服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
331 lines
13 KiB
Go
331 lines
13 KiB
Go
package dnfbridge
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import (
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"context"
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"encoding/binary"
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"reflect"
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"testing"
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"time"
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dnfepicbook "longheng.io/server/internal/modules/dnf/epicbook"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
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)
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func TestBuildCurrentEpicBookInfoBodyUsesAbsoluteSortedRows(t *testing.T) {
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body, err := buildCurrentEpicBookInfoBody(1, []currentEpicBookBalanceRow{
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{FragmentID: 10300529, Balance: 4},
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{FragmentID: 10300528, Balance: 21},
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{FragmentID: 10300529, Balance: 7},
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})
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if err != nil {
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t.Fatal(err)
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}
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if len(body) != 21 || body[0] != 1 || binary.LittleEndian.Uint32(body[1:5]) != 2 {
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t.Fatalf("body header=%x", body)
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}
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if binary.LittleEndian.Uint32(body[5:9]) != 10300528 || binary.LittleEndian.Uint32(body[9:13]) != 21 ||
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binary.LittleEndian.Uint32(body[13:17]) != 10300529 || binary.LittleEndian.Uint32(body[17:21]) != 7 {
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t.Fatalf("body rows=%x", body)
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}
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}
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func TestDecodeCurrentEpicBookMakeItemRequest(t *testing.T) {
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body := make([]byte, 4)
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binary.LittleEndian.PutUint32(body, 101020256)
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if got, err := decodeCurrentEpicBookMakeItemRequest(body); err != nil || got != 101020256 {
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t.Fatalf("decode=%d error=%v", got, err)
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}
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for _, invalid := range [][]byte{nil, make([]byte, 3), make([]byte, 5), make([]byte, 4)} {
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if _, err := decodeCurrentEpicBookMakeItemRequest(invalid); err == nil {
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t.Fatalf("invalid request accepted: %x", invalid)
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}
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}
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}
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func TestCommitCurrentEpicBookMakeItemIsAtomic(t *testing.T) {
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service, repositories, session := currentEpicBookTestService(t)
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result, err := service.commitCurrentEpicBookMakeItem(context.Background(), session, 101020256, time.Unix(1_700_000_000, 0).UTC())
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if err != nil {
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t.Fatal(err)
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}
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if result.FragmentID != 10300528 || result.FragmentBalance != 0 || len(result.ItemUpdates) != 3 {
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t.Fatalf("result=%+v", result)
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}
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book, found, err := repositories.EpicBook.Load(context.Background(), "account-1")
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if err != nil || !found || book.Balances[101020256] != 0 {
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t.Fatalf("book=%+v found=%t error=%v", book, found, err)
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}
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accountInventory, found, err := repositories.AccountInventory.Load(context.Background(), "account-1")
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if err != nil || !found {
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t.Fatalf("account inventory found=%t error=%v", found, err)
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}
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if accountInventory.Slots["0:364"].Count != 6 || accountInventory.Slots["0:365"].Count != 2 {
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t.Fatalf("materials after=%+v", accountInventory.Slots)
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}
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inventory, found, err := repositories.Inventory.Load(context.Background(), "19")
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if err != nil || !found {
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t.Fatalf("inventory found=%t error=%v", found, err)
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}
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if inventory.Slots["0:65"].Count != 500 || inventory.Slots["0:66"].Count != 500 {
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t.Fatalf("character-owned material decoys changed=%+v", inventory.Slots)
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}
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output, ok := inventory.Slots["0:9"]
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if !ok || output.ItemID != 101020256 || output.Count != 1 || len(output.RawEntry) != currentItemListEntrySizeForType(dnfrepo.MainInventoryListType) {
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t.Fatalf("output=%+v ok=%t", output, ok)
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}
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}
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func TestCommitCurrentEpicBookMakeItemRollsBackRejectedCrafts(t *testing.T) {
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for _, test := range []struct {
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name string
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mutate func(t *testing.T, repositories dnfrepo.Group)
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}{
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{
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name: "fragment shortage",
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mutate: func(t *testing.T, repositories dnfrepo.Group) {
