Files
90CNServer/server/internal/modules/dnf/guardianshield/owner_test.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

385 lines
12 KiB
Go

package guardianshield
import (
"context"
"encoding/binary"
"errors"
"testing"
"longheng.io/server/internal/modules/dnf/alignedcmd"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
)
func TestOwnerEquipMoveAndRemovePersistFiveSlotDeckAndMainProjection(t *testing.T) {
ctx := context.Background()
repositories := newGuardianShieldTestRepositories(t, map[string]int64{
"grow_type": 1,
"guardian_shield_deck_0": 1001,
"guardian_shield_deck_1": 1002,
})
if err := repositories.Equipment.Save(ctx, dnfrepo.EquipmentRecord{
CharacterID: "19",
Entries: map[string]dnfrepo.EquipmentEntry{
"24": testGuardianShieldProjection(1001),
},
}); err != nil {
t.Fatal(err)
}
owner, err := NewOwner(repositories, guardianShieldTestResolver)
if err != nil {
t.Fatal(err)
}
swapped, err := owner.Move(ctx, MoveCommand{
CharacterID: 19,
AccountID: "dnf:1",
SourceListType: WireListEquipped,
SourceSlotIndex: 1,
DestinationListType: WireListEquipped,
DestinationSlotIndex: 0,
})
if err != nil {
t.Fatal(err)
}
if swapped.Deck != (Deck{1002, 1001}) || !swapped.Changed || !swapped.MainChanged {
t.Fatalf("swap result=%+v", swapped)
}
assertGuardianShieldState(t, repositories, Deck{1002, 1001}, 1002)
removed, err := owner.Move(ctx, MoveCommand{
CharacterID: 19,
AccountID: "dnf:1",
SourceListType: WireListEquipped,
SourceSlotIndex: 0,
DestinationListType: WireListCatalog,
DestinationSlotIndex: DeckSlotCount,
})
if err != nil {
t.Fatal(err)
}
if removed.Deck != (Deck{0, 1001}) || !removed.Changed || !removed.MainChanged {
t.Fatalf("remove result=%+v", removed)
}
assertGuardianShieldState(t, repositories, Deck{0, 1001}, 0)
equipped, err := owner.Move(ctx, MoveCommand{
CharacterID: 19,
AccountID: "dnf:1",
SourceListType: WireListCatalog,
SourceSlotIndex: 0,
SourceShieldItemID: 1003,
DestinationListType: WireListEquipped,
DestinationSlotIndex: 0,
})
if err != nil {
t.Fatal(err)
}
if equipped.Deck != (Deck{1003, 1001}) || !equipped.MainChanged {
t.Fatalf("equip result=%+v", equipped)
}
assertGuardianShieldState(t, repositories, Deck{1003, 1001}, 1003)
}
func TestMainProjectionItemIDRejectsUnownedSlot24(t *testing.T) {
record := dnfrepo.EquipmentRecord{
CharacterID: "19",
Entries: map[string]dnfrepo.EquipmentEntry{
"24": {
SlotIndex: ActorSlot,
ItemID: 1001,
Extra: map[string]string{
"current_exe_equipment_type": "24",
"current_exe_runtime_move": "1",
},
},
},
}
if itemID, ok := MainProjectionItemID(record); ok || itemID != 0 {
t.Fatalf("foreign slot-24 row recognized as guardian shield item=%d ok=%t", itemID, ok)
}
entry := record.Entries["24"]
entry.Extra[projectionMarker] = "1"
record.Entries["24"] = entry
if itemID, ok := MainProjectionItemID(record); !ok || itemID != 1001 {
t.Fatalf("guardian slot-24 row item=%d ok=%t", itemID, ok)
}
}
func TestOwnerSaveDeckRejectsMainMutationAndDuplicateWithoutWrites(t *testing.T) {
ctx := context.Background()
repositories := newGuardianShieldTestRepositories(t, map[string]int64{
"grow_type": 2,
"guardian_shield_deck_0": 2001,
"guardian_shield_deck_1": 2002,
})
if err := repositories.Equipment.Save(ctx, dnfrepo.EquipmentRecord{
CharacterID: "19",
Entries: map[string]dnfrepo.EquipmentEntry{"24": testGuardianShieldProjection(2001)},
}); err != nil {
t.Fatal(err)
}
owner, err := NewOwner(repositories, guardianShieldTestResolver)
if err != nil {
t.Fatal(err)
}
if _, err := owner.SaveDeck(ctx, 19, "dnf:1", Deck{2003, 2002}); !errors.Is(err, ErrMainDeckMutationRequiresMove) {
t.Fatalf("main mutation error=%v", err)
}
assertGuardianShieldState(t, repositories, Deck{2001, 2002}, 2001)
if _, err := owner.SaveDeck(ctx, 19, "dnf:1", Deck{2001, 2002, 2002}); !errors.Is(err, ErrDeckDuplicate) {
t.Fatalf("duplicate error=%v", err)
}
