服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
40 lines
1.3 KiB
Go
40 lines
1.3 KiB
Go
package characterdata
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import (
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"context"
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"errors"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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)
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var ErrRosterOwnerUnavailable = errors.New("character roster owner unavailable")
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// RosterOwner owns durable character-selector roster mutations.
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type RosterOwner struct {
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characters dnfrepo.CharacterRepository
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}
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func NewRosterOwner(repositories dnfrepo.Group) (*RosterOwner, error) {
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if repositories.Character == nil {
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return nil, ErrRosterOwnerUnavailable
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}
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return &RosterOwner{characters: repositories.Character}, nil
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}
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// SwapSlots exchanges two occupied selector slots for one account.
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func (o *RosterOwner) SwapSlots(ctx context.Context, accountID string, slotA, slotB int) error {
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if o == nil || o.characters == nil {
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return ErrRosterOwnerUnavailable
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}
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return dnfrepo.SwapCharacterSlots(ctx, o.characters, accountID, slotA, slotB)
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}
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// DeleteCharacter validates the selector slot/name pair and commits the
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// soft-delete plus active-slot compaction through the repository boundary.
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func (o *RosterOwner) DeleteCharacter(ctx context.Context, accountID string, slot int, name string) error {
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if o == nil || o.characters == nil {
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return ErrRosterOwnerUnavailable
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}
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return dnfrepo.DeleteCharacterAndCompact(ctx, o.characters, accountID, slot, name)
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}
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