服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
284 lines
7.8 KiB
Go
284 lines
7.8 KiB
Go
package companion
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import (
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"encoding/json"
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"strconv"
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"strings"
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"time"
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"longheng.io/server/internal/modules/dnf/repository"
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)
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const (
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configSchemaKey = "schema_version"
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configRevisionKey = "revision"
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configEnabledKey = "enabled"
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configBalanceKey = "balance_enabled"
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configProgressionKey = "progression_enabled"
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configRandomEquipmentKey = "random_equipment_enabled"
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configAISchemaKey = "ai_schema_version"
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configAIDefaultsKey = "ai_defaults"
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configAIProfilesKey = "ai_profiles"
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)
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func ConfigFromSettings(
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record repository.SettingsRecord,
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ownerCharacterID string,
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) (Config, error) {
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scope, err := SettingsScope(ownerCharacterID)
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if err != nil {
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return Config{}, err
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}
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return configFromSettingsScope(record, scope)
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}
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func ConfigFromAccountSettings(
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record repository.SettingsRecord,
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accountID string,
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) (Config, error) {
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scope, err := AccountSettingsScope(accountID)
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if err != nil {
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return Config{}, err
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}
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return configFromSettingsScope(record, scope)
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}
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func configFromSettingsScope(
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record repository.SettingsRecord,
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expectedScope string,
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) (Config, error) {
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if strings.TrimSpace(record.Scope) != expectedScope {
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return Config{}, ErrSelection
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}
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values := record.Values
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if values == nil {
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return DefaultConfig(), nil
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}
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source := strings.TrimSpace(values[sourceCharacterSettingKey])
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sourcesRaw, hasSources := values[sourceCharactersSettingKey]
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_, hasSchema := values[configSchemaKey]
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_, hasRevision := values[configRevisionKey]
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_, hasEnabled := values[configEnabledKey]
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// Phase-1 rows stored only source_character_id. Keep them readable so the
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// phase-2 account-scope migration does not invalidate accepted setups.
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if !hasSchema && !hasRevision && !hasEnabled {
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if source == "" {
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return DefaultConfig(), nil
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}
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cfg := Config{
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SchemaVersion: 1,
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Revision: 0,
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Enabled: true,
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SourceCharacterID: source,
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SourceCharacterIDs: []string{source},
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}
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if err := cfg.Validate(); err != nil {
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return Config{}, err
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}
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return cfg, nil
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}
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schema, err := parseCanonicalUint(values[configSchemaKey], 32)
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if err != nil || schema != 1 {
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return Config{}, ErrSelection
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}
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revision, err := parseCanonicalUint(values[configRevisionKey], 64)
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if err != nil {
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return Config{}, ErrSelection
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}
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enabled, err := strconv.ParseBool(strings.TrimSpace(values[configEnabledKey]))
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if err != nil {
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return Config{}, ErrSelection
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}
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sources := []string{}
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if hasSources {
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if strings.TrimSpace(sourcesRaw) != sourcesRaw {
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return Config{}, ErrSelection
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}
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if sourcesRaw != "" {
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var err error
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sources, err = canonicalSourceCharacters(strings.Split(sourcesRaw, ","))
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if err != nil {
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return Config{}, err
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}
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}
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} else if source != "" {
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sources = []string{source}
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}
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if len(sources) != 0 {
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if source == "" {
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source = sources[0]
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} else if source != sources[0] {
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return Config{}, ErrSelection
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}
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}
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balanceEnabled := false
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if raw, exists := values[configBalanceKey]; exists {
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balanceEnabled, err = strconv.ParseBool(strings.TrimSpace(raw))
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if err != nil {
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return Config{}, ErrSelection
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}
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}
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progressionEnabled := false
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if raw, exists := values[configProgressionKey]; exists {
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progressionEnabled, err = strconv.ParseBool(strings.TrimSpace(raw))
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if err != nil {
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return Config{}, ErrSelection
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}
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}
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randomEquipmentEnabled := false
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if raw, exists := values[configRandomEquipmentKey]; exists {
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randomEquipmentEnabled, err = strconv.ParseBool(strings.TrimSpace(raw))
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if err != nil {
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return Config{}, ErrSelection
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}
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}
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// Old rows may still contain the former distance/timing ai_* keys. They
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// are intentionally ignored; those values never had a verified action
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// owner. Schema 2 stores only the high-level profile and its bounded tuning
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// object, never raw Lua/AIC instructions.
