Files
90CNServer/server/internal/modules/dnf/joust/owner_test.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

133 lines
4.5 KiB
Go

package joust
import (
"context"
"errors"
"testing"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
)
func TestOwnerBetAtomicallyConsumesCrystalGrantsParticipationAndPersistsLedger(t *testing.T) {
ctx := context.Background()
repos := betRepositories(t, 10)
owner, err := NewOwner(repos)
if err != nil {
t.Fatal(err)
}
result, err := owner.Bet(ctx, Command{
AccountID: "account-1",
SelectedCharacterID: 19,
Round: 7,
Knight: 1,
SourceSlot: 7,
Amount: 3,
KnightAllowed: allowTestKnight,
PlaceReward: func(inventory *dnfrepo.InventoryRecord) (int16, dnfrepo.ItemStack, error) {
stack := dnfrepo.ItemStack{ItemID: ParticipationItemID, Count: 3}
inventory.Slots["0:8"] = stack
return 8, stack, nil
},
})
if err != nil {
t.Fatal(err)
}
if result.RoundTotal != 3 || result.RemainingSource.Count != 7 || result.RewardSlot != 8 {
t.Fatalf("result=%+v", result)
}
character, _, _ := repos.Character.Load(ctx, "19")
if character.Stats[RoundStat] != 7 || character.Stats[KnightStat] != 1 ||
character.Stats[AmountStat] != 3 || character.Stats[SourceItemIDStat] != PermanentCrystalID ||
character.Stats[PendingStat] != 1 {
t.Fatalf("stats=%v", character.Stats)
}
inventory, _, _ := repos.Inventory.Load(ctx, "19")
if inventory.Slots["0:7"].Count != 7 || inventory.Slots["0:8"].ItemID != ParticipationItemID || inventory.Slots["0:8"].Count != 3 {
t.Fatalf("inventory=%v", inventory.Slots)
}
}
func TestOwnerBetPlacementFailureRollsBackCrystalAndLedger(t *testing.T) {
ctx := context.Background()
repos := betRepositories(t, 10)
owner, _ := NewOwner(repos)
_, err := owner.Bet(ctx, Command{
SelectedCharacterID: 19,
Round: 7,
Knight: 1,
SourceSlot: 7,
Amount: 3,
KnightAllowed: allowTestKnight,
PlaceReward: func(*dnfrepo.InventoryRecord) (int16, dnfrepo.ItemStack, error) {
return 0, dnfrepo.ItemStack{}, errors.New("full")
},
})
if !errors.Is(err, ErrRewardPlacement) {
t.Fatalf("error=%v", err)
}
character, _, _ := repos.Character.Load(ctx, "19")
inventory, _, _ := repos.Inventory.Load(ctx, "19")
if character.Stats[PendingStat] != 0 || inventory.Slots["0:7"].Count != 10 {
t.Fatalf("rollback stats=%v inventory=%v", character.Stats, inventory.Slots)
}
}
func TestOwnerBetAllowsSplitSupportAcrossKnightsAndEnforcesTotalRoundLimit(t *testing.T) {
ctx := context.Background()
repos := betRepositories(t, 20_000)
character, _, _ := repos.Character.Load(ctx, "19")
character.Stats = map[string]int64{RoundStat: 7, KnightStat: 1, AmountStat: 9_999, PendingStat: 1}
if err := repos.Character.Save(ctx, character); err != nil {
t.Fatal(err)
}
owner, _ := NewOwner(repos)
placer := func(inventory *dnfrepo.InventoryRecord) (int16, dnfrepo.ItemStack, error) {
stack := dnfrepo.ItemStack{ItemID: ParticipationItemID, Count: 1}
inventory.Slots["0:8"] = stack
return 8, stack, nil
}
result, err := owner.Bet(ctx, Command{SelectedCharacterID: 19, Round: 7, Knight: 2, SourceSlot: 7, Amount: 1, KnightAllowed: allowTestKnight, PlaceReward: placer})
if err != nil || result.RoundTotal != 10_000 {
t.Fatalf("split wager result=%+v err=%v", result, err)
}
if _, err := owner.Bet(ctx, Command{SelectedCharacterID: 19, Round: 7, Knight: 1, SourceSlot: 7, Amount: 1, KnightAllowed: allowTestKnight, PlaceReward: placer}); !errors.Is(err, ErrRoundLimit) {
t.Fatalf("limit error=%v", err)
}
character, _, _ = repos.Character.Load(ctx, "19")
if character.Stats[KnightAmountStat(1)] != 9_999 || character.Stats[KnightAmountStat(2)] != 1 || character.Stats[AmountStat] != 10_000 {
t.Fatalf("split stats=%v", character.Stats)
}
inventory, _, _ := repos.Inventory.Load(ctx, "19")
if inventory.Slots["0:7"].Count != 19_999 {
t.Fatalf("source count=%d", inventory.Slots["0:7"].Count)
}
}
func allowTestKnight(knight byte) bool {
return knight < OpeningKnightCount
}
func betRepositories(t *testing.T, count int64) dnfrepo.Group {
t.Helper()
ctx := context.Background()
repos := dnfrepomemory.NewMemoryGroup()
if err := repos.Character.Save(ctx, dnfrepo.CharacterRecord{
CharacterID: "19",
AccountID: "account-1",
Level: 90,
Stats: map[string]int64{},
}); err != nil {
t.Fatal(err)
}
if err := repos.Inventory.Save(ctx, dnfrepo.InventoryRecord{
CharacterID: "19",
Slots: map[string]dnfrepo.ItemStack{
"0:7": {ItemID: PermanentCrystalID, Count: count},
},
}); err != nil {
t.Fatal(err)
}
return repos
}