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t.Helper()
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if err := repositories.EpicBook.Save(context.Background(), dnfrepo.EpicBookRecord{AccountID: "account-1", Balances: map[uint32]uint32{101020256: 999}}); err != nil {
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t.Fatal(err)
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}
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},
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},
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{
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name: "material shortage",
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mutate: func(t *testing.T, repositories dnfrepo.Group) {
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t.Helper()
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inventory, _, err := repositories.AccountInventory.Load(context.Background(), "account-1")
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if err != nil {
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t.Fatal(err)
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}
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stack := inventory.Slots["0:364"]
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stack.Count = 43
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inventory.Slots["0:364"] = stack
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if err := repositories.AccountInventory.Save(context.Background(), inventory); err != nil {
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t.Fatal(err)
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}
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},
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},
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{
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name: "equipment inventory full",
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mutate: func(t *testing.T, repositories dnfrepo.Group) {
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t.Helper()
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inventory, _, err := repositories.Inventory.Load(context.Background(), "19")
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if err != nil {
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t.Fatal(err)
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}
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if inventory.Slots == nil {
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inventory.Slots = make(map[string]dnfrepo.ItemStack)
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}
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for slot := 9; slot <= 64; slot++ {
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inventory.Slots[currentDungeonPickupMainSlotKey(int16(slot))] = dnfrepo.ItemStack{ItemID: 90000000 + int64(slot), Count: 1}
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}
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if err := repositories.Inventory.Save(context.Background(), inventory); err != nil {
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t.Fatal(err)
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}
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},
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},
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} {
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t.Run(test.name, func(t *testing.T) {
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service, repositories, session := currentEpicBookTestService(t)
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test.mutate(t, repositories)
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wantBook, _, _ := repositories.EpicBook.Load(context.Background(), "account-1")
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wantAccountInventory, _, _ := repositories.AccountInventory.Load(context.Background(), "account-1")
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wantInventory, _, _ := repositories.Inventory.Load(context.Background(), "19")
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if _, err := service.commitCurrentEpicBookMakeItem(context.Background(), session, 101020256, time.Unix(1_700_000_000, 0).UTC()); err == nil {
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t.Fatal("commit succeeded, want rejection")
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}
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gotBook, _, _ := repositories.EpicBook.Load(context.Background(), "account-1")
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gotAccountInventory, _, _ := repositories.AccountInventory.Load(context.Background(), "account-1")
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gotInventory, _, _ := repositories.Inventory.Load(context.Background(), "19")
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if !reflect.DeepEqual(gotBook, wantBook) || !reflect.DeepEqual(gotAccountInventory, wantAccountInventory) || !reflect.DeepEqual(gotInventory, wantInventory) {
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t.Fatalf("rejected craft changed state book=%+v account_inventory=%+v inventory=%+v", gotBook, gotAccountInventory, gotInventory)
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}
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})
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}
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}
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func TestHandleCurrentEpicBookMakeItemSendsAckThenInventoryAndAbsoluteBalance(t *testing.T) {
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service, _, session := currentEpicBookTestService(t)
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connection := &bufferConn{}
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session.conn = connection
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body := make([]byte, 4)
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binary.LittleEndian.PutUint32(body, 101020256)
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if err := service.handleCurrentEpicBookMakeItem(session, body); err != nil {
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t.Fatal(err)
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}
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ack, rest := splitCurrentGameServerUpperPacketAuto(t, connection.write.Bytes())
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if ack.Header.Classification != 1 || ack.Header.MsgID != 788 || len(ack.Body) != 4 || ack.Body[3] != 1 {
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t.Fatalf("ack=%+v body=%x", ack.Header, ack.Body)
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}
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update, rest := splitCurrentGameServerUpperPacketAuto(t, rest)
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if update.Header.Classification != 0 || update.Header.MsgID != 14 || len(update.Body) != 3+3+3*currentItemListEntryWireSize {
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t.Fatalf("update=%+v body=%x", update.Header, update.Body)
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}
