服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
93 lines
2.5 KiB
Go
93 lines
2.5 KiB
Go
package hotupdate
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import (
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"context"
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"sort"
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"time"
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)
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type BundleDiff struct {
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PreviousVersion string `json:"previous_version,omitempty"`
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CurrentVersion string `json:"current_version,omitempty"`
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Added []BundleFile `json:"added,omitempty"`
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Modified []BundleFile `json:"modified,omitempty"`
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Removed []BundleFile `json:"removed,omitempty"`
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Unchanged []BundleFile `json:"unchanged,omitempty"`
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ChangedBytes int64 `json:"changed_bytes,omitempty"`
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CreatedAt time.Time `json:"created_at"`
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}
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func ScanBundleManifest(ctx context.Context, sourceDir, version string) (BundleManifest, error) {
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if err := contextErr(ctx); err != nil {
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return BundleManifest{}, err
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}
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files, err := bundleFiles(ctx, sourceDir)
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if err != nil {
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return BundleManifest{}, err
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}
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bytes, checksum := bundleSummary(files)
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return BundleManifest{
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Version: version,
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Files: cloneBundleFiles(files),
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Bytes: bytes,
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Checksum: checksum,
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CreatedAt: time.Now().UTC(),
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}, nil
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}
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func DiffBundleManifests(previous, current BundleManifest) BundleDiff {
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previousByPath := bundleFilesByPath(previous.Files)
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currentByPath := bundleFilesByPath(current.Files)
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diff := BundleDiff{
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PreviousVersion: previous.Version,
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CurrentVersion: current.Version,
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CreatedAt: time.Now().UTC(),
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}
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for path, file := range currentByPath {
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old, ok := previousByPath[path]
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switch {
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case !ok:
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diff.Added = append(diff.Added, file)
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diff.ChangedBytes += file.Bytes
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case old.Checksum != file.Checksum || old.Bytes != file.Bytes:
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diff.Modified = append(diff.Modified, file)
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diff.ChangedBytes += file.Bytes
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default:
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diff.Unchanged = append(diff.Unchanged, file)
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}
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}
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for path, file := range previousByPath {
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if _, ok := currentByPath[path]; ok {
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continue
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}
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diff.Removed = append(diff.Removed, file)
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}
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sortBundleFiles(diff.Added)
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sortBundleFiles(diff.Modified)
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sortBundleFiles(diff.Removed)
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sortBundleFiles(diff.Unchanged)
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return diff
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}
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func bundleFilesByPath(files []BundleFile) map[string]BundleFile {
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out := make(map[string]BundleFile, len(files))
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for _, file := range files {
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if err := validateBundlePath(file.Path); err != nil {
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continue
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}
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out[file.Path] = file
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}
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return out
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}
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func cloneBundleFiles(files []BundleFile) []BundleFile {
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if len(files) == 0 {
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return nil
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}
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return append([]BundleFile(nil), files...)
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}
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func sortBundleFiles(files []BundleFile) {
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sort.Slice(files, func(i, j int) bool { return files[i].Path < files[j].Path })
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}
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