服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
190 lines
5.4 KiB
Go
190 lines
5.4 KiB
Go
package guild
|
|
|
|
import (
|
|
"encoding/binary"
|
|
"errors"
|
|
"math"
|
|
"strconv"
|
|
"time"
|
|
|
|
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
|
|
)
|
|
|
|
var (
|
|
ErrCargoItem = errors.New("guild cargo item or count mismatch")
|
|
ErrCargoFull = errors.New("guild cargo destination is full")
|
|
)
|
|
|
|
type CargoHistory struct {
|
|
Name string `json:"name"`
|
|
Action byte `json:"action"`
|
|
Item dnfrepo.ItemStack `json:"item"`
|
|
CreatedAt time.Time `json:"created_at"`
|
|
}
|
|
|
|
// CargoRule is resolved from the active PVF and the persisted source item.
|
|
type CargoRule struct {
|
|
ItemID uint32
|
|
Equipment bool
|
|
Allowed bool
|
|
StackLimit int64
|
|
SlotStart, SlotEnd int16
|
|
}
|
|
|
|
func (g *Guild) TransferCargo(characterID string, inventory *dnfrepo.InventoryRecord, deposit bool, bagSlot, cargoSlot int16, itemID uint32, count uint32, rule CargoRule, now time.Time) (int16, error) {
|
|
member, found := g.Members[characterID]
|
|
if !found {
|
|
return 0, ErrNotMember
|
|
}
|
|
if inventory == nil || inventory.CharacterID != characterID || !g.validCargoSlot(cargoSlot) || count == 0 || count > math.MaxInt32 {
|
|
return 0, ErrCargoItem
|
|
}
|
|
if !rule.Allowed {
|
|
return 0, ErrPermissionDenied
|
|
}
|
|
if rule.ItemID != itemID || rule.SlotStart < 3 || rule.SlotEnd < rule.SlotStart || rule.StackLimit < 0 {
|
|
return 0, ErrCargoItem
|
|
}
|
|
source := g.Cargo[cargoSlot]
|
|
if deposit {
|
|
source = inventory.Slots[cargoBagKey(bagSlot)]
|
|
if bagSlot < rule.SlotStart || bagSlot > rule.SlotEnd {
|
|
// Native main-inventory consumable quick slots are3..8.
|
|
if rule.Equipment || bagSlot < 3 || bagSlot > 8 {
|
|
return 0, ErrCargoItem
|
|
}
|
|
}
|
|
}
|
|
amount := int64(count)
|
|
if source.ItemID != int64(itemID) || source.Count < amount || source.Count > math.MaxInt32 || (rule.Equipment && (source.Count != 1 || count != 1)) {
|
|
return 0, ErrCargoItem
|
|
}
|
|
limit := rule.StackLimit
|
|
if limit == 0 || limit > math.MaxInt32 {
|
|
limit = math.MaxInt32
|
|
}
|
|
canMerge := func(target dnfrepo.ItemStack) bool {
|
|
return !rule.Equipment && target.ItemID == source.ItemID && target.Count > 0 &&
|
|
target.Bind == source.Bind && target.ExpireAt.Equal(source.ExpireAt) && target.Count <= limit-amount
|
|
}
|
|
if amount > limit {
|
|
return 0, ErrCargoFull
|
|
}
|
|
if !deposit {
|
|
bagSlot = -1
|
|
for slot := rule.SlotStart; slot <= rule.SlotEnd; slot++ {
|
|
if canMerge(inventory.Slots[cargoBagKey(slot)]) {
|
|
bagSlot = slot
|
|
break
|
|
}
|
|
}
|
|
if bagSlot == -1 {
|
|
for slot := rule.SlotStart; slot <= rule.SlotEnd; slot++ {
|
|
if _, occupied := inventory.Slots[cargoBagKey(slot)]; !occupied {
|
|
bagSlot = slot
|
|
break
|
|
}
|
|
}
|
|
}
|
|
if bagSlot == -1 {
|
|
return 0, ErrCargoFull
|
|
}
|
|
}
|
|
key := cargoBagKey(bagSlot)
|
|
target, occupied := inventory.Slots[key]
|
|
if deposit {
|
|
