服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
155 lines
3.4 KiB
Go
155 lines
3.4 KiB
Go
package moderation
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import (
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"context"
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"fmt"
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"strings"
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"sync"
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"time"
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)
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type Request struct {
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Subject string `json:"subject"`
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Scope string `json:"scope,omitempty"`
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Text string `json:"text,omitempty"`
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Now time.Time `json:"now,omitempty"`
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}
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type Decision struct {
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Allowed bool `json:"allowed"`
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Subject string `json:"subject"`
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Scope string `json:"scope,omitempty"`
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OriginalText string `json:"original_text,omitempty"`
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SanitizedText string `json:"sanitized_text,omitempty"`
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Text TextResult `json:"text"`
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Sanctions []Sanction `json:"sanctions,omitempty"`
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Reasons []string `json:"reasons,omitempty"`
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}
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type Engine struct {
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mu sync.RWMutex
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filter *Filter
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store SanctionStore
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now func() time.Time
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}
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func NewEngine(filter *Filter, store SanctionStore) *Engine {
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if filter == nil {
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filter, _ = NewFilter()
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}
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if store == nil {
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store = NewMemorySanctionStore()
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}
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return &Engine{
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filter: filter,
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store: store,
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now: time.Now,
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}
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}
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func (e *Engine) SetNow(now func() time.Time) {
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if e == nil {
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return
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}
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e.mu.Lock()
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e.now = now
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e.mu.Unlock()
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if store, ok := e.store.(*MemorySanctionStore); ok {
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store.SetNow(now)
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}
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}
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func (e *Engine) Evaluate(ctx context.Context, request Request) (Decision, error) {
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if err := ctxErr(ctx); err != nil {
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return Decision{}, err
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}
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if e == nil {
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return Decision{}, fmt.Errorf("%w: engine is nil", ErrInvalidRequest)
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}
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subject := normalizeToken(request.Subject)
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if subject == "" {
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return Decision{}, fmt.Errorf("%w: subject is required", ErrInvalidRequest)
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}
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scope := normalizeToken(request.Scope)
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now := request.Now
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if now.IsZero() {
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now = e.nowUTC()
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} else {
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now = now.UTC()
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}
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decision := Decision{
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Allowed: true,
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Subject: subject,
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Scope: scope,
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OriginalText: request.Text,
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SanitizedText: request.Text,
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Text: TextResult{Original: request.Text, Sanitized: request.Text},
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}
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if e.store != nil {
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sanctions, err := e.store.Active(ctx, SanctionQuery{Subject: subject, Scope: scope, Now: now})
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if err != nil {
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return Decision{}, err
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}
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decision.Sanctions = sanctions
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for _, sanction := range sanctions {
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switch sanction.Kind {
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case SanctionBan:
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decision.Allowed = false
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decision.Reasons = append(decision.Reasons, reasonForSanction(sanction))
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case SanctionMute:
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if strings.TrimSpace(request.Text) != "" {
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decision.Allowed = false
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decision.Reasons = append(decision.Reasons, reasonForSanction(sanction))
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}
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}
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}
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}
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if e.filter != nil && request.Text != "" {
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text := e.filter.Evaluate(scope, request.Text)
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decision.Text = text
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decision.SanitizedText = text.Sanitized
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if text.Rejected {
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decision.Allowed = false
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decision.Reasons = append(decision.Reasons, "text_rejected")
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}
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}
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return decision, nil
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}
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func (e *Engine) Filter() *Filter {
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if e == nil {
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return nil
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}
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return e.filter
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}
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func (e *Engine) Sanctions() SanctionStore {
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if e == nil {
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return nil
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}
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return e.store
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}
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func reasonForSanction(sanction Sanction) string {
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if sanction.Scope == "" {
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return string(sanction.Kind)
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}
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return string(sanction.Kind) + ":" + sanction.Scope
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}
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func (e *Engine) nowUTC() time.Time {
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if e == nil {
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return time.Now().UTC()
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}
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e.mu.RLock()
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now := e.now
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e.mu.RUnlock()
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if now == nil {
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return time.Now().UTC()
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}
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return now().UTC()
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}
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