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payload := update.Body[3:]
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if payload[0] != dnfrepo.MainInventoryListType || binary.LittleEndian.Uint16(payload[1:3]) != 3 {
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t.Fatalf("update payload header=%x", payload[:3])
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}
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for index, want := range []struct {
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slot uint16
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itemID uint32
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count uint32
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checkCount bool
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}{
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{slot: 364, itemID: 10099775, count: 6, checkCount: true},
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{slot: 365, itemID: 10158124, count: 2, checkCount: true},
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{slot: 9, itemID: 101020256},
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} {
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row := payload[3+index*currentItemListEntryWireSize:]
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if binary.LittleEndian.Uint16(row[0:2]) != want.slot ||
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binary.LittleEndian.Uint32(row[2:6]) != want.itemID ||
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(want.checkCount && binary.LittleEndian.Uint32(row[6:10]) != want.count) {
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t.Fatalf("update row=%d got=%x want=%+v", index, row[:10], want)
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}
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}
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syncPacket, rest := splitCurrentGameServerUpperPacketAuto(t, rest)
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if syncPacket.Header.Classification != 0 || syncPacket.Header.MsgID != currentEpicBookInfoWireOpcode ||
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len(syncPacket.Body) != 16 || syncPacket.Body[3] != 1 ||
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binary.LittleEndian.Uint32(syncPacket.Body[8:12]) != 10300528 || binary.LittleEndian.Uint32(syncPacket.Body[12:16]) != 0 {
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t.Fatalf("sync=%+v body=%x", syncPacket.Header, syncPacket.Body)
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}
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if len(rest) != 0 {
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t.Fatalf("trailing packets=%x", rest)
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}
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}
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func TestSendCurrentEpicBookSnapshotUsesModeZero(t *testing.T) {
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service, repositories, session := currentEpicBookTestService(t)
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if err := repositories.EpicBook.Save(context.Background(), dnfrepo.EpicBookRecord{
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AccountID: "account-1",
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Balances: map[uint32]uint32{101020256: 33},
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}); err != nil {
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t.Fatal(err)
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}
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connection := &bufferConn{}
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session.conn = connection
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if err := service.sendCurrentEpicBookSnapshot(session, "test"); err != nil {
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t.Fatal(err)
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}
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packet, rest := splitCurrentGameServerUpperPacketAuto(t, connection.write.Bytes())
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if packet.Header.Classification != 0 || packet.Header.MsgID != currentEpicBookInfoWireOpcode ||
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len(packet.Body) != 16 || packet.Body[3] != 0 || binary.LittleEndian.Uint32(packet.Body[4:8]) != 1 ||
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binary.LittleEndian.Uint32(packet.Body[8:12]) != 10300528 || binary.LittleEndian.Uint32(packet.Body[12:16]) != 33 {
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t.Fatalf("packet=%+v body=%x", packet.Header, packet.Body)
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}
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if len(rest) != 0 || session.selectedEpicBookBootstrapCharacterID != 19 {
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t.Fatalf("rest=%x owner=%d", rest, session.selectedEpicBookBootstrapCharacterID)
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}
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}
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func TestSendCurrentEpicBookSnapshotClearsEmptyAccount(t *testing.T) {
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service, repositories, session := currentEpicBookTestService(t)
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if err := repositories.EpicBook.Save(context.Background(), dnfrepo.EpicBookRecord{AccountID: "account-1"}); err != nil {
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t.Fatal(err)
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}
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connection := &bufferConn{}
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session.conn = connection
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if err := service.sendCurrentEpicBookSnapshot(session, "empty-test"); err != nil {
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t.Fatal(err)
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}
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packet, rest := splitCurrentGameServerUpperPacketAuto(t, connection.write.Bytes())
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if packet.Header.Classification != 0 || packet.Header.MsgID != currentEpicBookInfoWireOpcode ||
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len(packet.Body) != 8 || packet.Body[3] != 0 || binary.LittleEndian.Uint32(packet.Body[4:8]) != 0 {
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t.Fatalf("packet=%+v body=%x", packet.Header, packet.Body)
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}
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if len(rest) != 0 {
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t.Fatalf("trailing packets=%x", rest)
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}
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}
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func TestBuildCurrentEpicBookPickupResultBodyUsesVirtualAccountDestination(t *testing.T) {
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body, err := buildCurrentEpicBookPickupResultBody(0x210, 0x191, 0)