assertGuardianShieldState(t, repositories, Deck{2001, 2002}, 2001)
}
func TestOwnerRollsBackDeckWhenMainProjectionSaveFails(t *testing.T) {
ctx := context.Background()
repositories := newGuardianShieldTestRepositories(t, map[string]int64{
"grow_type": 1,
"guardian_shield_deck_0": 3001,
})
if err := repositories.Equipment.Save(ctx, dnfrepo.EquipmentRecord{
CharacterID: "19",
Entries: map[string]dnfrepo.EquipmentEntry{"24": testGuardianShieldProjection(3001)},
}); err != nil {
t.Fatal(err)
}
wantErr := errors.New("equipment commit failed")
repositories.CharacterAssets = failingGuardianShieldAssets{
base: repositories.CharacterAssets,
err: wantErr,
}
owner, err := NewOwner(repositories, guardianShieldTestResolver)
if err != nil {
t.Fatal(err)
}
_, err = owner.Move(ctx, MoveCommand{
CharacterID: 19,
AccountID: "dnf:1",
SourceListType: WireListCatalog,
SourceSlotIndex: 0,
SourceShieldItemID: 3002,
DestinationListType: WireListEquipped,
DestinationSlotIndex: 0,
})
if !errors.Is(err, wantErr) {
t.Fatalf("Move error=%v want=%v", err, wantErr)
}
assertGuardianShieldState(t, repositories, Deck{3001}, 3001)
}
func TestOwnerRejectsShieldWhosePVFClearQuestIsIncomplete(t *testing.T) {
ctx := context.Background()
repositories := newGuardianShieldTestRepositories(t, map[string]int64{"grow_type": 1})
if err := repositories.Quest.Save(ctx, dnfrepo.QuestRecord{
CharacterID: "19",
States: map[int64]dnfrepo.QuestState{
9001: {Status: "active"},
},
}); err != nil {
t.Fatal(err)
}
owner, err := NewOwner(repositories, guardianShieldTestResolver)
if err != nil {
t.Fatal(err)
}
_, err = owner.Move(ctx, MoveCommand{
CharacterID: 19,
AccountID: "dnf:1",
SourceListType: WireListCatalog,
SourceSlotIndex: 0,
SourceShieldItemID: 1001,
DestinationListType: WireListEquipped,
DestinationSlotIndex: 0,
})
if !errors.Is(err, ErrClearQuestIncomplete) {
t.Fatalf("locked shield error=%v", err)
}
assertGuardianShieldState(t, repositories, Deck{}, 0)
}
func TestValidateUnlockAcceptsLegacyProgressQuestCompletion(t *testing.T) {
resolution := alignedcmd.GuardianShieldResolution{
ItemID: 1001,
UnlockKind: alignedcmd.GuardianShieldUnlockQuest,
ClearQuestID: 9001,
}
record := dnfrepo.QuestRecord{
CharacterID: "19",
Progress: map[int64]dnfrepo.QuestState{
9001: {Status: "completed"},
},
}
if err := ValidateUnlock(dnfrepo.CharacterRecord{Level: 90}, record, resolution); err != nil {
t.Fatalf("progress-only completion rejected: %v", err)
}
}
func TestOwnerLevelUnlockDoesNotRequireQuestRepository(t *testing.T) {
ctx := context.Background()
repositories := newGuardianShieldTestRepositories(t, map[string]int64{"grow_type": 1})
character, found, err := repositories.Character.Load(ctx, "19")
if err != nil || !found {
t.Fatalf("load character found=%t err=%v", found, err)
}
character.Level = 89
if err := repositories.Character.Save(ctx, character); err != nil {
t.Fatal(err)
}
repositories.Quest = nil
resolver := func(_ context.Context, itemID uint32, growType byte) (alignedcmd.GuardianShieldResolution, error) {
if itemID != 4001 || (growType != 1 && growType != 2) {
return alignedcmd.GuardianShieldResolution{}, errors.New("invalid test level shield")
}
return alignedcmd.GuardianShieldResolution{
ItemID: itemID,
PVFPath: "equipment/character/knight/weapon/shield/level.equ",
EquipmentType: "[support weapon]",
UnlockKind: alignedcmd.GuardianShieldUnlockLevel,
MinimumLevel: 90,
}, nil
}
owner, err := NewOwner(repositories, resolver)
if err != nil {
t.Fatal(err)
}
command := MoveCommand{
CharacterID: 19,
AccountID: "dnf:1",
SourceListType: WireListCatalog,
SourceSlotIndex: 0,
SourceShieldItemID: 4001,
DestinationListType: WireListEquipped,
DestinationSlotIndex: 0,
}
if _, err := owner.Move(ctx, command); !errors.Is(err, ErrLevelInsufficient) {
t.Fatalf("below-level error=%v", err)
}
character, _, _ = repositories.Character.Load(ctx, "19")
