Files
90CNServer/pvf/services/ani_character_preview.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

195 lines
6.0 KiB
Go

package services
import (
"fmt"
"path"
"regexp"
"strconv"
"strings"
"pvfine/internal/pvf"
)
var aniCharacterPlaceholder = regexp.MustCompile(`%d|%0[1-9][0-9]?d`)
// ParseANIForFile adds archive context to ANI text preview. Image placeholders
// under character/ and aicharacter/ use character.lst directory and
// animation-prefix matching.
func (s *PreviewService) ParseANIForFile(fileIndex int32, text string) (*AniPreviewDocument, error) {
document, err := s.ParseANI(text)
if err != nil || s == nil || s.c == nil {
return document, err
}
needsID := false
for _, frame := range document.Frames {
for _, layer := range frame.Layers {
if aniCharacterPlaceholder.MatchString(layer.Image.Path) {
needsID = true
}
}
}
if !needsID {
return document, nil
}
s.c.mu.Lock()
defer s.c.mu.Unlock()
a := s.c.archive
if a == nil {
return document, nil
}
if err := validateAnnotationIndex(a, fileIndex); err != nil {
return nil, err
}
aniPath := normalizeANICharacterPath(a.Path(fileIndex))
if !strings.HasPrefix(aniPath, "character/") && !strings.HasPrefix(aniPath, "aicharacter/") {
return document, nil
}
id, err := s.aniCharacterIDLocked(aniPath)
if err != nil {
document.Valid = false
document.Issues = append(document.Issues, PreviewIssue{
Severity: "error", Line: 1, Section: "IMAGE", Message: "无法替换角色图片通配符:" + err.Error(),
})
return document, nil
}
for i := range document.Frames {
for j := range document.Frames[i].Layers {
image := &document.Frames[i].Layers[j].Image
image.Path = aniCharacterPlaceholder.ReplaceAllStringFunc(image.Path, func(format string) string {
width := 0
if format != "%d" {
width, _ = strconv.Atoi(format[2 : len(format)-1])
}
return fmt.Sprintf("%0*d", width, id)
})
}
}
return document, nil
}
func (s *PreviewService) aniCharacterIDLocked(aniPath string) (int64, error) {
const listPath = "character/character.lst"
listIndex, ok := s.c.archive.FindList(listPath)
if !ok {
return 0, fmt.Errorf("找不到 %s", listPath)
}
text, err := s.previewRelatedTextLocked(listIndex)
if err != nil {
return 0, fmt.Errorf("读取 %s 失败:%w", listPath, err)
}
pairs, err := pvf.ParseListText(text)
if err != nil {
return 0, fmt.Errorf("解析 %s 失败:%w", listPath, err)
}
bestPrefix := ""
characters := make([]pvf.ListPair, 0)
normalized := make([]pvf.ListPair, 0, len(pairs))
for _, pair := range pairs {
chrPath := normalizeANICharacterPath(pair.Path)
if !strings.HasPrefix(chrPath, "character/") {
chrPath, ok = resolveListPath(listPath, chrPath)
if !ok {
continue
}
}
if path.Ext(chrPath) != ".chr" {
continue
}
normalized = append(normalized, pvf.ListPair{ID: pair.ID, Path: chrPath})
}
if strings.HasPrefix(aniPath, "aicharacter/") {
return aiANICharacterID(aniPath, normalized)
}
for _, pair := range normalized {
chrPath := pair.Path
prefix := path.Dir(chrPath) + "/"
if !strings.HasPrefix(aniPath, prefix) || len(prefix) < len(bestPrefix) {
continue
}
if len(prefix) > len(bestPrefix) {
bestPrefix = prefix
characters = characters[:0]
}
characters = append(characters, pvf.ListPair{ID: pair.ID, Path: chrPath})
}
if bestPrefix == "" {
return 0, fmt.Errorf("%s 中没有匹配 ANI 目录的 chr 条目", listPath)
}
// swordman/atanimation/... maps to swordman/atswordman.chr.
// Match a complete directory segment, including nested animation files.
matched := make([]pvf.ListPair, 0, 1)
for _, character := range characters {
directory := path.Dir(character.Path)
base := path.Base(directory)
stem := strings.TrimSuffix(path.Base(character.Path), ".chr")
if !strings.HasSuffix(stem, base) {
continue
}
prefix := strings.TrimSuffix(stem, base)
animationPath := directory + "/" + prefix + "animation/"
if strings.HasPrefix(aniPath, animationPath) {
matched = append(matched, character)
}
}
if len(matched) > 0 {
characters = matched
} else if directory := strings.SplitN(strings.TrimPrefix(aniPath, bestPrefix), "/", 2)[0]; strings.HasSuffix(directory, "animation") {
return 0, fmt.Errorf("%s 中没有匹配 %s 目录前缀的 chr", listPath, directory)
}
if len(characters) != 1 {
return 0, fmt.Errorf("%s 中无法按 animation 目录前缀唯一匹配 chr", listPath)
}
return parseANICharacterID(characters[0].ID)
}
func normalizeANICharacterPath(value string) string {
return strings.ToLower(path.Clean(strings.ReplaceAll(strings.TrimSpace(value), "\\", "/")))
}
// AI character scripts may put the job name anywhere in their directory tree.
// Match complete directory names against chr stems, retaining animation-prefix
// matching for shared base-job directories such as swordman/atanimation/.
func aiANICharacterID(aniPath string, characters []pvf.ListPair) (int64, error) {
parts := strings.Split(strings.TrimPrefix(path.Dir(aniPath), "aicharacter/"), "/")
matched := make(map[string]struct{})
for _, character := range characters {
stem := strings.TrimSuffix(path.Base(character.Path), ".chr")
base := path.Base(path.Dir(character.Path))
for i, part := range parts {
if part == stem && stem != base {
matched[character.ID] = struct{}{}
break
}
if part != base || !strings.HasSuffix(stem, base) {
continue
}
animationPrefix := ""
for _, directory := range parts[i+1:] {
if strings.HasSuffix(directory, "animation") {
animationPrefix = strings.TrimSuffix(directory, "animation")
break
}
}
if animationPrefix == strings.TrimSuffix(stem, base) {
matched[character.ID] = struct{}{}
}
}
}
if len(matched) != 1 {
return 0, fmt.Errorf("character/character.lst 中没有匹配 AI 路径职业标识的 chr,或存在多个匹配 ID")
}
value := ""
for id := range matched {
value = id
}
return parseANICharacterID(value)
}
func parseANICharacterID(value string) (int64, error) {
id, err := strconv.ParseInt(value, 10, 64)
if err != nil || id < 0 {
return 0, fmt.Errorf("chr ID %q 不是非负整数", value)
}
return id, nil
}