target, occupied = g.Cargo[cargoSlot]
|
|
}
|
|
if occupied && !canMerge(target) {
|
|
return 0, ErrCargoFull
|
|
}
|
|
if !occupied {
|
|
target = source
|
|
target.Count = 0
|
|
}
|
|
target = cargoCount(target, target.Count+amount, rule.Equipment)
|
|
moved := cargoCount(source, amount, rule.Equipment)
|
|
source = cargoCount(source, source.Count-amount, rule.Equipment)
|
|
if g.Cargo == nil {
|
|
g.Cargo = make(map[int16]dnfrepo.ItemStack)
|
|
}
|
|
if inventory.Slots == nil {
|
|
inventory.Slots = make(map[string]dnfrepo.ItemStack)
|
|
}
|
|
action := byte(2)
|
|
if deposit {
|
|
action = 1
|
|
g.Cargo[cargoSlot] = target
|
|
if source.Count == 0 {
|
|
delete(inventory.Slots, key)
|
|
} else {
|
|
inventory.Slots[key] = source
|
|
}
|
|
} else {
|
|
inventory.Slots[key] = target
|
|
if source.Count == 0 {
|
|
delete(g.Cargo, cargoSlot)
|
|
} else {
|
|
g.Cargo[cargoSlot] = source
|
|
}
|
|
}
|
|
g.CargoHistory = append(g.CargoHistory, CargoHistory{Name: member.Name, Action: action, Item: moved, CreatedAt: now})
|
|
// ponytail: retain the latest200 operations in the guild aggregate; use a
|
|
// separate paginated repository if an archival transaction log is needed.
|
|
if len(g.CargoHistory) > 200 {
|
|
g.CargoHistory = g.CargoHistory[len(g.CargoHistory)-200:]
|
|
}
|
|
g.UpdatedAt, inventory.UpdatedAt = now, now
|
|
return bagSlot, nil
|
|
}
|
|
|
|
func (g *Guild) MoveCargo(characterID string, source, destination int16, sourceID, destinationID uint32, now time.Time) error {
|
|
if _, found := g.Members[characterID]; !found {
|
|
return ErrNotMember
|
|
}
|
|
if source == destination || !g.validCargoSlot(source) || !g.validCargoSlot(destination) || sourceID == 0 {
|
|
return ErrCargoItem
|
|
}
|
|
a, aOK := g.Cargo[source]
|
|
b, bOK := g.Cargo[destination]
|
|
if !aOK || a.Count <= 0 || a.ItemID != int64(sourceID) || b.ItemID != int64(destinationID) || (bOK && b.Count <= 0) {
|
|
return ErrCargoItem
|
|
}
|
|
g.Cargo[destination] = a
|
|
if bOK {
|
|
g.Cargo[source] = b
|
|
} else {
|
|
delete(g.Cargo, source)
|
|
}
|
|
g.UpdatedAt = now
|
|
return nil
|
|
}
|
|
|
|
func (g *Guild) validCargoSlot(slot int16) bool {
|
|
return slot >= 0 && int(slot) < g.CargoLimit && int(slot) < MaxCargoLimit
|
|
}
|
|
|
|
func cargoBagKey(slot int16) string { return "0:" + strconv.Itoa(int(slot)) }
|
|
|
|
func cargoCount(stack dnfrepo.ItemStack, count int64, equipment bool) dnfrepo.ItemStack {
|
|
stack.Count = count
|
|
if equipment {
|
|
return stack
|
|
}
|
|
if len(stack.RawEntry) == 119 {
|
|
stack.RawEntry = append([]byte(nil), stack.RawEntry...)
|
|
binary.LittleEndian.PutUint32(stack.RawEntry[6:10], uint32(count))
|
|
}
|
|
extra := make(map[string]string, len(stack.Extra))
|
|
for key, value := range stack.Extra {
|
|
extra[key] = value
|
|
}
|
|
for _, key := range []string{"amount_or_count", "amount", "count", "stack", "quantity"} {
|
|
if _, exists := extra[key]; exists {
|
|
extra[key] = strconv.FormatInt(count, 10)
|
|
}
|
|
}
|
|
stack.Extra = extra
|
|
return stack
|
|
}
|