服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
73 lines
2.7 KiB
Go
73 lines
2.7 KiB
Go
package dnfbridge
|
||
|
||
import (
|
||
"encoding/binary"
|
||
|
||
"longheng.io/server/internal/modules/dnf/dnfenum"
|
||
dnfguild "longheng.io/server/internal/modules/dnf/guild"
|
||
)
|
||
|
||
func (s *Service) handleCurrentGuildHongbaoList(session *gameSession, body []byte) error {
|
||
opcode := uint16(dnfenum.CmdPacketGetGuildHongbaoList)
|
||
if len(body) != 0 {
|
||
return s.sendCurrentGuildHongbaoFailure(session, opcode)
|
||
}
|
||
if updates, err := s.applyCurrentGuildContribution(session, ""); err != nil {
|
||
s.logGameEvent(session, "game-guild-contribution-delivery-deferred", "error", err)
|
||
} else if err = s.sendCurrentGuildContributionUpdates(session, updates); err != nil {
|
||
return err
|
||
}
|
||
guild, err := s.currentGuildForSelectedCharacter(session)
|
||
if err != nil || guild == nil {
|
||
return s.sendCurrentGuildHongbaoFailure(session, opcode)
|
||
}
|
||
// sub_D643A0:公会人数、今日消费、今日领取数、红包记录数。
|
||
var writer packetWriter
|
||
writer.writeUint16(uint16(len(guild.Members)))
|
||
writer.writeUint32(0)
|
||
writer.writeUint32(0)
|
||
writer.writeUint32(0)
|
||
return s.sendGameUpperSuccess(session, opcode, writer.bytes())
|
||
}
|
||
|
||
func (s *Service) handleCurrentGuildHongbaoPoints(session *gameSession, body []byte) error {
|
||
opcode := uint16(dnfenum.CmdPacketGetGuildHongbaoPointList)
|
||
if len(body) != 0 {
|
||
return s.sendCurrentGuildHongbaoFailure(session, opcode)
|
||
}
|
||
if err := s.flushCurrentGuildContribution(session); err != nil {
|
||
return err
|
||
}
|
||
guild, err := s.currentGuildForSelectedCharacter(session)
|
||
if err != nil || guild == nil {
|
||
return s.sendCurrentGuildHongbaoFailure(session, opcode)
|
||
}
|
||
return s.sendGameUpperSuccess(session, opcode, buildCurrentGuildHongbaoPointsBody(guild))
|
||
}
|
||
|
||
func (s *Service) sendCurrentGuildHongbaoFailure(session *gameSession, opcode uint16) error {
|
||
// 红包失败回调还会读取一个 u32 错误码,普通两字节失败包不足。
|
||
return s.sendGameUpperRaw(session, opcode, []byte{0, currentGuildGenericError, currentGuildGenericError, 0, 0, 0})
|
||
}
|
||
|
||
func buildCurrentGuildHongbaoPointsBody(guild *dnfguild.Guild) []byte {
|
||
members := dnfguild.SortedMembers(guild)
|
||
// sub_D63EF0 的原生缓冲区最多容纳 1000 条 40 字节记录。
|
||
if len(members) > 1000 {
|
||
members = members[:1000]
|
||
}
|
||
var writer packetWriter
|
||
writer.writeUint32(uint32(len(members)))
|
||
for _, member := range members {
|
||
var raw [40]byte
|
||
binary.LittleEndian.PutUint32(raw[:], currentGuildNumericID(member.CharacterID))
|
||
// sub_FAE7D0 使用 +4 的 u8 等级填写 myleveltext(lv.%d)。
|
||
raw[4] = byte(member.Level)
|
||
copy(raw[5:34], rosterNameBytes(member.Name))
|
||
// sub_D63EF0 reads the independent contribution points at byte +35.
|
||
binary.LittleEndian.PutUint32(raw[35:39], member.ContributionPoints)
|
||
writer.writeBytes(raw[:])
|
||
}
|
||
return writer.bytes()
|
||
}
|