character.Level = 90
if err := repositories.Character.Save(ctx, character); err != nil {
t.Fatal(err)
}
if _, err := owner.Move(ctx, command); err != nil {
t.Fatalf("level unlock with nil quest repository: %v", err)
}
assertGuardianShieldState(t, repositories, Deck{4001}, 4001)
}
func newGuardianShieldTestRepositories(t *testing.T, stats map[string]int64) dnfrepo.Group {
t.Helper()
repositories := dnfrepomemory.NewMemoryGroup()
if err := repositories.Character.Save(context.Background(), dnfrepo.CharacterRecord{
CharacterID: "19",
AccountID: "dnf:1",
Job: "12",
Level: 90,
Stats: stats,
}); err != nil {
t.Fatal(err)
}
if err := repositories.Inventory.Save(context.Background(), dnfrepo.InventoryRecord{
CharacterID: "19",
Slots: map[string]dnfrepo.ItemStack{},
}); err != nil {
t.Fatal(err)
}
if err := repositories.Equipment.Save(context.Background(), dnfrepo.EquipmentRecord{
CharacterID: "19",
Entries: map[string]dnfrepo.EquipmentEntry{},
}); err != nil {
t.Fatal(err)
}
if err := repositories.Quest.Save(context.Background(), dnfrepo.QuestRecord{
CharacterID: "19",
States: map[int64]dnfrepo.QuestState{
9001: {Status: "completed"},
},
}); err != nil {
t.Fatal(err)
}
return repositories
}
func guardianShieldTestResolver(_ context.Context, itemID uint32, growType byte) (alignedcmd.GuardianShieldResolution, error) {
if itemID == 0 || (growType != 1 && growType != 2) {
return alignedcmd.GuardianShieldResolution{}, errors.New("invalid test shield")
}
return alignedcmd.GuardianShieldResolution{
ItemID: itemID,
PVFPath: "equipment/character/knight/weapon/shield/test.equ",
EquipmentType: "[support weapon]",
UnlockKind: alignedcmd.GuardianShieldUnlockQuest,
ClearQuestID: 9001,
}, nil
}
func testGuardianShieldProjection(itemID int64) dnfrepo.EquipmentEntry {
raw := make([]byte, currentRawItemEntrySize)
binary.LittleEndian.PutUint16(raw[0:2], uint16(ActorSlot))
binary.LittleEndian.PutUint32(raw[2:6], uint32(itemID))
return dnfrepo.EquipmentEntry{
SlotIndex: ActorSlot,
ItemID: itemID,
RawEntry: raw,
Extra: map[string]string{projectionMarker: "1"},
}
}
func assertGuardianShieldState(t *testing.T, repositories dnfrepo.Group, wantDeck Deck, wantMain int64) {
t.Helper()
character, found, err := repositories.Character.Load(context.Background(), "19")
if err != nil || !found {
t.Fatalf("load character found=%t err=%v", found, err)
}
deck, err := LoadDeck(character)
if err != nil || deck != wantDeck {
t.Fatalf("deck=%v want=%v err=%v", deck, wantDeck, err)
}
equipment, found, err := repositories.Equipment.Load(context.Background(), "19")
if err != nil || !found {
t.Fatalf("load equipment found=%t err=%v", found, err)
}
entry, occupied := equipment.Entries["24"]
if wantMain == 0 {
if occupied {
t.Fatalf("unexpected main projection=%+v", entry)
}
return
}
if !occupied || entry.ItemID != wantMain || entry.SlotIndex != ActorSlot ||
len(entry.RawEntry) != currentRawItemEntrySize || entry.Extra[projectionMarker] != "1" {
t.Fatalf("main projection=%+v raw_len=%d want item=%d", entry, len(entry.RawEntry), wantMain)
}
}
type failingGuardianShieldAssets struct {
base dnfrepo.CharacterAssetUnitOfWork
err error
}
func (u failingGuardianShieldAssets) WithinCharacterAssets(
ctx context.Context,
characterID string,
apply func(dnfrepo.CharacterRepository, dnfrepo.InventoryRepository, dnfrepo.EquipmentRepository) error,
) error {
return u.base.WithinCharacterAssets(ctx, characterID, func(
characters dnfrepo.CharacterRepository,
inventory dnfrepo.InventoryRepository,
equipment dnfrepo.EquipmentRepository,
) error {
return apply(characters, inventory, failingGuardianShieldEquipment{EquipmentRepository: equipment, err: u.err})
})
}
type failingGuardianShieldEquipment struct {
dnfrepo.EquipmentRepository
err error
}
func (r failingGuardianShieldEquipment) Save(context.Context, dnfrepo.EquipmentRecord) error {
return r.err
}