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if err != nil {
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t.Fatal(err)
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}
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if len(body) != 19 || binary.LittleEndian.Uint32(body[0:4]) != 0x210 || binary.LittleEndian.Uint16(body[4:6]) != 0x191 ||
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binary.LittleEndian.Uint16(body[14:16]) != 0 || binary.LittleEndian.Uint16(body[16:18]) != 0 || body[18] != 0 {
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t.Fatalf("body=%x", body)
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}
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}
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func currentEpicBookTestService(t *testing.T) (*Service, dnfrepo.Group, *gameSession) {
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t.Helper()
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catalog, err := dnfepicbook.Parse(`[equipment piece drop info]
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[piece list]
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101020256 10300528
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[/piece list]
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[/equipment piece drop info]
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[equipment recipe info]
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[info]
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[output]
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101020256
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[recipe]
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10300528 1000 10099775 44 10158124 6
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[/recipe]
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[/info]
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[/equipment recipe info]`)
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if err != nil {
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t.Fatal(err)
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}
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source := dungeonDropCatalogTestSource{
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"monster/monster.lst": "",
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dungeonDropStackableList: "10099775 `material/a.stk`\n10158124 `material/b.stk`",
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dungeonDropEquipmentList: "101020256 `character/test/epic.equ`",
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"stackable/material/a.stk": `[stackable type]
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` + "`[material]`" + ` 0
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[stack limit]
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1000`,
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"stackable/material/b.stk": `[stackable type]
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` + "`[material]`" + ` 0
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[stack limit]
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1000`,
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"equipment/character/test/epic.equ": `[rarity]
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4
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[minimum level]
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85
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[creation rate]
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100
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[durability]
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45
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[equipment type]
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` + "`[weapon]`" + ` 0`,
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}
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itemCatalog, err := newPVFDungeonDropCatalog(source)
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if err != nil {
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t.Fatal(err)
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}
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repositories := dnfrepomemory.NewMemoryGroup()
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if err := repositories.Character.Save(context.Background(), dnfrepo.CharacterRecord{CharacterID: "19", AccountID: "account-1"}); err != nil {
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t.Fatal(err)
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}
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if err := repositories.AccountInventory.Save(context.Background(), dnfrepo.AccountInventoryRecord{
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AccountID: "account-1",
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Slots: map[string]dnfrepo.ItemStack{
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"0:364": {ItemID: 10099775, Count: 50},
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"0:365": {ItemID: 10158124, Count: 8},
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},
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}); err != nil {
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t.Fatal(err)
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}
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if err := repositories.Inventory.Save(context.Background(), dnfrepo.InventoryRecord{
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CharacterID: "19",
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Slots: map[string]dnfrepo.ItemStack{
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"0:65": {ItemID: 10099775, Count: 500},
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"0:66": {ItemID: 10158124, Count: 500},
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},
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}); err != nil {
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t.Fatal(err)
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}
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if err := repositories.EpicBook.Save(context.Background(), dnfrepo.EpicBookRecord{AccountID: "account-1", Balances: map[uint32]uint32{101020256: 1000}}); err != nil {
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t.Fatal(err)
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}
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service := &Service{
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options: options{accountID: "account-1", gameUpperHeader: gameUpperHeaderServer16, gameUpperBodyCodec: gameUpperBodyCodecPlain},
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repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
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epicBookCatalog: catalog,
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pvfItemCatalog: itemCatalog,
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}
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return service, repositories, &gameSession{accountID: "account-1", selectedCharacterID: 19}
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}
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