服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
397 lines
13 KiB
Go
397 lines
13 KiB
Go
package skillcmd
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import (
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"context"
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"fmt"
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"longheng.io/server/internal/modules/dnf/alignedcmd"
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"longheng.io/server/internal/modules/dnf/dnfenum"
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dnfproto "longheng.io/server/internal/modules/dnf/protocol"
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)
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type handler struct{}
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func NewHandler() alignedcmd.Handler {
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return handler{}
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}
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func (handler) Domain() dnfenum.AlignedDomain {
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return dnfenum.AlignedDomainSkill
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}
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func (handler) Handle(ctx context.Context, req alignedcmd.Request) (alignedcmd.Result, error) {
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switch dnfenum.CmdPacket(req.Opcode) {
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case dnfenum.CmdPacketChangeSkillslot:
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parsed, err := DecodeChangeSkillSlotRequest(req.Body)
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cmd := NewSlotCommand(req, parsed)
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return applySlotOwner(ctx, req, cmd, err), nil
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case dnfenum.CmdPacketBuySkill:
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parsed, err := DecodeBuySkillRequest(req.Body)
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cmd := NewBuyCommand(req, parsed)
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return applyBuyOwner(ctx, req, cmd, err), nil
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case dnfenum.CmdPacketSkillInit:
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parsed, err := DecodeSkillInitRequest(req.Body)
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cmd := NewResetCommand(req, parsed)
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return applyResetOwner(ctx, req, cmd, err), nil
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case dnfenum.CmdPacketChangeAnotherSkillTree:
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parsed, err := DecodeChangeAnotherSkillTreeRequest(req.Body)
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cmd := NewTreeCommand(req, parsed)
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return applyTreeOwner(ctx, req, cmd, err), nil
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case dnfenum.CmdPacketSkillCommandCustomizing:
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parsed, err := DecodeSkillCommandRequest(req.Body)
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cmd := NewSkillCommand(req, parsed)
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return applyCommandOwner(ctx, req, cmd, err), nil
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case dnfenum.CmdPacketSkillCommandAllDefault:
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cmd := NewSimpleCommand(req, "skill_command_all_default", "skill owner + command reset persistence + NOTI 0x13 order")
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if len(req.Body) != 0 {
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return blockedParsedResult(cmd.Operation, cmd.String(), fmt.Errorf("invalid body length: got %d want 0", len(req.Body))), nil
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}
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return applyCommandDefaultOwner(ctx, req, cmd), nil
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default:
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return alignedcmd.Result{
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Handled: false,
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ResponseAllowed: false,
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Operation: "unregistered",
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Reason: fmt.Sprintf("skill module has no opcode %d handler", req.Opcode),
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}, nil
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}
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}
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func applyCommandOwner(ctx context.Context, req alignedcmd.Request, cmd Command, parseErr error) alignedcmd.Result {
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if parseErr != nil {
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return blockedParsedResult(cmd.Operation, cmd.String(), parseErr)
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}
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owner, err := NewOwner(req.Repositories)
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if err != nil {
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return ownerBlockedResult(cmd, err)
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}
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result, err := owner.ApplyCommands(ctx, cmd)
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if err != nil {
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return ownerBlockedResult(cmd, planError(cmd.Operation, err))
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}
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return alignedcmd.Result{
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Handled: true,
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ResponseAllowed: true,
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Operation: cmd.Operation,
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Reason: fmt.Sprintf("applied %s: char=%s records=%d; persisted before current EXE ACK-only op331 response", cmd.Operation, result.CharacterID, result.RecordCount),
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UpperResponses: []alignedcmd.UpperResponse{{
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MsgID: req.Opcode,
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Body: BuildSkillCommandSuccess(req.Body),
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Classification: dnfproto.DefaultChannelClassification,
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AllowCodec: true,
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}},
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}
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}
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func applyCommandDefaultOwner(ctx context.Context, req alignedcmd.Request, cmd Command) alignedcmd.Result {
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owner, err := NewOwner(req.Repositories)
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if err != nil {
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return ownerBlockedResult(cmd, err)
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}
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result, err := owner.ApplyAllCommandsDefault(ctx, cmd)
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if err != nil {
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return ownerBlockedResult(cmd, planError(cmd.Operation, err))
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}
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return alignedcmd.Result{
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Handled: true,
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ResponseAllowed: true,
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Operation: cmd.Operation,
