服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
127 lines
2.8 KiB
Go
127 lines
2.8 KiB
Go
package discovery
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import (
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"context"
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"strings"
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"time"
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"longheng.io/server/internal/platform/registry"
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)
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type NodeProbe func(context.Context, registry.Node) error
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type ProbeOptions struct {
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Service string
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Timeout time.Duration
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Probe NodeProbe
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OnChange func(ProbeResult)
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}
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type ProbeResult struct {
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Service string `json:"service"`
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NodeID string `json:"node_id"`
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Healthy bool `json:"healthy"`
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Error string `json:"error,omitempty"`
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CheckedAt time.Time `json:"checked_at"`
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}
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func (r *Resolver) MustAlive(ctx context.Context, service, nodeID string) (bool, error) {
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node, ok, err := r.lookupNodeDirect(ctx, service, nodeID)
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if err != nil || !ok {
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return false, err
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}
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if r.rejectsMaintaining(node) {
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return false, nil
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}
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return nodeAccepting(node), nil
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}
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func (r *Resolver) ProbeNodes(ctx context.Context, options ProbeOptions) ([]ProbeResult, error) {
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if r == nil || r.reg == nil {
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return nil, ErrNoRegistry
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}
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if ctx == nil {
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ctx = context.Background()
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}
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service := strings.TrimSpace(options.Service)
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if service == "" {
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return nil, ErrNoNodes
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}
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if options.Probe == nil {
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return nil, ErrNoProbe
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}
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nodes, err := r.reg.List(ctx, service)
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if err != nil {
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return nil, err
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}
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now := r.now().UTC()
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results := make([]ProbeResult, 0, len(nodes))
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for _, node := range nodes {
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if strings.TrimSpace(node.NodeID) == "" {
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continue
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}
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result := ProbeResult{
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Service: service,
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NodeID: node.NodeID,
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CheckedAt: now,
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}
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probeCtx := ctx
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cancel := func() {}
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if options.Timeout > 0 {
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probeCtx, cancel = context.WithTimeout(ctx, options.Timeout)
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}
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err := options.Probe(probeCtx, node)
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cancel()
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if err != nil {
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result.Error = err.Error()
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r.MarkFailure(node.NodeID)
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} else {
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result.Healthy = true
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r.MarkSuccess(node.NodeID)
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}
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r.Invalidate(service)
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if options.OnChange != nil {
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options.OnChange(result)
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}
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results = append(results, result)
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}
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return results, nil
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}
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func (r *Resolver) lookupNodeDirect(ctx context.Context, service, nodeID string) (registry.Node, bool, error) {
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if r == nil || r.reg == nil {
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return registry.Node{}, false, ErrNoRegistry
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}
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if ctx == nil {
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ctx = context.Background()
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}
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service = strings.TrimSpace(service)
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nodeID = strings.TrimSpace(nodeID)
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if service == "" {
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return registry.Node{}, false, ErrNoNodes
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}
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if nodeID == "" {
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return registry.Node{}, false, nil
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}
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nodes, err := r.reg.List(ctx, service)
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if err != nil {
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return registry.Node{}, false, err
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}
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for _, node := range nodes {
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if strings.TrimSpace(node.NodeID) == nodeID {
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return node, true, nil
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}
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}
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return registry.Node{}, false, nil
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}
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func (r *Resolver) rejectsMaintaining(node registry.Node) bool {
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if r == nil {
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return false
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}
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r.mu.Lock()
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reject := r.rejectMaintaining
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r.mu.Unlock()
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return reject && nodeMaintaining(node.Meta)
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}
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