服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
90 lines
1.9 KiB
Go
90 lines
1.9 KiB
Go
package logic
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import (
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"fmt"
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"sort"
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"strings"
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"time"
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"longheng.io/server/internal/platform/dispatch"
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)
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func (s *Service) observeLoopHandler(meta dispatch.HandlerMeta, msgID uint32, duration time.Duration, err error) {
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if s == nil || s.metrics == nil {
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return
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}
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result := "ok"
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if err != nil {
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result = "error"
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}
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labels := map[string]string{
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"handler": handlerMetricName(meta, msgID),
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"msg_id": fmt.Sprint(msgID),
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"result": result,
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}
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s.incMetric(MetricLogicPlayerLoopHandlerCallsTotal, labels)
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s.setMetricGaugeMax(MetricLogicPlayerLoopHandlerLatencyMaxMillis, labels, durationMillis(duration))
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}
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func handlerMetricName(meta dispatch.HandlerMeta, msgID uint32) string {
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if name := strings.TrimSpace(meta.Name); name != "" {
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return name
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}
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if msgID != 0 {
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return fmt.Sprintf("msg_%d", msgID)
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}
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return "unknown"
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}
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func durationMillis(duration time.Duration) int64 {
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if duration <= 0 {
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return 0
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}
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millis := duration.Milliseconds()
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if millis == 0 {
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return 1
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}
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return millis
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}
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func (s *Service) setMetricGaugeMax(name string, labels map[string]string, value int64) {
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if s == nil || s.metrics == nil || name == "" {
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return
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}
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out := s.metricLabels(labels)
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key := metricSampleKey(name, out)
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s.handlerMetricMu.Lock()
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if s.handlerLatencyMax == nil {
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s.handlerLatencyMax = make(map[string]int64)
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}
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current, ok := s.handlerLatencyMax[key]
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if ok && value <= current {
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s.handlerMetricMu.Unlock()
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return
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}
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s.handlerLatencyMax[key] = value
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s.handlerMetricMu.Unlock()
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s.metrics.SetGauge(name, out, value)
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}
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func metricSampleKey(name string, labels map[string]string) string {
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if len(labels) == 0 {
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return name
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}
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keys := make([]string, 0, len(labels))
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for key := range labels {
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keys = append(keys, key)
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}
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sort.Strings(keys)
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var b strings.Builder
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b.WriteString(name)
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for _, key := range keys {
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b.WriteByte('\x00')
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b.WriteString(key)
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b.WriteByte('=')
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b.WriteString(labels[key])
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}
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return b.String()
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}
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