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Reason: fmt.Sprintf("applied %s: char=%s; persisted before current EXE ACK-only op332 response", cmd.Operation, result.CharacterID),
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UpperResponses: []alignedcmd.UpperResponse{{
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MsgID: req.Opcode,
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Body: BuildSkillCommandAllDefaultSuccess(),
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Classification: dnfproto.DefaultChannelClassification,
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AllowCodec: true,
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}},
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}
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}
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func applyTreeOwner(ctx context.Context, req alignedcmd.Request, cmd Command, parseErr error) alignedcmd.Result {
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if parseErr != nil {
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return treeSwitchFailureResult(req, cmd, parseErr)
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}
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owner, err := NewOwner(req.Repositories)
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if err != nil {
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return treeSwitchFailureResult(req, cmd, err)
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}
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result, err := owner.ApplyTreeSwitch(ctx, cmd)
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if err != nil {
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return treeSwitchFailureResult(req, cmd, planError(cmd.Operation, err))
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}
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body, err := BuildChangeAnotherSkillTreeSuccess(result)
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if err != nil {
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return treeSwitchFailureResult(req, cmd, planError(cmd.Operation, err))
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}
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return alignedcmd.Result{
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Handled: true,
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ResponseAllowed: true,
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Operation: cmd.Operation,
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Reason: fmt.Sprintf(
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"applied %s: char=%s current=%d target=%d; persisted before current EXE op260 success",
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cmd.Operation, result.CharacterID, result.Current, result.Target,
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),
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UpperResponses: []alignedcmd.UpperResponse{{
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MsgID: req.Opcode,
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Body: body,
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Classification: dnfproto.DefaultChannelClassification,
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AllowCodec: true,
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}},
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}
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}
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func treeSwitchFailureResult(req alignedcmd.Request, cmd Command, err error) alignedcmd.Result {
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return alignedcmd.Result{
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Handled: true,
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ResponseAllowed: true,
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Operation: cmd.Operation,
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Reason: fmt.Sprintf("rejected %s: %v; current EXE op260 failure 19 returned", cmd.Operation, err),
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UpperResponses: []alignedcmd.UpperResponse{{
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MsgID: req.Opcode,
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Body: BuildChangeAnotherSkillTreeFailure(),
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Classification: dnfproto.DefaultChannelClassification,
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AllowCodec: true,
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}},
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}
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}
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func applyResetOwner(ctx context.Context, req alignedcmd.Request, cmd Command, parseErr error) alignedcmd.Result {
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if parseErr != nil {
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return blockedParsedResult(cmd.Operation, cmd.String(), parseErr)
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}
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owner, err := NewOwner(req.Repositories, OwnerOptions{
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Catalog: req.SkillCatalog,
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InitialLevels: req.InitialSkillLevels,
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PointBaseline: req.SkillPointBaseline,
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})
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if err != nil {
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return ownerBlockedResult(cmd, err)
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}
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result, err := owner.ApplyReset(ctx, cmd)
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if err != nil {
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return ownerBlockedResult(cmd, planError(cmd.Operation, err))
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}
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body, err := BuildSkillInitSuccess(result)
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if err != nil {
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return ownerBlockedResult(cmd, planError(cmd.Operation, err))
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}
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return alignedcmd.Result{
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Handled: true,
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ResponseAllowed: true,
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Operation: cmd.Operation,
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Reason: fmt.Sprintf(
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"applied %s: char=%s tree=%d mode=%d initial_skills=%d remainSP=%d remainTP=%d; current EXE op491 response opened",
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cmd.Operation, result.CharacterID, result.SkillTree, result.Mode, result.SkillCount,
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result.Points.RemainingSP, result.Points.RemainingTP,
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),
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UpperResponses: []alignedcmd.UpperResponse{{
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MsgID: req.Opcode,
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Body: body,
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Classification: dnfproto.DefaultChannelClassification,
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AllowCodec: true,
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}},
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PostActions: []alignedcmd.PostAction{alignedcmd.PostActionRefreshSelectedActorSkills},
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}
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}
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func applySlotOwner(ctx context.Context, req alignedcmd.Request, cmd Command, parseErr error) alignedcmd.Result {