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ai := AIConfig{}
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aiSchemaV2 := false
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if raw, exists := values[configAISchemaKey]; exists && strings.TrimSpace(raw) != "2" {
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return Config{}, ErrSelection
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} else if exists {
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aiSchemaV2 = true
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}
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if raw, exists := values[configAIDefaultsKey]; exists {
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if strings.TrimSpace(raw) == "" || json.Unmarshal([]byte(raw), &ai) != nil {
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return Config{}, ErrSelection
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}
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if err := ai.Validate(); err != nil {
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return Config{}, err
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}
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ai = NormalizeAIConfig(ai)
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}
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profiles := map[string]AIProfile(nil)
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if raw, exists := values[configAIProfilesKey]; exists {
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raw = strings.TrimSpace(raw)
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if raw == "" {
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return Config{}, ErrSelection
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}
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if err := json.Unmarshal([]byte(raw), &profiles); err != nil || profiles == nil {
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return Config{}, ErrSelection
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}
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for characterID, profile := range profiles {
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if !validCharacterID(characterID) {
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return Config{}, ErrSelection
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}
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profile = NormalizeAIProfile(profile)
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if !aiSchemaV2 {
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// Old profiles had no protection field; preserve the new safe
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// default when they are first read.
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profile.ProtectLeader = true
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}
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profiles[characterID] = profile
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if err := profile.Validate(); err != nil {
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return Config{}, err
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}
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}
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}
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cfg := Config{
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SchemaVersion: int(schema),
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Revision: revision,
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Enabled: enabled,
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BalanceEnabled: balanceEnabled,
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ProgressionEnabled: progressionEnabled,
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RandomEquipmentEnabled: randomEquipmentEnabled,
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AI: ai,
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AIProfiles: profiles,
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SourceCharacterID: source,
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SourceCharacterIDs: sources,
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}
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if err := cfg.Validate(); err != nil {
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return Config{}, err
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}
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return cfg, nil
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}
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func ConfigSettingsRecord(
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ownerCharacterID string,
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cfg Config,
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now time.Time,
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) (repository.SettingsRecord, error) {
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scope, err := SettingsScope(ownerCharacterID)
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if err != nil {
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return repository.SettingsRecord{}, err
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}
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return configSettingsRecordScope(scope, cfg, now)
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}
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func AccountConfigSettingsRecord(
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accountID string,
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cfg Config,
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now time.Time,
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) (repository.SettingsRecord, error) {
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scope, err := AccountSettingsScope(accountID)
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if err != nil {
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return repository.SettingsRecord{}, err
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}
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return configSettingsRecordScope(scope, cfg, now)
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}
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func configSettingsRecordScope(
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scope string,
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cfg Config,
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now time.Time,
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) (repository.SettingsRecord, error) {
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if err := cfg.Validate(); err != nil {
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return repository.SettingsRecord{}, err
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}
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if now.IsZero() {
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return repository.SettingsRecord{}, ErrSelection
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}
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values := map[string]string{
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configSchemaKey: strconv.Itoa(cfg.SchemaVersion),
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configRevisionKey: strconv.FormatUint(cfg.Revision, 10),
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configEnabledKey: strconv.FormatBool(cfg.Enabled),
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configBalanceKey: strconv.FormatBool(cfg.BalanceEnabled),
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configProgressionKey: strconv.FormatBool(cfg.ProgressionEnabled),
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configRandomEquipmentKey: strconv.FormatBool(cfg.RandomEquipmentEnabled),
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}
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if !cfg.AI.IsZero() {
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values[configAISchemaKey] = "2"
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encoded, err := json.Marshal(NormalizeAIConfig(cfg.AI))
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if err != nil {
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return repository.SettingsRecord{}, ErrSelection
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}
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values[configAIDefaultsKey] = string(encoded)
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}
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if cfg.AIProfiles != nil {
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values[configAISchemaKey] = "2"
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profiles := cloneAIProfiles(cfg.AIProfiles)
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encoded, err := json.Marshal(profiles)
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if err != nil {
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return repository.SettingsRecord{}, ErrSelection
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}
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values[configAIProfilesKey] = string(encoded)
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}
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sources := cfg.Sources()
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if len(sources) != 0 {
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values[sourceCharacterSettingKey] = sources[0]
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values[sourceCharactersSettingKey] = strings.Join(sources, ",")
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}
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return repository.SettingsRecord{
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Scope: scope,
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Values: values,
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UpdatedAt: now,
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}, nil
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}
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func parseCanonicalUint(value string, bits int) (uint64, error) {
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value = strings.TrimSpace(value)
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if value == "" {
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return 0, ErrSelection
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}
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parsed, err := strconv.ParseUint(value, 10, bits)
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if err != nil || strconv.FormatUint(parsed, 10) != value {
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return 0, ErrSelection
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}
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return parsed, nil
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}
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