monsterCode) spawn 条目出现次数(每次摆放计入)",
}
}