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if parseErr != nil {
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return slotFailureResult(req, cmd, parseErr)
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}
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owner, err := NewOwner(req.Repositories, OwnerOptions{
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Catalog: req.SkillCatalog,
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InitialLevels: req.InitialSkillLevels,
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})
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if err != nil {
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return slotFailureResult(req, cmd, err)
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}
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result, err := owner.ApplySlot(ctx, cmd)
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if err != nil {
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return slotFailureResult(req, cmd, planError(cmd.Operation, err))
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}
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body, err := BuildChangeSkillSlotSuccess(result)
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if err != nil {
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return ownerBlockedResult(cmd, planError(cmd.Operation, err))
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}
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return alignedcmd.Result{
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Handled: true,
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ResponseAllowed: true,
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Operation: cmd.Operation,
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Reason: fmt.Sprintf(
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"applied %s: char=%s tree=%d from=%d to=%d source_skill=%d destination_skill=%d destination_occupied=%t; current EXE op28 response opened",
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cmd.Operation,
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result.CharacterID,
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result.SkillTree,
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result.From,
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result.To,
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result.FromSkillID,
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result.ToSkillID,
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result.ToOccupied,
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),
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UpperResponses: []alignedcmd.UpperResponse{{
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MsgID: req.Opcode,
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Body: body,
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Classification: dnfproto.DefaultChannelClassification,
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AllowCodec: true,
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}},
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}
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}
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func slotFailureResult(req alignedcmd.Request, cmd Command, err error) alignedcmd.Result {
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return alignedcmd.Result{
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Handled: true,
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ResponseAllowed: true,
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Operation: cmd.Operation,
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Reason: fmt.Sprintf("rejected %s: %v; current EXE op28 failure returned to clear pending drag", cmd.Operation, err),
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UpperResponses: []alignedcmd.UpperResponse{{
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MsgID: req.Opcode,
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Body: BuildChangeSkillSlotFailure(),
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Classification: dnfproto.DefaultChannelClassification,
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AllowCodec: true,
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}},
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}
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}
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func applyBuyOwner(ctx context.Context, req alignedcmd.Request, cmd Command, parseErr error) alignedcmd.Result {
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if parseErr != nil {
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return buyFailureResult(req, cmd, parseErr)
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}
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if err := validateBuySkillTree(cmd.SkillTree); err != nil {
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return buyFailureResult(req, cmd, err)
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}
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owner, err := NewOwner(req.Repositories, OwnerOptions{
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Catalog: req.SkillCatalog,
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InitialLevels: req.InitialSkillLevels,
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PointBaseline: req.SkillPointBaseline,
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})
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if err != nil {
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return buyFailureResult(req, cmd, err)
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}
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result, err := owner.ApplyBuy(ctx, cmd)
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if err != nil {
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return buyFailureResult(req, cmd, planError(cmd.Operation, err))
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}
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body, err := BuildBuySkillSuccess(result)
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if err != nil {
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return buyFailureResult(req, cmd, planError(cmd.Operation, err))
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}
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postActions := []alignedcmd.PostAction{}
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if result.ConsumedRefundItem {
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// The 遗忘河之水 stack changed in the same transaction; the main list
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// must refresh or the client keeps showing the old count (86JP sends
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// SendUpdateItemList for the consumed water slot).
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postActions = append(postActions, alignedcmd.PostActionRefreshSelectedItemContainers)
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}
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// The current EXE op29 ACK applies only the incremental batch. Live mode-0
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// learn traffic proved that leaving the final successful batch there can
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// keep the dungeon-entry skill guard in its initialization state even
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// though the repository and visible skill UI contain the learned skills.
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// Rebuild the native manager from the committed full op19 projection after
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// every successful batch. This also covers an expired-contract sweep, whose
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// removals are not present in the incremental ACK.
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postActions = append(postActions, alignedcmd.PostActionRefreshSelectedActorSkills)
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return alignedcmd.Result{
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Handled: true,
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ResponseAllowed: true,
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Operation: cmd.Operation,
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Reason: fmt.Sprintf(
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"applied %s: char=%s tree=%d entries=%d remainSP=%d remainTP=%d refund_water=%t; current EXE op29 response opened",
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cmd.Operation,
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result.CharacterID,
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result.SkillTree,
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len(result.Entries),
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result.Points.RemainingSP,
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result.Points.RemainingTP,
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result.ConsumedRefundItem,
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),
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UpperResponses: []alignedcmd.UpperResponse{{
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MsgID: req.Opcode,
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Body: body,
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Classification: dnfproto.DefaultChannelClassification,
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AllowCodec: true,
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}},
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PostActions: postActions,
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}
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}
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func buyFailureResult(req alignedcmd.Request, cmd Command, err error) alignedcmd.Result {
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return alignedcmd.Result{
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Handled: true,
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ResponseAllowed: true,
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Operation: cmd.Operation,
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Reason: fmt.Sprintf(
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"rejected %s: %v; current EXE op29 failure 0x%02X returned to clear pending skill learn",
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cmd.Operation, err, currentEXEBuySkillFailureCode,
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),
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UpperResponses: []alignedcmd.UpperResponse{{
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MsgID: req.Opcode,
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Body: BuildBuySkillFailure(currentEXEBuySkillFailureCode),
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Classification: dnfproto.DefaultChannelClassification,
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AllowCodec: true,
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}},
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}
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}
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func applyOwner(ctx context.Context, req alignedcmd.Request, cmd Command, parseErr error) alignedcmd.Result {
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if parseErr != nil {
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return blockedParsedResult(cmd.Operation, cmd.String(), parseErr)
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}
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owner, err := NewOwner(req.Repositories, OwnerOptions{
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Catalog: req.SkillCatalog,
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InitialLevels: req.InitialSkillLevels,
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})
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if err != nil {
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return ownerBlockedResult(cmd, err)
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}
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result, err := owner.Plan(ctx, cmd)
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if err != nil {
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return ownerBlockedResult(cmd, planError(cmd.Operation, err))
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}
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return ownerPlannedResult(cmd, result)
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}
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func blockedParsedResult(operation string, summary string, err error) alignedcmd.Result {
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if err != nil {
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return alignedcmd.Result{
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Handled: true,
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ResponseAllowed: false,
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Operation: operation,
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Reason: fmt.Sprintf("%s body parse failed: %v; success ACK is blocked", operation, err),
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}
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}
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return alignedcmd.Result{
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Handled: true,
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ResponseAllowed: false,
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Operation: operation,
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Reason: fmt.Sprintf("parsed %s: %s; skill state, SP/TP, and NOTI 0x13 refresh are not closed, success ACK is blocked", operation, summary),
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}
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}
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func ownerBlockedResult(cmd Command, err error) alignedcmd.Result {
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return alignedcmd.Result{
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Handled: true,
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ResponseAllowed: false,
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Operation: cmd.Operation,
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Reason: fmt.Sprintf("parsed %s: %s; skill owner preflight failed: %v; success ACK is blocked", cmd.Operation, cmd.String(), err),
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}
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}
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func ownerPlannedResult(cmd Command, result PlanResult) alignedcmd.Result {
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return alignedcmd.Result{
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Handled: true,
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ResponseAllowed: false,
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Operation: cmd.Operation,
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Reason: fmt.Sprintf(
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"parsed %s: %s; skill owner verified account=%s char=%s known=%t skillCount=%d cooldownCount=%d requested=%v refunds=%d; SP/TP persistence and raw 0x13 refresh are not closed, success ACK is blocked",
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cmd.Operation,
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cmd.String(),
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result.AccountID,
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result.CharacterID,
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result.Known,
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result.SkillCount,
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result.CooldownCount,
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result.RequestedSkillIDs,
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result.RefundCount,
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),
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}
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}
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